Pile Up Medieval by zimny11 2021-10-10T00:22:22Z ♥ 2
Very innovative - the concept of defending the village from the dragon is really cool!
Good job!
Foon → Ludum Dare Explorer → Users → TotteriLudum
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | OSTRO | jam | 56 | 4.17 | 3.78 | 4.10 | 3.53 | 4.24 | 3.46 | 2.86 | 4.41 | |
| 2021 | 49 | Unstable | 👥 | BRUTEFORCE | jam | 60 | 4.19 | 3.91 | 4.23 | 3.41 | 3.76 | 3.10 | 2.54 | 3.99 | |
| 2021 | 48 | Deeper and deeper | 👥 | Hello, user. | jam | 715 | 3.63 | 3.22 | 3.64 | 3.08 | 3.50 | 2.47 | 3.13 | 4.19 | |
| 2020 | 47 | Stuck in a loop | 👥 | Once More, Through the Desert | jam | 768 | 3.52 | 2.93 | 3.24 | 3.86 | 3.02 | 3.14 | 2.32 | 3.86 |
TotteriLudum leaves an average of 16.0 feedback comments each event.
Very innovative - the concept of defending the village from the dragon is really cool!
Good job!
The idea behind this game is really cool! If you can solve the issue with the janky physics, this could be developed into a quite fun full puzzle game! The level design is very smart, and the gameplay is very well thought-out. Maybe the button and car levels can be combined?
Good job!
This is possibly the best game I've played so far in LD49! Played on a controller, and the controls are silky smooth. Love the cute art style, and the design of the gameplay is really well thought out! It is quite a hard game, though, and I couldn't complete all the levels :(
Here comes some suggestions:
The levels are, (in my opinion :p), not arranged in order of difficulty. This is not necessary of course, but if you would make this a full game later on, and choose to lock certain levels until others have been completed first, then maybe it is good to increase difficulty gradually.
Maybe add a charge-up attack? Not necessary in any way, but could be fun!
Jump height could be higher, or maybe a double-jump ability could be added.
Also a small nitpick, I noticed that some fonts didn't reeeeally match the game's aesthetic. Could just be personal opinion, though!
Really well polished and could very well be a must-play from this year's Jam, especially if you have a controller! Fits the theme very well too!
Awesome work!
EDIT: Forgot to mention that the sound design is awesome and super cute!
Gives off old-school vibes! Simple but nice visuals. I think that you could probably add more enemies to shoot, which would really help to make the sector feel "unstable". I like the music!
Man, it's hard... The effects are really cool, and the concept of scrambling the controls makes the game quite challenging. Innovative!
Pretty fun to play around with! This feels like it could be used as an educational program somehow, hmm...
Love the style! This game has a very clean feel, and I really like the visuals! It is unforgiving, though, and I agree with others that an instant restart option would likely be very appreciated!
Well done!
I think that your game is incompatible with displays with higher refresh rate, perhaps. The game seems to run in hyper-speed when I play it.
I have not given a rating yet, but I will gladly do so if the issue can be fixed :)
It's oddly satisfying to just pull apart the tower of bricks...
Nice game! Short, but shows good potential for more! I was afraid that the gameplay would be more punishing for the player, but instead I was met with a very relaxing atmosphere, both through graphics and audio. Good job!
A small suggestion would be to make the audio loop a bit more smoothly, as the music is very relaxing and the cut when it ends is a little jarring.
Good job!
Well done! A fun game with a nice idea! Managed to get 199 as my high score.
A suggestion would be to prohibit placement of blocks that overlap on others, or place a small timer between block placements. I managed to get quite a high score by basically spam-placing overlapping blocks around the platforms center of mass.
Interesting take on a stacking style game!
Nice visuals! Simple and fun gameplay that fits the theme well. Maybe the controls could be a slight bit more responsive, but I understand that it is meant to be a little hard to control.
One suggestion for a future feature would perhaps be a small icon notifying the player what block shape comes next. This could create a need for quick planning while playing.
Well done!
