FoonLudum Dare ExplorerUsers → FNG_TrashCat

FNG_TrashCat

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202558Collector👥The Little Book of Slimechemyjam4943.373.343.773.813.972.923.40

Performance over time

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Fun vs Overall

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Humor vs Overall

Mood vs Overall

Comments by FNG_TrashCat

LD58 — Collector

The Little Book of Slimechemy by GuyInGrey 2025-10-08T21:16:28Z

@tiwe-me-ruu Thank you! We didn't create the musical score ourselves, but thank you for the heads up on the volume! We'll make sure to keep things at a better decibel level in a future update :sparkling_heart:

The Little Book of Slimechemy by GuyInGrey 2025-10-08T21:17:33Z

@mk-han the slime can be HUGE :joy: how big on your screen did you manage to make it?

The Little Book of Slimechemy by GuyInGrey 2025-10-10T03:57:02Z

@coda-highland LOL we discovered after we published for the jam that we had the wrong check in place for the potions. The version you played is only properly checking for the tablets and coins. We'll definitely fix that in a future iteration! You can still enter the dungeon and finish the potions even with the win screen open. :sparkling_heart:

We're happy to know you liked Gouper! Slimes need to be the hero sometimes fr fr :muscle::triumph:

The Little Book of Slimechemy by GuyInGrey 2025-10-10T23:38:58Z

@hugohil @ranejeb @huihang Thank you all for your feedback!! We're really glad you had a good time playing!! We'll likely be redoing some UI elements for the lab especially.

The Little Book of Slimechemy by GuyInGrey 2025-10-30T00:25:25Z

@kupnu4 @darianifakina Thank you both for your kind words!! I personally really enjoy the mouse controls, too :sparkling_heart:

Knock-N-Treat by Steven Garberg 2025-10-10T03:30:20Z

This reminds me of the good old days when flash games were the big thing :ok_hand: What a treat! Really great concept! Fitting for the time of year, too :jack_o_lantern: I thoroughly enjoyed the parody candy wrappers :joy::joy::joy:

Catching candy was mega satisfying with the sound effects you made! I really like that you made each candy's sound different! It would really add to the game even more if certain candies were worth more points to incentivize strategy in what you choose to catch! That being said, I do think the catch effects were a bit loud compared to the music; however, I was also playing on lesser quality speakers, so take that with as much salt as you'd like LOL

Another thing I noticed is that for saying trick or treat, I actually had to use the arrow keys specifically. If you get the chance, it would be cool to also have WASD work there, too!

Overall super cute and very chill! Well done and GG! Happy Spooktober! :tada::jack_o_lantern::candy:

Gimme Drive by caeonosphere 2025-10-10T03:12:02Z

This is really awesome!! Functionally sound and really clever puzzles! I haven't finished yet but I look forward to breaking my brain! I'm really impressed that you did this all in 2 days!! :muscle: :triumph: Your font choice and arrow design around the stars, and clear, easy color scheme really brings the whole vibe together, very professional choices there! :ok_hand:

One thing I'd love to see in an updated version would be that when the truck crashes or can't continue forward, the little stop/start should reset to start mode so that it's easier to retry your roads. I kept getting confused why I couldn't redraw anything until I realized I had to hit stop again, even after spending quite some time ingame LOL!

Kudos to your stellar work!! I'll have to let you know how much I end up with!

Gold Finder by Curtis Pelissier 2025-10-10T02:31:18Z

This was an adorable little search! Your character designs are CUTE :sob::sparkling_heart: The music was very chill and fit the tribal village vibe perfectly!

also I caught your reference :3

Screenshot 2025-10-09 202411.png

Dragon, the collector by Aleksey Salion 2025-10-07T23:00:34Z

This is a fantastic board game!! Digital felt really satisfying, but I'd also love to see a physical version if you ever want to try that!

My thoughts - Not sure if it was my screen, but the resource icons in the action tooltips were rather small and I often mixed up the food and wood. They're not bad icons by any means, just seemed like a scaling issue. I'll try it again on my bigger screen to see if it's more my computer than your art xD

It also took me a while to realize the swordsman was not just a statue LOL I originally thought I had to build something to fight the swordsman and almost threw my attempt. Turns out clicking the king is VERY HELPFUL :joy: Still won tho :muscle: I think the king's tips would make a perfect tutorial popup for a first time play if you update this after the jam ratings!

o7 for a fantastic medieval game! Next time I play I'm gonna have bardcore in the bg! :star2: :100:

Mr. Fungi by Kupnu4 2025-10-09T04:06:57Z

Oh this is hilarious and adorable!! :joy::sparkling_heart: The popping sound for picking up the mushrooms is VERY satisfying :pensive::ok_hand: The very simple 3D look fits really well and the floating forest island is DREAMY! Really chill idle game! Would be really cool, esp given the endgame screen, to have Mr. Fungi to turn even more shroomy as you progress.

EDIT - i forgot to mention the mouse controls are REALLY intuitive, very nice choice!

Energy Rush by Stefan B. 2025-10-10T04:56:11Z

This is a really cool way to play! You have a lot of potential for really crazy puzzles with this concept! Really well presented, too! The vibe of the heat death of the universe was spot on :ok_hand:

I love the art style y'all went for! Really clean, simple, and still very distinguished!

The only thing that made this game a bit trickier to get the hang of was the physics of the energy particles following the cursor, but I wouldn't be too mad if you left it as is for a challenge!

Some of the objectives were really unclear to me, though, because they blended in really well with the surroundings, especially on the last level. I missed them in the dark a lot. Leaving it as is for a challenge mode would still work, but the base game could probably have them more visible so that new players don't get too lost!

Really excited to see more work from you guys, and I'm going to come back when my headphones are charged to dig into the music more!! I couldn't hear it very well over the sound effects on my laptop speakers but they're kinda trash so take this with as much salt as you'd like LOL!

GG y'all!! Really excited if you keep this one going!

My Little Castle by WouterK12 2025-10-10T03:51:07Z

This is really cool and has a lot of potential! The premise is HILARIOUS :joy:

I found it a little tougher to play, which is mostly my own skill issues, but it was really jarring when I intended to pick up the pot and the game favored choosing the knight or archer if they were in the immediate vicinity. Maybe another key could be an override to just take the pot?

Really feels smooth as butter otherwise! Gameplay was really easy to pick up on with your tutorial and hard to master! GG y'all!

Kwicc Pik by hugohil 2025-10-10T04:13:34Z

Yo this is nice! I really dig your background art with the crazy dual tones, very trippy in the best way! The little Kwicc ship is such a treat with the rust on the edges and silly exhaust pipe :sparkling_heart:

Incredible idea to let the crates actually influence the flight of the ship when you grapple onto them! Makes it a proper challenge to whip around kwicc and loot everything efficiently! I got caught trying to get one last one that kept going AROUND the portal instead of in :joy:

Great work!! I'd love to see this polished and complete! :ok_hand:

Kwicc Pik by hugohil 2025-10-10T23:39:55Z

Yo thanks for the tip! I think I did that by accident a few times and didn't think to use it as a strat :joy:

EVERYTHING GOES IN LLC by BassoonistZ 2025-10-06T22:39:20Z

Very relaxing, y'all! I think it could add to the humor (which is already phenomenal, by the way LOL) to have some sort of business lore going on as you play, if you take this one further!