viruk 2023-04-29 14:46
GG
Foon → Ludum Dare Explorer → LD53 → C.R.A.B. signal
By unkilledshadow135-alex, leiggarfeed, Kristallllllik, viruk and multiifruittt
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 833 | 3.34 | 97 | |
| Fun | 907 | 3.06 | 97 | |
| Innovation | 577 | 3.35 | 97 | |
| Theme | 979 | 3.41 | 97 | |
| Graphics | 443 | 3.91 | 97 | |
| Humor | 334 | 3.50 | 94 | |
| Mood | 608 | 3.51 | 94 |
GG
Love the graphics. I think the game would have been easier to understand if the buttons had icons representing what they rotate.
The Graphics are nice and it is a nice concept for a game. The controls are a bit hard to figure out, and by the time I had them figured out, the game was over. A few extra levels would have been nice
Nicely done, Love the graphics and comics!
Одним словом - балдеж. Приятное начало прекрасной игры!
the art is awesome! and the music fits very well is the 3rd level the last one?
Well done and very very good looking !
@evilgeniusdance Hi! Thank you for your comment!!! Well, we also have 4th level, have you already found it?
Really enjoyed the graphics and loved the concept, though I struggled a bit to figure out the controls at first. Still had a good time with it, fun little game. ^^
Nice work on the game! Like others stated though I also had a hard time initially figuring out the controls but other than that the game is nice.
Good work, interesting idea. Poor seagulls :)) A little hard to understand rules of the game, but i've dealt with it :)
Difficult Ux, but really cute graphics!
@unkilledshadow135-alex yes, now i've found it! at first i didnt realize i had to click 1-4 buttons
Love the graphics, kinda got a whole comic book vibe. Really good work. The UI was a little confusing at first but I got the hang of it by the end, although it took me 2 or 3 goes.
Also the music fits perfectly!
@follett12 Hi! Thank you very much for your feedback! :smiley:
@kr0meel @matthewdrake @synthol We finally did it! Now you can try our tutorial :smile_cat:
Funny game with AWESOME art! I really like sound and music XD It was fun to deliver signals and i like levels!
It'd be cool to make game harder and a little bit more challanging
You guys cool❤️
Diegetic UI is really cool, but sometimes you don't get it. It's about numbers on screen. May be it'll be more suitable to draw icons instead of numbers?
I think with icons player would get a better experience🤩
Other than that, this is a really funny and cool game😉
@qwillak Thank you very much for your feeedback!!! We appreciate it!
Графика потрясающая. Сначала было трудно разобраться с правилами, но вскоре разобралась. Очень мило, вы молодцы!
Like the puzzles, graphics and intro/outro. Some feedback will be welcomed to help player understand what's going on : - See what we have selected, perhaps just selection outline. - Some visual feedback to know if an antenna had already receive the transmission.
The core gameplay is good, and can be extended. Graphics and music are funny and relaxing. Great game.
@vincentk Спасибо за ваш фидбек! В будущих проектах учтем этот момент с инструкцией! :smiley:
@frelude Thank you for your feedback! We think this is great idea to outline selected satellites, we appreciate that you liked our game!
I did not immediately understand how to play, but the second time I figured it out. Very cool art and music accompaniment. Interesting gameplay, in short 10 out of 5
@answer21 Thank you for your comment!!! We are glad that you liked our visual & audio components!
very interesting concept. I've got it at the end. very good.
очень нравится арт, но не очень понятна карта внизу, думаю, что можно было бы отрисовать на ней обьект, который выделен но в любом случае, затягивает, и хорошая сложность уровней, прям как надо!!
it's hard to understand how to play at first, but once you get it it's a nice little game
@polinachrr Спасибо за вашу обратную связь! Изначально планировали добавить выделенные объекты на радар, но позже отказались от этой идеи
@yoddaa @castitatis We're glad that you liked our game! Thank you for playing! :smiley:
I liked the sound, but it is very hard to understand how to play the game. The interface is a bit confusing. But when I worked out how to play, it was fun. Nice job!
Cute graphics. It looks like there's an interesting concept here but I found it hard to understand how to play the game.
Very cute little game. I would've also liked an option where you can see what you have selected.
it looks so cute i just cant figure out how to play :sob:
@abipup you need to pick one of number on the top of the screen and then rotate on with blue button and send signal with red button
I couldn't seem to get the game to load? I'll come back later?
@weirdbitgames IDK on py pc it's loading
Untitled.png
-sad rabbit noises-
I finally got the hang of it, thank you for implementing instructions... they really helped! Nice looking game and I liked the music a lot.
@tofucat We're glad you liked it!
Не очень поняла как раскрыта тема доставки. Арт очень миленький и приятный) Но порой не выходило просканить тарелкой местность и я проигрывала, потому что на просто не ротейтилась и всё( А вообще, прикольно
@mary-orlova Спасибо за ваш комментарий! Мы решили немного нестандартно подойти к теме "Доставка", поэтому решили сделать игру про доставку сигнала из точки А в точку Б. Спасибо за ваши замечания по тарелкам и визуалу!
I always love some war.
Once I understood, it was fun, but I agree with other commenters it would help if either the buttons had icons or the buoys/sub were numbered. I was confused after the tutorial since the first level has nothing resembling buoys and the 1-3 buttons did nothing. If you do add to this game, I think having a tutorial or one of the little crab commanders give me the objective the first level would help. I think this is a really good start with lots of potential!
