Foon → Ludum Dare Explorer → Users → MEGA Marlon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | Space Whale Veterinarian🐳🌑 | jam | 544 | 3.41 | 3.19 | 3.16 | 3.89 | 3.27 | 3.15 | 3.14 | |||
| 2024 | 55 | Summoning | 👥 | 🐛Centibleed & The Necropods🩸 | jam | 647 | 3.50 | 3.58 | 3.16 | 3.45 | 3.82 | 3.37 | 3.32 | 3.40 | |
| 2023 | 54 | Limited Space | 👥 | BULLETERO - - -🔫😐 | jam | 351 | 3.80 | 3.68 | 4.27 | 4.34 | 3.21 | 3.41 | 2.98 | ||
| 2023 | 53 | Delivery | 👥 | 🫀CARDiovascular🫀 | jam | 625 | 3.55 | 3.13 | 4.15 | 3.63 | 3.90 | 2.90 | 3.35 | ||
| 2022 | 51 | Every 10 seconds | 👥 | The Show Must Go On! 🥁 | jam | 819 | 3.28 | 3.18 | 3.78 | 3.11 | 3.68 | 3.88 | 3.08 | 3.40 | |
| 2022 | 50 | Delay the inevitable | 👥 | 🐸 Froggy Thunder: Toad-al Recall 🐸 | jam | 997 | 3.29 | 2.81 | 3.63 | 3.10 | 3.91 | 3.38 | 3.33 | 3.81 | |
| 2021 | 49 | Unstable | 👥 | Un's Unstable Table | jam | 1021 | 3.31 | 3.39 | 3.98 | 3.95 | 3.48 | 4.27 | 2.89 | ||
| 2021 | 48 | Deeper and deeper | 👥 | ARTerial (the AI-generated art museum) | jam | 829 | 3.56 | 2.85 | 4.02 | 3.85 | 3.74 | 2.92 | 3.46 |
MEGA Marlon leaves an average of 9.0 feedback comments each event.
Wow! What an amazingly fun little game. I loved the tabletop game puzzley feel mixed with the tower defence. The placing of the structures on the grid was really satisfying. My wall wasn't touched until the big baddy at the end who proved too tough for my defences. I would love to see this game fleshed out into a full on game. Great stuff!
This is like a spooky variation of pool. I didn't make it far, but at any point can you earn a 2nd firefly? Really entertaining loop. Thanks for the fun!
Really like the simplicity mixed with theme and graphics. Sometimes I struggled with which way the fish should bend, but found it enjoyable trying to figure it out. It was a fun time!
Fun stuff! I love rhythm games and managed to finagle an outstanding highscore of -99,200! Loved the concept, hitting 2 boxes pointing the same direction in-a-row was always tough, but other than that it was a jam. Great job!
Fun little game, grapple hooks are always a good time! Couldn't get the embedded version to work on the LD page but ran fine on Itch. Great stuff!
This is a classic Spuggy-type game, in a similar vein to that of a strand-type game. Would recommend to anyone!
Awesome game design, I really like how the bullets from enemies just push you back instead of dealing damage. It really ties the mechanic of the enclosing smoke in really well!
Great stuff! Like everyone else has said, the art style is awesome! Whenever I died, the music seemed to start playing twice over itself. It was great overall, wish it was longer! :)
Haha what a fun game. I wish my taxes were like this in real life. It had a very Hitchhikers Guide to the Galaxy feel to it. Great stuff!
I like the concept that you came up with for the theme. I was having a great time but got stuck on a level with 4 big guys. I could just barely make it to them before the time ran out and never had enough time to collect a battery. Overall fun stuff though!
A classic caterpillar-genre defining game! As other have mentioned, the camera controls are a bit iffy, for me it was overly sensitive. But the interpretation of the theme and the gameplay is great stuff! Good job!
Mixing the different ingredients to get the right color was really satisfying! I liked having to catch the colors as well. Sometimes I wasn't quite sure on how to make a certain color, but it felt great once I finally pulled it off. The artwork and music is bopping too! Great stuff!
