FoonLudum Dare ExplorerLD48 → Just-one-more-tile miner

Just-one-more-tile miner

By zorfmorf and todward

View on ldjam.com

CategoryRankScoreCount
Overall12473.3236
Fun12343.1336
Innovation4683.6036
Theme10513.5436
Graphics16062.8336
Humor13162.1329
Mood16832.6632

Comments

kromeboy 2021-04-26 22:53

Managed to get 65 points.

Is a nice solitaire. It could benefit from some sort of ranking and objective in collecting points

Nice Job

appix 2021-04-27 15:57

A very interesting card game, well done!

kel 2021-04-27 16:03

That was pretty fun! I got a game over before I could even start playing, but nothing a quick refresh didn't fix! Nice game!

zorfmorf 2021-04-27 17:38

@kel Thanks! Yeah, there is a (albeit small) chance that the game starts out in a no-move-possible situation. I don't know how the QA department didn't catch that!

arthur-mairs 2021-04-28 12:35

This was easy to learn, but very satisfying to play! i liked making winding streets! Well done.

lumue 2021-04-28 12:40

It's cool to see a card game here! I got 65 points as well :) For some reason every path I tried building stopped; I didn't get why that was. :fish:

benosuke 2021-04-28 12:40

Woa a very good concept, I would have never thought of a card game with this theme GG nice work

zorfmorf 2021-04-28 13:39

@lumue You probably reached the end of the card stack (top left value went to zero), so the game couldn't draw any new cards. I agree that game doesn't really inform about that very well

totteriludum 2021-04-28 20:07

Satisfying and interesting concept! I wonder how this game would look with a competitive multiplayer system?

boxedmeatrevolution 2021-04-28 20:18

Cool proof of concept! I made it to the end of my deck of cards and enjoyed puzzling about how to build my mine.

loginaut 2021-04-28 20:26

This is a great concept, I really enjoyed playing once I finally figured out the rules. It took me 2-3 rounds to actually figure out the rules, it might be worthwhile to change 2. to "value of hand card must be greater than or equal to cost of the field card" or something. Nice job!

todward 2021-04-28 20:26

@totteriludum Multiplayer is an interesting thought for the game. It would be a complete different angle in thinking about its simple mechanics.

todward 2021-04-28 20:31

@loginaut Thanks for the hint, thats a mistake in our rule description. Your rule description is also more clear than ours.

caloudon 2021-04-29 08:55

Nice work. I enjoyed playing.

theonly8z 2021-04-29 09:01

I found the concept of cost and value being not tied to effect a bit confusing at first (I assumed that like a card game, each effect has its unique value and cost). Some more visual feedback to indicate placing a tile would also have improved the experience a lot. Still a very enjoyable and unique take on the theme though, I liked playing it.

You should also consider making this an infinite game - it would be really fun to kill time on a phone with this!

eden-shazar 2021-04-29 09:45

Interesting little puzzler! I could see this expanded upon to make a nice, compact game. At the moment, the balancing of the cards seems a little off, and maybe the hand size and play area a bit too small, but those could be adjusted and improved if you were planning to do that :)

Branching was a cool little mechanic to expand your play options, which I found about almost accidentally. I think having some animations to better explain the flow of the game would help in that regard, and in general when starting to play; the rules are a bit unintuitive in my opinion, even after having read them.

yword 2021-04-29 17:24

Really clever idea and interesting gameplay!

ulisses 2021-04-30 01:12

I really enjoyed the game, it reminded me of a board game that I played with some friends a while ago, and I was very happy with the feeling I had. Congratulations, great job!

judgeclark 2021-04-30 12:18

Good job Tod 'n' Zorf, I think this is the first card game I've played since I lost 300 quid at poker in 1995

icarusdev 2021-04-30 15:54

Cool card game, can definitely be expanded on. Nice job!

bereg 2021-05-02 16:16

Very interesting puzzle. It takes some time to get the gist of it, but once you do, it's really fun to play. I like unusual mechanics like this and I enjoyed playing it. If you add some feedback (visual and sound) to what's happening in the game and create a descent help screen, the game could transform into a nice commercial product.

nsadie 2021-05-04 15:28

Great concept, it took me some time to figure out exactly what to do, and how everything works, but after that it was a nice puzzle!

I think some more work on feedback to the player will really make it come alive! Things like sound effects, particles, preview of what will happen once I place something, cards that cannot be played should be grayed out.

nakami 2021-05-17 12:37

Nice card mechanic it take me more time than I would like to admit to figure it out.

Doh either I didn't understand a part of the game or it was a bug a at some point every tiles I placed were dead ends even if the card wasn't one...