sted 2025-10-07 18:21
Man, this game is amazing. I could play it all day. So calm and art is cute. Really great job and hope you will receive highest rating of them all!
Foon → Ludum Dare Explorer → LD58 → Mr. Fungi
By kupnu4, Swehques and Cez4re
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 14 | 4.34 | 81 | |
| Fun | 17 | 4.21 | 81 | |
| Innovation | 183 | 3.61 | 81 | |
| Theme | 19 | 4.47 | 81 | |
| Graphics | 95 | 4.36 | 80 | |
| Humor | 155 | 3.62 | 75 | |
| Mood | 34 | 4.33 | 80 |
Man, this game is amazing. I could play it all day. So calm and art is cute. Really great job and hope you will receive highest rating of them all!
This is such a cute and relaxing game! I really the clay-like the graphics (it's very satisfying) and it's really addicting to play lol. I was just going to play for a few minutes but then I had to stay for gooby and the legendary mushroom (though I never ended up finding it 3) Good job!!
Really cool game! Super simple, very chilled, adventure time vibes. Great job!
Addictive game. The collecting animation is basic but cute. Opened all upgrades except shroomageddon. Upgrade UI looked very small in web. I had to zoom in to read. Fun game overall, congrats!
Wonderful mood and graphics, aborable! Running around frantically collecting mushrooms was fun and silly too, I dunno if I have enough patience to get all the upgrades though. Really good work!
Lovely little game, great animations and concept but I think the costs for upgrades are a little much. As such, I didnt have enough of a hook to keep me playing the multiple rounds needed to unlock a single new upgrade.
Hello fellow mushroom game creator! :D\
Great work on the animations and graphics! Mood and polish feel very good already. I also had some issues reading some of the UI on web, but just the collection and upgrading game loop was enough to keep me going for quite a while!
[internet lag made me sending same message twice sorry nothing happens here]
Vibe is better than I even expected! I mean, few ld games can deliver this "once opened knows how to play where I am" feeling. It immediately tells exactly what this game is about and everything, that's already good enough.
Even better it follows up by presenting you a skill tree, a surprise that works for few rounds, then the dog? Cute as f**k.
At this point this is already into the good ones tier, but it does has some flaws, a lack of consistant interets, the game is too good in the beginning, and the idea of digging out the mixed skill tree was good, but there's just not a lot interesting skills.
Still impressive to see and play this jelly cutie thing, likes it a lot
One of the best games from this jam! Haha, I loved the animation and the character — especially when standing still.
Gooby is the best companion! Cute game and the animations are funny!
Sooo cute! <3 I couldn't stop until get all the improvements))
I like the visuals. The gameplay idea is fun. The game felt a bit slow. The music did not really fit super well with the games visuals. Overall a pretty good jam game.
Beautiful visuals, great feedback in the animations of the mushrooms being picked. Exceedingly well polished for a jam game.
Honestly one of my favorite jam games I've played. This game was so relaxing and calming, it just put a smile on my face as I played through it.
Amazing work all around image_2025-10-08_144601249.png
asdsadsasdadsadasnt.PNG really cute little game! I LOVE MR. FUNGY!! :) it was really calming and relaxing. i liked so much about this game: from the cute animations to the music!! great job, i had a blast playing it :D
Didn't finish till I got everything. But still a nice game, that get's you hooked easily. Great work.
This was great game! I was in zen -mode just plopping mushrooms after another. The gameplay loop was good as every upgrade felt meaningful and you felt more and more powerful. Music and the whole mood was relaxing and the character design and all graphics cute and clear.
I would enjoy very much playing this as a minigame in some other more action-like game.
Very good and polished game, no bugs found!
p.s. I picked this because I wanted to see how others do the mushroom theme. We had that too, but little different kind of mushroom collecting :D
What a calming but addictive experience! I had so much fun getting all the power ups, and I felt they were pretty balanced. Collecting mushrooms was very satisfying. At the beginning I was not convinced with the ambient music, but after a bit it helped taking things with calm so I really appreciated it! Good job(:
This is great! Super cozy, super simple, but very effective. Go Gooby, go! I don't think anything here needs to change, but if you are looking for ideas for polish:
1. The see-through-trees circle only works near the base of a tree, so it's a little difficult to see if you are behind the top of a tree
2. This might just be me, but I kept not focusing on my mouse cursor. Having a big in-game cursor where you are aiming would be a small quality of life thing
Overall awesome work. The models, the effects, the sounds, just a great vibe.
Screenshot 2025-10-09 011019.pngGreat game! Just finished. Good luck with steam release!
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At long last--shroomageddon! This was a very relaxing and pretty game; I loved the ambience and the art style.
Really nice and addicting game, I wish it had larger variety of upgrades.
I'm a sucker for upgrades so I had a lot of fun with this one. Super cute and relaxing, and everything just feels good to play. Only small thing is that sometimes the trees hide the mushrooms a bit, but no big deal. Really fun game!