Good execution! The precise collision detection makes the game very player-friendly! Though, I do agree with @acidicdonkey above that maybe it would be easier for the player to start off with more simple shapes. But that is only if you want to make the game easier :p
Good job!
Got stuck... Very unforgiving! The textures are "bouncy" and complements the gameplay well, while the gameplay itself is simple, but with surprising amounts of depth. This is a very well done, hard, minimalist game. Good job!
The driving mechanics are pretty smooth, and the graphics are cool!
Some suggestions would be to maybe make the ground collapse a bit further away from the player, as it is possible now to drive diagonally and not really need to worry about losing.
Good job!
Very simple and clever! The little table really has a way of keeping you playing...
This is probably one of the most engaging jam games I've played yet! There can be improvements made, for example drone audio, or perhaps lowering the cost of some upgrades, but the game is really good at keeping the player's attention. Simple, but elegant. Well done!
Fun, smooth gameplay! Controls are fluid and easy to use, which makes for minimal "getting to know" the game. Well done!
I like the randomly/semi-randomly generated levels, it really makes each playthrough different! I think this could become a good mobile game with a few tweaks and upgraded graphics. One tweak i would make is decreasing fall speed/acceleration slightly to make the game easier. Well done!
Nice game! A progression system that works well, and engaging platforming. An idea would perhaps be to add some slow-moving enemies that wander around the place. Well done!
I'm a great fan of these kinds of games! I am also interested in the period. It's a fun idea that can easily be developed with more features. I would actually be quite interested in this project, if you would decide to continue developing it! Also I noticed that there might be some sort of slight anti-aliasing that is blurring the pixel graphics a little. This may be intentional, though. Well done!
Beautiful game! One of the best I've played yet! Polished graphics, gameplay and mechanics. Normally I am not a huge fan of platformers, but this entry is really engaging! Controls could perhaps use a bit of tweaking, although one gets used to them after a while. Perhaps mouse control for the water could be an option? Well done!
This is really unique! Gameplay is smooth, albeit hard, and the graphics are really cool. I also like your website!
Beautiful colors, graphics and animations! Very satisfying and engaging gameplay too. Well done!
Nice to see some split-screen projects being made! Playing against the CPU was fun, and the game felt quite polished. Perhaps the game would benefit from lowering gravity? It can be quite hard to dodge the enemies when the character falls very fast, and makes parts of the game pretty luck-based. Overall, good fun! Well done!
Cute visuals and interesting concept! Ragdoll physics like these in a falling game are quite unusual!
I think it would be easier to control for those who are used to traditional game controls, if the movement keys were rebound to A/D and Q/E. This might just be my opinion, though. Well done!
Very calm and nice! The game could perhaps use some other mechanic to give the player something more to do, but this is not necessary if that is not how you envision the game. I myself enjoy these kinds of more story-centric games, so this is kinda what I have been looking for in #LD48!
Satisfying and interesting concept! I wonder how this game would look with a competitive multiplayer system?
Interesting concept, bit hard to understand at first. The graphics give off a slightly Valheim-y vibe, with a mix of pixel graphics and 3D. With some more development, I can see this turn into a quite satisfying mobile game.
Very cute art style! The overall feeling/emotion of the game is very nice!
Beautiful! I loved the end sequence and the bell chimes!
I like the art! The gameplay is also very innovative. It feels as if this is a good idea for a mobile puzzle game of some sort. Overall very good, even if I am pretty bad at it :P One small quality of life feature could be the ability to quickly move a root by holding down the movement key. Not a necessity in any way though. Well done!
Smooth, fun and with very nice variety. Keyboard controls are a bit clumsy, but I tried it with a gamepad and it is really smooth. The looping animation is pretty cool. Nice!
The concept is smart. It is a really cool idea for a puzzle game. I personally haven't seen anything like it. It's a little unpolished, i experienced a few crashes, and the controls/mechanics can be a bit frustrating, but the idea is really something new, I think.
I like the art and audio, and the concept is a new one. Interesting to try and utilize the looping movement. The style is very nice and the game seems well-polished. Well done!
