austin-sierra 2022-04-05 07:42
Great game hope you win
Foon → Ludum Dare Explorer → LD50 → Void Prison
By martynas, tadas-migauskas and helzinko
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 22 | 4.33 | 105 | |
| Fun | 7 | 4.41 | 105 | |
| Innovation | 489 | 3.50 | 104 | |
| Theme | 171 | 4.13 | 105 | |
| Graphics | 165 | 4.34 | 105 | |
| Mood | 135 | 4.10 | 100 |
Great game hope you win
Good gameplay and graphics!
This game is really polished. Artstyle is cool. Shooting feels great. Difficulty curve so balanced. Well done!
Oh boy. More people need to play this. This just feels so good in every aspect. Sound, Graphics and Gameplay. Definetly a top contender for this jams winner.
That's my number 1 rn. very cool and polished bullet hell game. I love the "push" instead of "kill" concept.
Really fun game, as someone who's put at lot of hours into Gungeon you've really captured the tight dodge and roll movements whilst you unload every bullet you have into enemies. Great job!
This game feels great to play. Tons of player feedback, screenshake, strong controls. Reminds me of Vlambeer games and Enter the Gungeon. Clean, readable art with smooth animatons, solid sounds and music. I like the idea that the bullets push you into the wall instead of killing you. I wouldn't have minded the enemy projectiles being just a hair slower, but that may just be a poor reaction time thing on my part. Nice work!
Really fun and motivating game, nice graphics and lit music too. Great work!
Great Music Nice Bullet Hell game! Liked to play it my best was 35 sec :smile:
Looks great, music is great and a lot of fun, loved it :)
An exhilarating sense of speed!
This is an all around nice game, great simple graphics, good music, slick controls, progression is very well made with new enemies showing up as go surviving longer.
Good job!
The best game I've played so far - great feeling and it makes you want to play more :) It would be great for some mobile devices (phones or Nintendo switch). Very intuitive and fun to play.
A very great game. It reminds me a lot of Gungeon, but in a good way. It feels very tight, the pickups make sense, and the gameplay loop is fast and solid. Really well done!
Love the graphics and music. A little hard but enjoyable :)
First of all the tutorial:
I really liked the tutorial. The visual feedback when completing a step is nice.
We feature 2 play modes, one is harder than the other. The assisted mode can get boring over time, but it's a good starting point when dying over and over in competitive mode, so one can learn the mechanics of the enemies, which is a good one.
Audio: The music is a nice non annoying loop, but compared to the sounds a little bit to loud. The sounds and music still create a good athmosphere.
Controls: The controls feel good, we have a direct feedback and the movement decently matches the animations. I especially like, that you added a recoil to your gun shots here. Being able to dash through enemy shots feels good!
Animations: In general there i feel, that much love went into the animations an little details here. For example, when shooting the clouds at the edge of the arena, they pop. Also i'm a fan of the spawn animation of the little "Bat-Like" enemies, as it looks like they step through a portal on the ground.
Theme: The theme is met, delaying the inevitable by keeping the arena at a reasonable size.
Fun: Personally i'm just really bad at these type of games, but that's definetly not your fault. Having a Highscore to hunt does always motivate to play another round though.
Innovation: I guess it's the first time i saw a change of size on the arena depending on how you perform in the game in this genre.
Things i disliked: It would have been great to be able to adjust the volume of music / sounds. The menu itself is nice, the only thing i dislike about it are the missing visual feedback options on your butotns. Like some mouseover/hover effect and/or an click effect would greatly add to the impressium.
Ahhh that was a really cool game! Lots of attention to detail, challenging but not unfair!
I'm always amazed how sometimes simple games can be so addictive and challenging (in a good way), after the first death I only wanted to start again haha, well, could not do more than 2min for now but well done that's a nice game!
1:07:76 was my best. This game is great, well done! I love the intensity, the speed at which it ramps up, the mechanic of only dying if you hit the void. The graphics are really cohesive and all the effects really add to the atmosphere.
Would love to see a leaderboard so I can be competitive against people without them knowing.
Would also like some volume control, other than that the menu screen looks like it fits the game really well.
VoidPris.png
:sunglasses:
This might be the best game I've played in the jam so far. The game loop & design is very well thought out & fits the theme perfectly, everything is super polished, the art looks great, the sound is good, excellent job on this one.
Omggg it's so fun to play. Great job! I'm going to play ot on
Addictive! I'll try hard this and hope to do more than 2:30, we'll see.
It's not repetitive at all, there's a lot differents ennemies and we keep learning things every game. Love it!
Your game was one of my favorites for now, congratulations!
Super nice game with a simple idea but super great execution and super clean visuals. Would put 3 thumbs up if I could.
Incredibly good game! The killing was really satysfying, the art was gorgeous and the SFXs well made! It has a lot of replay value that makes it even better as a whole!