I am now 100% mushroom. Thank you mushroom humper
but yeah, that was mega vibes, very serene. Whenever I play a game like this I always think "why didn't I focus more on the vibe/atmosphere?"
the dog was maybe not as useful as I was hoping. And I thought the tree-transparency window for keeping the player in view was super cool, but it obviously doesn't show the terrain when you're not already on it, and so I found myself frustrated by map RNG that placed the trees in the center because I couldn't plan my route effectively
the pacing felt nicely tuned in. Not too long, not too short. Little surprises in the upgrade tree progression but nothing that made me feel, like, frustrated with finding that I didn't pick a certain path earlier (other than the dog a little bit...idk what I would've done with the dog, that's a toughie. it's cute though, so still +vibes)
One of the cutest game on jam. 5 start, awesome result!
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Loved the cozy vibes that worked very well considering it's a time-based game haha Nice touch with the see-through effect and immediately got cute Gooby to help Really enjoyed the game :)
OMG! You guys made the cutest cutie ever! The animation is very smooth, the sounds are beautifully selected! I want to go through to the end and upgrade the whole skill tree! PS: Maybe in the future it's worth making different points for small mushrooms and for bigger mushrooms? Just an idea!
Oh this is hilarious and adorable!! :joy::sparkling_heart: The popping sound for picking up the mushrooms is VERY satisfying :pensive::ok_hand: The very simple 3D look fits really well and the floating forest island is DREAMY! Really chill idle game! Would be really cool, esp given the endgame screen, to have Mr. Fungi to turn even more shroomy as you progress.
EDIT - i forgot to mention the mouse controls are REALLY intuitive, very nice choice!
Very satisfying. Really enjoyed playing this one to the end. I'm not sure if the dog is helping sometimes though :smile:
Give me more mushrooms ! Your game is so addictive, congratz !
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I was so invested while playing. It's such a cute and relaxing game. I love it!
This is my current favorite game!! It's incredibly cute and fun!! The gameplay is so engaging!!1312341.PNG
I am become Mr. Fungi, resetter of reality 🍄 Top notch sound design and the little animation when a shroom is picked makes it that much more enjoyable. Very enjoyable game!
This was super cosy and addicting game! Simple, but effective. Kept collecting shrooms even after finishing the game just because I enjoyed the sound effects and utterly satisfying feeling of picking things up. Had the same calming effect on me as a fidget toy.
I feel like this has potential for a bigger game! Good job!
i only know gooby for one day but if something happend to him, ill cry so much. I love this game, easily 100% of my attention and lovely music and gameplay.
Nice game! Its very satysfying to collect mushshrooms, update our character. Perfectly fit the theme! I'm mushshroom now :laughing: Screenshot_11.jpg
Very cozy game, great visuals, great sound and music and very intuitive control. If I would change anything, I would have liked to see the gameplay involve a little as you play it. But overall, just a superb entry. Awesome job!
Hahahaha play my game and you know why I’m laughing ( Super game !!!! ).
@senso 😂😂 I completely get it lol! I'll check out your game fully a bit later for sure!
Such a cute little game, I really enjoyed it!
Just amazing! So satisfying, relaxing.
Great job. Everything in the game works together to create a vibe. Revealing certain mushrooms in hidden portions of the tech tree does limit gameplay strategy a bit, and would have loved some sort of antagonist something to work against. But all things are possible with more time, right? haha
I do audio primarily - generally thought the SFX & music did their job well. Different sounds for different mushrooms could have been fun, also some occasional dog noises for your companion.
Nice game!
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This is soooo satisfying to play, with all the right sounds and animations, maybe a little bit more visual fx feedback could have made this even more satisfying, great job!
Really loved the vibe! even though i felt like i didn't really notice most of the upgrades. the dog was great!
I somehow didn't like standing to wait to get the mushrooms i would have liked maybe to get the mushroom in the center next to mr fast instead of wiggling. Walking around in the end felt quite gratifying. Thanks for the game!
Super chill entry nice work! The upgrades didn't feel super impactful IMO but I think they could be with more tweaking
This was really relaxing and it was strangely satisfying to watch Mr. Fungi collect mushrooms and vibe to the bloops and blips :) I also absolutely loved the crunchy sound effects as you ran around, they were so satisfying!
I wrote this response semi-live as I played through the game, because I thought it might be interesting for you to see the full progression of a random player's first impressions as they played - Hopefully it's useful! :)
I did have one really rough point of friction early on - The structure of the skill tree didn't seem to have a logic that I could follow. Because there was no consistency to what would be upgraded when traversing down a branch, I didn't feel like I was able to make meaningful choices to influence how quickly I could gather mushrooms, and by the time I unlocked Rare mushrooms, it was really unclear what I was supposed to be doing to progress - I had been trying to follow the skill tree to unlock more types of mushrooms, but felt like I kept going blindly down dead ends:
where-the-mushrooms.PNG
If the other skills felt more impactful (or if I could consistently upgrade certain aspects of Mr. Fungi and come up with a strategy to gather mushrooms more quickly) this might have felt less frustrating, but because most available skills didn't change the feel of the game very much, I felt like I had fallen into a rut where I was just waiting each day out until I could try going down a different path. This was compounded by the fact that the epic mushrooms were hidden behind two speed upgrades, which seemed to be the least important stat to upgrade, as I never felt like my movement speed was holding me back from gathering mushrooms on any given day. I spent about five minutes stuck in this loop of going down the wrong path, and then waiting 2-3 more days to try another path.
