mooptychunk 2021-10-04 23:19
Really cool blend of genres. Robots will inherit this earth
Foon → Ludum Dare Explorer → LD49 → SCOT & BOB Save the MECCA
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1354 | 2.97 | 26 | |
| Fun | 1212 | 2.96 | 27 | |
| Innovation | 1147 | 2.91 | 26 | |
| Theme | 1004 | 3.25 | 26 | |
| Audio | 971 | 2.29 | 22 | |
| Humor | 416 | 3.45 | 25 | |
| Mood | 1185 | 2.95 | 24 |
Really cool blend of genres. Robots will inherit this earth
Cool concept. Had a hard time dropping assets when I wanted. There seemed to be a pretty big delay
I couldn't get too far on the first level. I died at the same time a text box appeared which caused my character to spawn off the bike whenever I reset. Looked like a really fun game though, I am a huge fan of side on "trials" style games!
Enjoyable physics game when it's not bugging out. Sometimes the objects won't drop on where I clicked. Sometimes when resetting the bike will lean over. I liked the acronyms!
UX issue: No indicator which object is selected.
Ah yeah good point about the GUI not telling which one is selected.
The dude spawn off bike bug is a mystery, usually pressing reset twice helps if anyone else runs into it. Pain trying to reset a ragdoll. I think there is a weird offset caused by the camera when placing, hopefully the guide helps. Will have to look into that too.
Thanks for playing!
Super hard game, I was fighting the controls of the motorcycle the whole time and had trouble dropping the assests where I wanted them. I kept spawning behind the motorcycle and it would throw off the location of the other things in the scene.
Really cool game !
Seems like a great deasign, just needs a bit more input polish. Once I realized the best way to accurately place objects is to only click on the Guide the building became enjoyable. Thanks for making.
Managed to get through the first level only, had to much of an issue getting the robot to drop the stuff where I wanted, sometimes it worked sometimes it dropped it somewhere completely different, seemed a bit bugged.. ok after reading the earlier comments I managed to get around that with only clicking on the guide, but still couldn't get past the second level. With the objects sometimes rolling off to the sides it was very difficult to get the structure I was aiming for.. anyway interesting concept and nice enough 3d models, just needs some tuning to get teh building part working reliably I think.
I like the idea and how these structures go with the theme, however sadly I had some trouble with the building mechanic as well. Sometimes moving the mouse by millimeters seemed to drop of the elements completely differently - especially when dropping something need the edge of the screen. Maybe some sort of projection of the element would have been helpful. And as mentioned before, highlighting the selected buttons would be nice. (btw. your dialogue triggers collide with the objects :smile: )
Cool! The physics feel really good. I've been really into trials lately so I got excited when I saw a physics motobike. The art is really cute. It feels good to ramp over your own ramps that you've built. Good luck!