A Mindful Descent by Srolfe657 2025-04-08T11:49:06Z
i really like the glow stuff
Foon → Ludum Dare Explorer → Users → letmebeme
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Finsternis | jam | 55 | 4.14 | 3.81 | 3.76 | 4.52 | 4.40 | 3.25 | 4.23 | |
| 2025 | 58 | Collector | 👥 | Type II | jam | 280 | 3.64 | 3.45 | 3.91 | 3.67 | 3.36 | 3.40 | 2.14 | 3.62 |
| 2025 | 57 | Depths | 👥 | Too Fishy | jam | 591 | 3.33 | 3.09 | 2.72 | 3.95 | 3.56 | 2.75 | 3.03 |
i really like the glow stuff
cool idea a mix between an idle game and quests :D i din't get how i can get the third roller blade thingy though. and why can i buy these hands?XD
Hey there, you fogot to add in your tutorial that you have to use the space key to jump :o: took me quite a while to figure out. But your animations are awesome!! and the panda is very cute as well :)
nice card animations, why use the d and k key, htey are so far apart. :o also are they set correctly for some reason it always animates the other card or am i seeing things?
I like the concept of making bird watching actually fun, but to me it was the opposite >.< appreciate the loch ness monster though
I really like the color schema! :)
really love it!!
@ludokai yeah regarding the music, it was last on the list and has adaptive tracks for each stage, but sadly this adaptive feature was very broken and then we had to remove it last minute.
@team-9tailed @villeloso @googlefrog thanks to @sheaksadi there are cheats, press 'c' if you want to experience it fully upgraded.
@googlefrog You can't ^^ you have to save your friend :) there seems to be an issue, that the dialog of our friend telling us about the mind control only comes if u go in the very far corner otherwise u can skipp it accidentally
hm bummer, for me it never crashed
@gqycloud yeah balancing was still ongoing :/
@mollusk interesting hadn't seen that before, did just nothing happen? or did the box not break?
@the-stewarts if you care i guess, i just uploaded our newest version, as we stopped pursuing this further. https://wannerdev.itch.io/stilltoofishy
nice controls :)
nice game, the space bar mechanic maybe could have used a little introduction as it is not intuitive.
Very nice sprites :), and well working mechanics! the first day is super long and the player is too slow for my taste in the beginning.
I really like the sprites of the space ships as well as the change of the players ship when he gets damage, but as others said i need to know which buttons do something. it was also annoying to see the cursor, the game should hide it. also the enemies are quite bad after i was bored it took very long for them to actually kill me.
hey really awesome flap mechanic, really inoovative! great game:D sadly i think the music is getting louder continously? aand why can the shark skip the hurdles i die from?
also the bite mechanic is really cool!
nice, i like it, the music is sadly bad quality. but other than that controls work and some lighting :) i really would have liked a reload indicator, so i know when i can kill some of these mobs again. But a few textures couldn't have hurt the level ;) nice game!
ahh i like the purist colors! but the shoot sound doesn't work when you are standing still, and the steps are way too loud, also are you teleporting sometimes, i also like the blue pulse it looks very alien!
Quite a nice game, but I didn't like the amount of negative props especially since it felt like the looking in the garbage was just a waste of time. But the game loop works pretty good! The sound effects were also quite fitting. The throwing mechanic was the best in my view! realizing that you don't have to walk to the truck ^^ but the truck could have been an open one i think that would have made way more sense, in the beginning i thought i needed to lift the garbage units with the truck or something. ah and i see the platform was for protection against the dog, lol didn't get that at all
yeah amazing sound design ! great sprites and atmosphere, i also fell off the tree after trying to hit the eyes and doing no damage. Great game!
nice idea, sadly the restart doesn't work. as others said seemed a bit too easy
Really great game can say nothing bad about it. maybe one small little thing showing the e button even though youo don't have the module yet to read the screens was a little confusing. Really great mechanics with the boost and the hitting stuff also the self shooting guns all really nice.
Really like the vibe! Great game especially considering your time constraint! The animations are well made! it was interesting discovering the wokrers clump together and that you can carry the resources yourself sort of. Ah and the kings orders grr :P
Really loved the vibe! even though i felt like i didn't really notice most of the upgrades. the dog was great!