muchroom-more-fun.PNG
Once I had unlocked Shroom Boom, things felt like they really picked up in speed, and the game became a lot more fun again :) I was consistently able to get 1-2 upgrades per day, and I started zipping through the rest of the tree, up until I needed to finish the last objective, at which point I was overloaded with rare and legendary mushrooms, but couldn't find epic mushrooms for the life of me:
need-more-pink.PNG
This was a problem that I had experienced relatively frequently throughout the upgrade process - For whatever reason, I felt like the balance of mushrooms that I needed always left me with an abundance of certain rarities, and none of a much lower rarity. I suspect this might be because of the "see X more frequently" perks, but I would have expected those perks to be additive, where they just increase the overall pool of available mushrooms, rather than subtracting lower rarity mushrooms from the pool.
win.PNG
It took me three more days of mushroom hunting to finally make it to 100% mushroom, but I got there at the end (with a truly silly number of leftover mushrooms of every other rarity). All in all, it took me about 30 minutes total to beat the game, not including the time I paused to write up my impressions.
Hopefully this was helpful! Also, hopefully this doesn't come across as me disliking the game in any way! :) I wrote all of this up because I realized it was drawing me in quite a bit, was engaged with the game for so long, and wanted to make sure that I could give you as much useful feedback as possible! Overall, it was a really satisfying chill mushroom picking adventure with great vibes and good humor. Well done!
@koolruz Wow.. Thank you so much for your effort. It means a lot. No joke! All of the points you mentioned are completely valid and true. We really tried hard to make this game in time (we lost one day due to a bad game idea). There were so much variables on the table, and balancing them in a coherent way was almost impossible. We did the best we could to make it so the game could be beaten in about 15 to 20 minutes, so more people would be able to finish it without taking extra time from reviewing other games. This game will be released on Steam, so there will be TONS of cool stuff and upgrades. And we will definitely make sure that the balance is ok. Thank you again, it's amazing!🙏🙏🙏
sooooo cuuuuteeeee,such a cute fungi
Very addictive gameflow I didn't even notice how I finished the game. The music gave me a strange feeling that I was in the universe of Middle-earth, and not picking mushrooms in the forest, but maybe that was the idea endgame.png
I am 100% Mushroom. I'll make this my mantra.
Fun, cute and soothing game h♥️
this game definitely have a hook i finished it on one breath. Relaxing , cute and engaging.
The essence of incremental gameplay is condensed into this game.
I couldn't get enough of how wiggly Mr. Fungi was! This was a really chill and adorable game. The animations, ambient music, SFX, and gameplay were all really well done. The scaling of upgrades and progression seemed really polished. Nice work!
The cover is so adorable that I clicked on it immediately. The character design is excellent! The entire game is very interesting.
Now this is relaxed, comfy gaming! Very cute vibes, and the systems were immediately apparent. The art is cute, I like the designs and palette. Animations wobbled very nicely too, just very satisfying all around.
A little yellow blob with a safari looking hat and a backpack gyrating up and down to collect mushrooms while hanging out with a dog named Gooby, this is peak.
The upgrade system is super in depth too
The best game I have played so far. The graphics are superb and the music and sound effects complement it perfectly to create a such sweet, chill and cozy game that I was almost falling asleep. Congrats!
I also noticed that since the trees are always the same and in the same angle couldn't you prerender them to save on performance? Just a tip for the future. ;)
The atmosphere in combination with the graphics and music made it an interesting experience. The balance between time day length and how much you could collect didn't seem to scale quite as much I would've hoped. In the start it was quite slow and days were as short as the would be, so obviously not as many were collected, and the prices seemed to increased quite fast. Props having a next day button to skip the upgrade screen entirely.
A very relaxing experience with a beautiful mood. The dog upgrade was such a nice surprise! Lovely entry, really well done!
Beautiful game! Great visuals, juice, and sound design.
I like how simple the controls are! very nice game
Nice idea and cute graphics!
It was a real pleasure to play bro
Except there must be more blue mushrooms, at some point you need them a lot
Incredible game loop. I didn't want to stop playing. Great, fun upgrades.
This is definitely one of the best games I've played this jam. I love everything about it. I just had to buy every upgrade before Shroomageddon because I did not want the game to end just yet... :sweat_smile:
Interesting. Very cute 3D animation!
Really enjoyed the gameplay - simple yet captivating!
Loved the art and the mood on this one, specially the animations and the sounds xD Congrats!
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5 in top 100 nice 👌 good score