The only thing i must point out was the rolling: i was a bit disappointed when i noticed there were no particles for the rolling, i was really looking forward to it lol
Great experience on this one ! The game feel is very good, I love all the juiciness we get and all the visual work to make the overall pleasing and easy to play.
I just wonder why we have to click on buttons to shoot as the best strategy according to me was to keep the left button pressed :stuck_out_tongue:
Hmm.. Itch says game is not uploaded....
We were experimenting with better displaying in itch.io platform. Should be working again @yogurtthehorse
@helzinko Oh well. I see. Let me then recommend you this one web gl template for Unity :)
https://github.com/OmiyaGames/omiya-games-embed-webgl-template
Nice gameplay! I got almost addicted ;)
So now I played and can say that I really enjoyed your game! Like "Enter the gungeon, but mini game" :)
Sound effects are simple but, still cool and enjoyable. Wish you good luck with that! I would definitely get such game on my phone to pass the time once in a while
Great little game! Love the graphics and the music! Space bullet hell sumo wrestling...?
The best game I played yet
Incredibly good. Hits the right spot both in aesthetics and gameplay.
Super addicting, I've got to stop playing this... 😅
1:17 was the best I got, very easy to go for "just one more round"
I really like the run and gun nature of this game! I also really like how juicy the shooting feels as well! High Marks!
death from only ringouts feels nice, combat feels nice, and the tutorial is nice. it's just on the floor and auto goes away when you press the buttons, love it
This game was easy to follow but tough to master, it was quite tricky on stream and could only survive for about 20 seconds, the game felt fast paced and at times quite hectic, solid entry.
A simple, difficult and addictive game. I would spend hours playing. If you did a score online you would see a lot of people playing without sleep. A great job. I suggested your game to my team as an example of small and efficient scope. :)
Incredible work! Graphic style, music, gameplay — everything is perfect in this game! Shot knockback makes the it really hard but it still is very interesting. Probably the best game I've played at this event.
Really cool visual style, and fun overall. Difficult but worth sticking with, I got to around 1:10
Nice, I like top down shooters and this one is really fun. And the particle effects and border look really good. Also nice varierty of enemy types and the music is a good fit. Maybe the shooting would feel even more satisfying if the bullet impact would add a bit knockback to the enemies. Also don't worry about the menu, it's fine!
Cool gameplay and style. I enjoyed it (great menu)
Is the best bullet hell that I tested in the LD50. Amazing feedback, difficulty and graphics.
The music is brutal! Congrats!! Top game!
This is a very polished game, where every feature feels smooth and responsive. The audio is fitting for the concept and I also think that the menu is perfectly fine. :)
Well done!
Omg feels incredibly polished and fun!
i love it hope you guys win really had a lot of fun playing! i am really fond of the idea of giving the player op powers and unlimited health wihch opens up the possibilities to strategize and test the players might truly instead of limiting the game play!
Great game! Very polished mechanics, gameplay and graphics! Looks great with great spritework and graphics, and plays great.
A game I will come back to!
Great work!
Super cool game, very polished and very clean in the execution ! The pixel art and the particles effects are also top notch. The only downside for me would be that when the player does not stay at the center of the screen, sometimes aiming around it with the mouse can feel a little inaccurate. But that's minor, all in all it was a super nice entry. GREAT JOB !
Tight tight tight!
But seriously, a very nice and smooth game.
Would be great to have some retention mechanism inside, like earning achievements or getting extra weapons, but for the jam I think your game size is fitting. :thumbsup:
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Ah shoot, game is hard. I'm an Enter The Gungeon veteran and I had to grind a bit to get over 2 min.
Great art and music. Great enemy design and spawn sets. My only complaint is the lack of reason for me to release the fire button. It doesn't slow me down, there is no ammo limit, I can even shoot while rolling. If I'm gonna be holding LMB for the whole time, might as well make shooting a default behavior. (also bullet being faster usually wont convey the idea that they hit harder. Make them bigger perhaps? :D)
Solid 4.5/5. Amazing.
Really fun but really hard, love the art style, feels super polished and the sumo shootemup gameplay is a really cool idea - great job!
Ok so I have the opinion that making a dynamic top down shooter with cool graphics and sound is cheating, cause it's like the "easy"-guaranted success...yet I can't stop from loving them every single time. And this one is just super, super good ! The controls are perfect, graphics and sound are amazing and have very strong identity. It's also very well paced and balanced. So overall great idea perfectly executed :)
As always, well chosen scope and great execution. Forward to seeing more.
I really loved the way there was no health, only the barrier. I think maybe a little more forgiveness with getting pushed out would be nice but overall great job, especially on the graphics.
I like such a dinamic gameplayly. So intense! Very addictive. Art style and sound are on great level. Like it.