I somehow didn't like standing to wait to get the mushrooms i would have liked maybe to get the mushroom in the center next to mr fast instead of wiggling. Walking around in the end felt quite gratifying. Thanks for the game!
nice cool intro! good music as well. but the wording was very confusing, i didn't get that i was the companion in the beginning. and the confirmation dialog was also quite annoying. also throwing a potion to attack hmmmm well still nice moody gameplay.
Yeah as most already said its really beatiful! But the machanics remind of trying to move a picture in microsoft office word. Also that when grabbing the item moves is quite annoying. I also didn't get the goal intuitively and in the beginning thought something broke, i had to read xD Music is also nice and relaxing. great atmosphere. The reseting of the mold also seems to need some work. Maybe give it a delay until the mold disappears or something. The sticky things were also a nice addition to the gameplay :)
@curtis-pelissier the game is called type two so the goal is to get to type 2. It's written below in a sentence as well. So yes it's not very clear but with some guesswork it should be deduce able. 😅 400 YW as energy rate is needed
So i made some fixes it should be winnable now :D @aurora-bee i also changed the hitboxes and the debris a little should be a little less frustrating now.
@Mibi88 no no, i think our tutorial is not the best sadly, :D what was your score btw ?
@johnnysix great idea! I will think about how i might integrate that :D
@rubixnoob13 thanks! yeah Kerbal was a big inspiration for us
@volcanoeyes pressing space should brake the satellite you selected, hovering selects a satellite. At least thats how it should be :D
quite a innovative game you got here!
Was fun allocating some blocks :D
Looks great, and amazing split idea :D Sadly didn't get the first puzzle, what should happen if you press E ?
Really like it! but i felt like the transition from beating the enmy to selecting the swords was confusing. great swords, great art and just overal great idea!
Great courage to start this alone! Much better than my first game haha But yeah the obvious things the text in the beginning is covered by the player. I also dind't get the goal of the game :D
It looks cute and quite nice. I also like the animations!
I really loved the music! also the stress relief haha! just one tiny thing once the red appeared behind the old man and it was hard to see at all. Everything is intuitiv great Design! wasn't that immersived in a game yet i think :D
I enjoyed it a lot, the atmosphere and the music are great! i just died a lot in lvl 2 i thought it was a little too difficult. I was exhausted and stopped playing xD great game though!
Really great game, textures flicker sadly too much. love the grainy touch. And the music also the intro was epic!
I really liked it! also the sound was a nice atmosphere. I just felt like i was way too slow. The knuckle duster is great! sadly i fell of a couple of times because of the wind and got discouraged. Stil fun game, whish you the best of luck!
Nice Game! I really enjoyed the atmosphere! especially the music, i did not get up to the island, skill issue i guess... But i had no idea what to do with the trash cans or the battery. But i enjoyed speeding around a bit anyway. I also liked the filter you put over everything. And the whole moving island is quite nice
@omi Did you finish the game? and did you see my ZergMama? You can upgrade your rover as well and how did you upgrade your towers?
@pentagrammal thanks for the important feedback. Yeah the spawning system needs some more balancing / testing. We are working on Multiplayer though ^^
@woona thanks for playing! yea it seems our protection zone might be too big or unevenly placed : /
@alex-mulkerrin Thanks for playing and taking the time! ah interesting we had not experienced that can you, if you want, tell us what browser you used?
@lloydlobo Thanks for playing! Which version did you play? and I guess you played in normal mode? did you have the compass upgrade? the compass arrow should lead you to the final signal tower. You can use the cheat menu otherwise. if it was buggy.
@alexander-stepanov I can see where you are coming from. You saw no enemies i imagine? In the jam version our spawning system had some major flaws. You can try the postjam version to get some action if that was it. Hope you had fun!
@metalim In the web version it does not work, afaik. I tested it in the windows version there it worked.
Really nice game, chill music and understandable controls! I just would have like a small tutorial in the beginning without time stress. But i know a jam is still a jam, so I am happy you got a nice playable game out of it! About the design as others already said but it is recognizable that its ai immediately. At least that is how it looks :D i like it anyway
so i got to the end nice :D so its a bit weird that the text talks about actions of the 3d objects as if it was a text adventure. But its a closed game congratz! I liked the trees!