Never seen a game like this before, really unique and something you may want to pursue further. I had a fun time messing everything up. Great job!
I played it for a little bit, but kept dying from the cactus'. I just couldn't get the jumping right between them. Overall it felt very smooth to play. Great stuff!
I had a fun time placing the buildings down onto the scale, I got 78 buildings total before it tipped. I wasn't quite sure why it wouldn't let me pick up some types of buildings at certain points. Was fun overall!
Great Mood and atmosphere, the game was very relaxing! I felt as though the outcome was a bit random after I chose a card, but it wasn't a huge deal, as the game was still enjoyable!
I really wish I could play and rate the game! Unfortunately, my laptop can't run it! It looks very fun though!
Woah! These graphics are insane! How did you manage to fit 8 years of work into just 72 hours!?!?! This is GOTY for me!
I couldn't get too far on the first level. I died at the same time a text box appeared which caused my character to spawn off the bike whenever I reset. Looked like a really fun game though, I am a huge fan of side on "trials" style games!
A really cool puzzly concept. I had some issues, with having the little guys clip through the floor and then having it fail the level. But I really like the concept and it fits perfectly for the theme. Great Job!
BABY PANDA TIME! Fun stuff, love the simplicity mixed with the dexterity!
I like the theme for the game! As a hug fan of opossums, I give this 2 opposable thumbs up! As for the gameplay, I noticed that my character could walk off the top of the screen during a fight, which made it impossible to see. Fun stuff overall!
This is a really cool twist on the Bejeweled and rock paper scissors. Overall it was bit too slow paced for me, but I loved thinking through which option was best. Thanks for the fun game!
These are some really cool graphics! The game overall is entertaining, but the graphics are fantastic. Really cool stuff, Great Job!
The simplistic graphics are really calm and nice. If you had a stronger shadow underneath the character it would make it slightly easier to judge where you will land on the next blocks. Good fun overall!
Really love the concept! I like the feeling where the bombs are useful for you to complete the level, but also dangerous! Loved having to think through where I was going to place my bombs. The audio and graphics are fantastic especially for the time limit.
This was really well executed for such a simple and fun game! I got to the last platform and died. So close!!!
Like everyone else, it took me a while to figure out what was going on, but once I did figure it out, it was very cool!
Fun bopping around as a shark. I found it difficult to time the jumping to get the people in the little boats. The bomb dropping noises got a bit repetitive after having a lot of bombs on the screen at once. I played it a few times, it was good fun!
I agree with @supergamersgames it took too long to mine just 1 block, especially when you had to mine so many blocks. It was fun to dig around, but I never found the end, wish I had!
I liked the water raising mechanic, that was pretty cool to mess around with. I just wish there were more levels to play!
I agree with everyone else, the art is really good! Wish there was a game to play but nonetheless the art is great and I had a fun time swimming. Great job!
I had fun playing the game. as @paulhocker said, it was a bit too easy as you can never really die. And sometimes the background and foreground blended in. Other than that, the graphic were great! Blasting a giant mecha Zuckerberg was fun!
The game was tough but fun! I liked how your light meter was connected to taking damage and dealing damage. It made you think twice before shooting at an enemy.
This was actually a really fun game. I love the simplicity and had great fun dodging the tentacles and bird poo. Once I got to the submarine stage I got too frustrated and stopped. I liked the balance of difficulty and fun though, that is what made it addicting!
I agree with @somnolentpumpkin the squelching noise was a bit repetitive after a while. I love the idea of attacking with jokes, never seen that before in a game. Great job!
The pixel artwork is great, I loved the squids and the giant face pursuing you is very ominous. I wasn't sure if I was supposed to be shooting at the face while running, or just running away from the face as it is indestructible.
The gameplay was fun, it reminded me of chess but with abilities. I liked the dynamic duo of the knight and the philosopher. Having to click on the character and then moving your mouse to click the ability and then moving your mouse again to target was a bit frustrating sometimes. It's not a big deal, but maybe using number hotkeys to select your ability after you click so that you don't need to move your mouse down after clicking on your character. Overall it was a fun idea!