Haha, awesome! The style, art, audio and gameplay is very nice! Quite fun gameplay and a very high level of polish. Fun game!
Haha, I like the voiceover! Slightly rough around the edges, but a good interpretation of the theme.
Interesting mechanics, great art and simple controls. A bit more in the gameplay department might be nice for players, but the setting is intriguing. Nice!
The style and mood is impressive! The physics-based gameplay is quite fun, although the looping movement is slightly strange. When the player is at the corners of the screen, they basically become a static target for a short while.
The global leaderboard is a nice touch.
The perspective style is quite interesting, and the idea of recycling is nice. I noticed an issue where the drone would get stuck if one lands outside the map. As someone else said, a shadow or something to indicate the drones position would be a nice addition. Nice idea, nice style!
Nice game! The levels I've played are well-designed, from a gameplay/puzzle perspective. The art is cute, and the concept is easy to understand. Perhaps if the controls were based on keyboard buttons instead of mouse control, gameplay would be a bit more fluid. Audio was a bit repetitive, but the style was fitting.
Graphics are nice, and the ambience is fitting. The mood is quite well-done. Well-designed UI, although the concept of the values is a bit unclear. I agree that a bit more interaction would be a nice feature. More instructions might be appreciated for the values and such, I think though.
LD50 — Delay the inevitable (14)
Color Clock by mixon00 2022-04-06T23:47:50Z ♥ 1
Simple concept that is fun to play! I think that Color Clock would fit well as a mobile game!
Well done!
Shoal by Kerdelos 2022-04-06T17:12:07Z ♥ 4
Great design! The concept is innovative, and the smoothness of the gameplay and animations makes the game feel very polished!
I feel sorry for the fishes though :(
Nice job!
Balance The Stick by miziziziz 2022-04-06T17:05:27Z ♥ 1
Interesting concept!
I did notice that the stick sometimes didn't react to movement the way I expected, as if it had a tendency to recenter itself naturally.
Simple and challenging, but keeps the player wanting to achieve better scores.
Good job!
If you try hard enough, you can win. by Rxbbie 2022-04-06T15:15:38Z ♥ 1
A nice game with a steadily increasing difficulty and a very rapid pace.
By giving the player many upgrades during a short period, the game constantly feels exciting.
Very fitting for the theme, well done!
Void Prison by Tadas Migauskas 2022-04-06T15:09:48Z ♥ 3
This is a very polished game, where every feature feels smooth and responsive. The audio is fitting for the concept and I also think that the menu is perfectly fine. :)
Well done!
Procrabstination by sebastianscaini 2022-04-06T00:30:58Z ♥ 2
Quite a unique experience. The room's aesthetic is super cozy!
Cup Half Full by BangTheWall 2022-04-06T00:17:15Z ♥ 1
Nice take on a classic game! The instant response when bricks disappear is very satisfying and makes the game feel polished as a whole.
Nice job!
The Sea Won't Stop by m11 2022-04-06T00:03:31Z ♥ 0
Funny and simple! 👍
Pixel-Panic by IdeasPerSecond 2022-04-05T23:57:51Z ♥ 1
Very polished game and an awesome aesthetic. One of the most fun games I've played this jam!
Well done!
Battery Low by Milestone Games 2022-04-05T23:49:49Z ♥ 5
Very nice visuals! I also like the game page design, you can tell that a lot of effort went into *Battery Low*.
Good job!
Never High Noon by Jibberwocky 2022-04-05T23:29:38Z ♥ 1
Fun concept! Loved the graphical effects!
Unfortunately, my character also got stuck part-way through the game.
Nice job overall!
Flooded Caves by nusan 2022-04-05T23:18:03Z ♥ 1
Nice! Very engaging game with great replayability.
I experienced slight performance issues a bit into the game, but it didn't stop me from completing the round.
Well done!
Parachute by JulienLussiez 2022-04-05T02:46:52Z ♥ 2
Nice and minimalist! The audio is very fitting!
Different Strokes by Scott Steffes 2022-04-05T02:30:22Z ♥ 2
Super cool concept! Love the small details, for example the sound effects in the dialogue!