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WOw, this was fantastic. I think it's my favorite of the jam so far. You guys put so much polish into it. The fact that different enemies spawn each time kept me playing again and again. My favorite part was when I realized the enemy bullets don't hurt, they push. Brilliant, makes the game really unique. Congrats to everyone!
Very fun, very nicely polished game! The graphics are just perfect. The gameplay reminds me of Enter the Gungeon in a good way. It obviously has a super high skill ceiling which is very cool. Having the bullets only push you is a super elegant design decision. By the way, your main menu, which you call "ugly" looks freaking beautiful!
Great job!
I love this game - great entry! made me think of a bunch of different games. The level of polish is great, the variety, the audio all great!
Great entry! Very fast paced, artwork is fluid and lovely, and music is bouncy and adrenaline-filled. Thoroughly enjoyed it.
Very difficult, omg. Wasn't even able to make it to one minute. Game requires a lot of skill for sure (not a bad thing). I really like the art and the idea to implementation. Also the approach to your tutorial is really cool.
super fun. Great feel and solid polish. An excellent game that would be worth expanding post-jam.
very nice game, good graphics and sound, great variety of enemies and nice attention to detail, only thing i would change is that when you roll, it should roll towards the mouse rather than WASD
This game is just like Enter the Gungeon in the terms that I am really bad at it and cant survive for longer than a minute. The entire presentation is so polished and so crisp that I can not believe this was made in three days. The sprites are really nice, the soundtrack SLAPS and the sound effects are really nice. The one thing I would change is to make the character less floaty in controls. Otherwise the roll was nice and worked and the gameplay loop was fantastic. Please expand this and take my money. Thanks.
Hello police? I just got assaulted, because this music absolutely s l a p s! I like the looks of your entry a lot and I got completely absorbed by the great game loop. This has great flow. I don't really have any problems with your game, but I wish there was more of it.
This game is great! Nice take on the theme. I love the visuals and the up-beat music.
It's very fun, enjoyed it!
Very tight arcade game here. Love that you have the arena become smaller over time. Ensuring that a player has to be aggressive in how they play and try not to get hit at all because even one hit can be the end. Love the variety in enemy types as well. The only qualm I really have with this game is that sometimes, enemys spawn right on top of you. It can also be annoying when you get shot by an enemy who's offscreen. Other than though, the game's art is sublime and the music is damn catchy. It's a really addictive little game and a damn good entry overall
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Very cool! Fun, yet simple.
very nice. I really like this game. The use of boundary instead of health is nice and fits the theme very well. it is like smash bro but for bullet hell.
Screenshot 2022-04-10 at 3.51.16 PM.png
I tried so hard to get past one minute and I barely got it.
Good job on teh submission
Wow! Wasn't expecting this level of polish from a jam game, great job! I loved the feel of the dodge roll and how your gun pushed you back (very interesting combination with you trying to avoid the edges). Nice job, keep it up!
Ohh this game is adictive! Super nice game to pass the time with if you have a few minutes to spare. Great music, satisfying SFX, nice graphics, simple but super tight controls and a real challenge to play. I only find myself wondering who worked on what (credit your game guys haha!). I'm going to assume @martynas programmed it while @tadas-migauskas and @helzinko did art? Anyway, great job guys, I really enjoyed myself playing this on stream the other day!
I think you nail the mood and feel your are going for. It was a lot of fun to roll around and try to stay inside. I am linking the first highlight from the stream here, there is additional gameplay near the end of the stream too when I attempted to beat my score ~32 seconds I think. I wasn't sure what the blue power ups were doing at first, although I may have started to notice their effects near the end. Pretty sweet game! highlight: https://www.twitch.tv/videos/1451440143?t=04h33m34s highlight 2 (itsm4s came by the stream so I replayed :smiley_cat: https://www.twitch.tv/videos/1451440143?t=05h59m59s
@whirlguy thanks for playing! Me and @martynas worked on programming, art and design, @tadas-migauskas worked on sounds and design.
The graphics and presentation in this one are great, lovely colour scheme and particle effects. I'm pretty horrendous at games like this, but it's still pretty fun. I'm guessing Enter the Gungeon was a bit of an inspiration?
Best arcade I've played in this jam! The choice of not using health but instead being pushed to the edge as the death condition is a really simple yet smart and effective innovation. You also nailed the control scheme and the entire game just feels smoothed and polished as hell.
Awesome game design, I really like how the bullets from enemies just push you back instead of dealing damage. It really ties the mechanic of the enclosing smoke in really well!
Interesting take on the bullet hell genre with the way enemies forced you into the barrier.
Very fast paced and challenging for me!
Graphics were well done. Music was really loud for me. Would have loved to be able to play with a controller.
Very neat and polished game!! Love it!
Oh heck yeah, this was a lot of fun! Very juicy and polished. I found myself playing a lot more rounds than I thought I would.
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