I wasn't quite sure what I was supposed to be doing. I found the mouse sensitivity to be crazy high. Maybe that was just on my end though. I like that you swap between two different modes, one mode to move, the other to pick up. I wish I knew what to do so that I could play it through fully.
Took me a while to figure out how to shift between tracks. It may be helpful to put the controls in the game. The music was a jam and was pretty enjoyable! Like others have said, it was too dark to tell what I was doing at some points even with full screen brightness. It was cool to race against another cart though!
The take over mechanic was really fun and well done with the slow motion effect. After the credits, the game started stuttering but then resumed shortly after. After 3 minutes of play, it stuttered again and froze. From what I did play though, it was fun and fast paced! (and the beginning music was great!)
I love the precision and satisfaction of the controls, they're really well done. It would be interesting to see what other monsters could be added that contribute to the sword attacking mechanic. overall, It was great fun. I got to about floor 5.
I like the concept, it would make a really good beat game if you added in some funky music. The 3rd enemy was too difficult for me to get past, but I played it a fair few times. Would love to see this expanded on!
LD57 — Depths (13)
Ridge Heart by firellon 2025-04-15T16:02:44Z ♥ 1
This was really fun, I found it a bit tricky once it started only giving me weaker tiles and wish i could destroy already placed tiles at some form of cost. Played a few rounds of it and had a good time!
27°59′17″N 86°55′30″E by Akinat0 2025-04-10T11:46:16Z ♥ 2
Coolest graphics I've seen in this jam. Love the aesthetic of the game and how simple, but yet difficult, of a puzzle it is. Great stuff!
Hyperspacedive by marudziik 2025-04-10T11:42:02Z ♥ 1
Could only make it to level 6 but had a blast. Really like how the damage mechanic works, makes it easily accessible. Great stuff!
The Stochastic Abyss by Ezard94 2025-04-08T12:57:46Z ♥ 2
The art style is insanely cool! Though i was a bit confused at first, I think because there's very little feedback when clicking the deck i wasn't sure it was working. Once i figured it out, it was cool!
SpeleoloGraph by Bismark 2025-04-08T12:55:26Z ♥ 2
Menu was a bit cluttered for the first thing the player sees but once I got past that, the game was fun. I love the graphical style!
Help! I'm Trapped on The Torment Trapeze. by Yossarian 2025-04-08T12:52:58Z ♥ 1
took me a sec to realize i can grapple onto the previous ghosts but once i did this game was a blast. I love the obscene difficulty level of it. It has that "just one more" spelunky feeling to it.
Super Pyonpon by Saturnyoshi 2025-04-08T12:37:26Z ♥ 2
The movement is really fun! Great stuff!
Dino Rush by pixelstuff 2025-04-08T10:55:05Z ♥ 1
Fun stuff. Like @fraukauz said, I was unaware the lava came up and down, I initially thought I'd have to get all the fossils in a single go. Once it clicked though, it was a real good time. Thanks!
Crab Royal by woona 2025-04-08T09:25:15Z ♥ 1
A boss fight in a Ludum Dare entry is insanely brave. I had a fun time going deeper to find the crab. Would have been cool if killing enemies gave me something so that my only strategy wasn't to go down straight away. Though I really enjoyed the boss fight! Awesome stuff!
THE NAUTICAL GOSPEL by Levi 2025-04-08T09:21:13Z ♥ 1
Love the graphics, these are trippy cool!
Obsidian Deep by Joseph Tan 2025-04-08T09:20:01Z ♥ 2
Took me a second to figure out how to dig above and below my character but once I did it was real good. I really like the stamina meter it adds that nice bit of tension for wanting to get to that next gold block.
DropDeep by Elian Geser 2025-04-08T09:14:14Z ♥ 1
Love the little touches, especially when getting to a x7 combo how the def animation is different. The push-your-luck element of going fast to increase score vs slower is interesting and the art style is cute. Cool stuff!
Undertetris by Rinevard 2025-04-08T08:59:27Z ♥ 1
It always surprises me when people can push Tetris into new territory. This was awesome! I had a little trouble lining up the block you have to push, but other than that really interesting and fun take on Tetris!