FoonLudum Dare ExplorerLD55 → 🐛Centibleed & The Necropods🩸

🐛Centibleed & The Necropods🩸

By levi and mega-marlon

View on ldjam.com

CategoryRankScoreCount
Overall6473.5021
Fun4593.5721
Innovation7723.1521
Theme7623.4421
Graphics5163.8121
Audio4963.3621
Humor4183.3219
Mood7633.3921

Comments

spexxilove 2024-04-15 22:43

I do like the concept. It just didn't give me a lot of choice. I was mostly just clicking the button that I could click. Nice graphics and it's fun to just watch them fight! maybe a bit too heavy on the camera shake^^ but overall a nice entry.

danyclockworker 2024-04-15 22:43

4.png

A realy great and fun game, but I really ask you to remove the camera shake; towards the end of the battle, because of this, everything was jerking wildly and creating the feeling of 2-3 fps.

2024-04-16 17:07

Great wee game. Seeing my guy get annihilated whilst I figured out what was going on. As the others have said, camera shake is a bit much but doesn't affect playability too much. 3 options to control on your way to victory :)

nardandas 2024-04-18 04:12

I really enjoyed that. I suppose it wasn't super deep, but oh my god when I got the guns it was so satisfying. Very cool!

anaastaska 2024-04-20 16:57

Good idea of the game, but as for me it’s too shaky camera🙂‍↔️ Cute visual, I enjoyed the game!

lildyll 2024-05-02 23:05

Super cool! I love the graphics and the overall vibe of the game.

eriku 2024-05-02 23:16

Fun little game - almost similar to an "idler". The only real interaction choices are the order in which you make the upgrades. After losing a protracted first game where (as others have said) the camera shake got a bit extreme (and the FPS started dropping), I realized the trick was to suppress them with early investments in "guns", which snowball early and ended in a win after about a minute. This concept would be interesting to extend with another layer of tactical depth. Well done.

arman 2024-05-03 05:17

Really love the art-style. Fun little game, but kind of simple. I also noticed the camera shake and FPS issues that others were talking about.

rugg 2024-05-03 09:17

This was really fun. The battle audio, speeding up balls of fury and the camera shakes go really well together - great mood. Can I also play as Necropods, please? :D

levi 2024-05-03 14:37

Thanks all for the feedback so far! It's been a busy couple weeks for us, so we have only just got to seeing this. We hear you on the screenshake -- bad call on the shake settings and sadly didn't have time to make an in-game options. But we still appreciate your insect-oriented enthusiasm :) @rugg @eriku @arman @lildyll @marnova @nardandas @spexxilove @eriku @danyclockworker <- thanks!

kallico 2024-05-03 16:56

It wasn't very clear to me which upgrades let to what changes in the isopods. But overall pretty satisfying and unique entry!

zinkler 2024-05-03 21:09

Simplistic but fun. I wish there would be a bit more gameplay than buying the cheapest upgrade the second it becomes available, maybe some controls over the units or strengths and weaknesses system? Still, had a lot of fun, the style is superb

ungarblapp 2024-05-03 22:39

Really liked the art style, and the game certainly has potential for further development! I wasn't very good at it, ha!

All round good Stuff!

rowlof 2024-05-03 22:44

I like a lot about what you put down, but I think one issue could be that the upgrades you buy won't matter in the long run apart of influencing the amount of health the big guys have. That's because your income is practicly unaltered by the upgrades you buy, where usually in a competetive game between two equal players there is some snowballing in the mechanics to speed up the game after one player is winning consistently, think of HearthStone where if your opponent has way better cards on the field the game is usually over within a few moves, or some other game you play doesn't matter. Meh, this could just be my oppinion lol.