FoonLudum Dare ExplorerLD48 → Freefall

Freefall

By timujin

View on ldjam.com

CategoryRankScoreCount
Overall6663.1423
Fun5673.1423
Innovation6842.7823
Theme5733.3823
Graphics8172.5223
Humor4972.3219
Mood8092.2919

Comments

liammasters 2021-04-25 21:05

Basic graphics but the level generation is really cool!

chiller 2021-04-26 02:31

I Had fun, I think my best score was mid 40s. I think that this could be a fantastic mobile game.

elsombrero 2021-04-26 05:10

Simple but good Like it

jeffez 2021-04-26 08:35

The level generation is really good, I loved the game. You could maybe change the button to restart . (I couldn't see my high score some time because I was trying to fly (And spamming the space button) when I died) Great work !

indigowolf 2021-04-26 14:50

Very simple but still fun. The level generation was good and after the hassle with my entry I definitely have a new respect for it. Only annoyance was spikes spawning directly where I had to fall down without being able to see them.

plazyqwerty 2021-04-26 14:56

Nice! :)

cheesepencil 2021-04-26 15:01

Procedurally generated levels? Epic <3

etdofresh 2021-04-26 15:06

I got lucky and got 103 one run through. I had the same argument as IndigoWolf, but once I learned the "chunks", it was easier to know what was ahead. Good stuff!

cmdrapollo 2021-04-26 17:07

I really enjoy this game. Keep it up. Always love randomly generated levels.

fussenkuh 2021-04-27 18:54

The random-ish levels kept the game interesting... however, it also meant that I never really got the opportunity to learn from my mistakes which makes them a double edged sword. The constantly dropping spiked ceiling always kept me racing to drop deeper into the game, which fits the theme rather nicely. Good job!

trieckaga 2021-04-29 21:43

Fun game, nice control and 2d physics but I'd like to see more bottom-space screen parts because sometimes I just can't see where I fall.

rolle 2021-05-01 13:41

Heeey, endless runners rule! And I'm nit saying that because I made one too... :stuck_out_tongue_winking_eye:

Wow, you implemented a random/proc gen level? I thought of doing that but didn't think I would have the time to test all that out. So nice work on that! :thumbsup:

Drawbacks with rand/proc levels is that they are not always perfect and make it frustrating sometimes since you don't get the feeling you are given a serious chance to go further.

Really fun game, loved the graphics also, and really cool levler-gen! :rocket:

zzox 2021-05-13 22:52

Nice work, pretty hard at first but once I learned to float down slowly in each new section I was able to get the hang of it.

totteriludum 2021-05-16 17:24

I like the randomly/semi-randomly generated levels, it really makes each playthrough different! I think this could become a good mobile game with a few tweaks and upgraded graphics. One tweak i would make is decreasing fall speed/acceleration slightly to make the game easier. Well done!

vivien-fargette 2021-05-16 18:51

Quite a fun game, as a lot of other comment pointed out, the level generation is pretty cool for replayability. I would give an easy start to get the hang of it to start the level tho (or a slower speed for the death from above) to let the player get a better grip on the gameplay. Good job overall

luthwyhn 2021-05-16 19:36

The controls seemed like they could be tweaked a bit for more fluid, less tedious play, but I really liked the dynamic stages