liammasters 2021-04-25 21:05
Basic graphics but the level generation is really cool!
Foon → Ludum Dare Explorer → LD48 → Freefall
By timujin
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 666 | 3.14 | 23 | |
| Fun | 567 | 3.14 | 23 | |
| Innovation | 684 | 2.78 | 23 | |
| Theme | 573 | 3.38 | 23 | |
| Graphics | 817 | 2.52 | 23 | |
| Humor | 497 | 2.32 | 19 | |
| Mood | 809 | 2.29 | 19 |
Basic graphics but the level generation is really cool!
I Had fun, I think my best score was mid 40s. I think that this could be a fantastic mobile game.
Simple but good Like it
The level generation is really good, I loved the game. You could maybe change the button to restart . (I couldn't see my high score some time because I was trying to fly (And spamming the space button) when I died) Great work !
Very simple but still fun. The level generation was good and after the hassle with my entry I definitely have a new respect for it. Only annoyance was spikes spawning directly where I had to fall down without being able to see them.
Nice! :)
Procedurally generated levels? Epic <3
I got lucky and got 103 one run through. I had the same argument as IndigoWolf, but once I learned the "chunks", it was easier to know what was ahead. Good stuff!
I really enjoy this game. Keep it up. Always love randomly generated levels.
The random-ish levels kept the game interesting... however, it also meant that I never really got the opportunity to learn from my mistakes which makes them a double edged sword. The constantly dropping spiked ceiling always kept me racing to drop deeper into the game, which fits the theme rather nicely. Good job!
Fun game, nice control and 2d physics but I'd like to see more bottom-space screen parts because sometimes I just can't see where I fall.
Heeey, endless runners rule! And I'm nit saying that because I made one too... :stuck_out_tongue_winking_eye:
Wow, you implemented a random/proc gen level? I thought of doing that but didn't think I would have the time to test all that out. So nice work on that! :thumbsup:
Drawbacks with rand/proc levels is that they are not always perfect and make it frustrating sometimes since you don't get the feeling you are given a serious chance to go further.
Really fun game, loved the graphics also, and really cool levler-gen! :rocket:
Nice work, pretty hard at first but once I learned to float down slowly in each new section I was able to get the hang of it.
I like the randomly/semi-randomly generated levels, it really makes each playthrough different! I think this could become a good mobile game with a few tweaks and upgraded graphics. One tweak i would make is decreasing fall speed/acceleration slightly to make the game easier. Well done!
Quite a fun game, as a lot of other comment pointed out, the level generation is pretty cool for replayability. I would give an easy start to get the hang of it to start the level tho (or a slower speed for the death from above) to let the player get a better grip on the gameplay. Good job overall
The controls seemed like they could be tweaked a bit for more fluid, less tedious play, but I really liked the dynamic stages