I really like the music and art, especially the little comic type scripts.
Графика очень хорошая, геймплей интересный! Спасибо!
The last level was a lot of fun! I wish the objects were numbered, so I knew which button at the top of the screen correlated to which object. I know the HUD shows which objects are affected, but numbering the objects would go a long way.
I recorded myself playing the game to deliver maximum feedback!
https://www.youtube.com/watch?v=u9J5LbBl4-s
@100th-coin Thank you very much for your feedback!!! We completely felt it all :)
Great feedback!
Первые пару минут было трудно понять, как работает игра. Как будто не хватило подсветки выбранных объектов, но в итоге разобрался и прошёл до конца. Получилось здорово, мне понравилось!
Игра прикольная, арт тоже. Конечно не понятно был один момент.
At first I didn't know what to do, but when I figured it out it was exciting and I had a great time playing this strategy game!
I was expecting the relays to automatically beam the signal, so I was confused by their introduction at first. The artwork is consistent and pleasant to look at, reminiscent of angry birds in a good way. :)
@trevor-lentz Thank you for your comment!!! We appreciate it very much!
nice
Nice polish on the graphics and audio. I must say though even with the UI explanation I couldn't figure out what I was trying to do or why I was losing.
It was quite confusing to figure out what everything did even with the explanations. Once I did figure it out, this was a nice time!
Interesting story & concept. Aside from confusing UI/controls that others have mentioned I see 1 problem with the game:
The way you play the game at the moment is you send the signal from one tower to the next one by one. This means that it doesn't really matter that the bouys control multiple towers since you only care about the tower you currently are going to shoot from.
Maybe you could make it so that when you send the signal it immediately goes through all of them. Then it would turn it into a classic "Lights Out" game!
Also I see you there, Mr. "Button" :smile: crab_button.png
Took some time until i got the controllers :-) Nice look and feel.
Funny, great art, nice use of the theme, fun gameplay; Well done!
I love the art (those comics were so cute!) And it's nice to see a strategy game, I haven't seen a lot of that so far. I agree with other commenters that the game needs a tutorial, and I would also suggest labeling the buttons - 1, 2, 3, and 4 don't immediately say what they control, and the order is weird (in level 2, for instance, only buttons 2 and 4 are used). Even just colouring them would help.
Overall, great work!
Very nice graphics and humor ! The gameplay was a bit hard to understand at the beginning, better feedback on the UI could make it a bit more accessible (symbols instead of number on the buttons...) But very original and surprising gameplay :)
@markais Thank you for suggesting such a great Idea!!! But where di you find our Mr. crabby "Button" :)
@sam-gorman Hi there! Thanks for suggesting it! In our post-release patch we'll definetely add this "color" feature :smiley:
Дядя, это похвально
Like others said a bit hard to get at first but after that it was a nice puzzle game!The only negative is the last level where you have to wait for the things to float through the water that was a bit slow. Other than that nice graphics and idea!
@unkilledshadow135-alex Haha, it's in the very first tutorial screen with the text explanations :)
@markais Thank you very much!!! We'll fix it in upcoming post-release patch!
First of all, is this a pregnant amogus? Haha image (2).png
Now, I really liked it! I wish there was more feedback in general but once I figured out what do to with the 1 2 3 and 4 it got really fun. Congratz!!
Victory for Crab Kind! Maybe consider adding the comics in between the levels to communicate how the battle went, but mostly because your comics are great.
@thomaspixelart AHAHAHHAHHAHAHAHHA IT REALLY LOOKS LIKE AMOGUS LMAO
An interesting game. I like the confrontation of crabs and seagulls as in real life. Cool idea and implementation! Art looks good too. Well done!
@davitta Thank you!
Solid entry, nice polished, the mechanic of the game is not clear at the beggining, maybe better tutorial would fix it or you could write more in description. Anyway after i got grasp on it, i had a lot of fun, nice job, congrats to you.
:crab: :crab: :crab: :crab: :crab:
Лучшая игра про крабов!!!
@constantine-vaughn спасибо))
Ничего не понял, но очень интересно. Всем краб.
@maximpes *звуки крабов*
@maximpes :crab: :crab: :crab: :crab: :crab: :crab:
Very strong concept and graphics. It took me a few play throughs to understand what I needed to do (so maybe some more instructions would be good) but once I got it I really enjoyed playing this one.
Took me a while to work out what was going on, but once I figured it out I loved it! I think a bit of tutorialization would be great, and maybe a simplification of the User Interface... however please make some more levels and I will give them a play! Given you a follow on itch too :)
I think it's really hard to understand how the game works, it looks good though and I liked the sending of a message to another object that has to send again.
Great game, I didn't understand what to do at first, but after that the puzzles were really great and well-designed. The artwork and sounds were also great! Well done and I hope you keep adding more levels!
I like the style of the game, the graphics and the music. It is a little bit difficult to understand how to select the different stations but I guess it is part of the game idea. Anyway, I had some fun, especially due to the cool atmosphere. :smiley:
I loved the comics! I had a very difficult time figuring out the controls. As a suggestion, you could let the player click on the submarine or on the stations and then indicate which had been selected somehow. Nice interpretation of the theme, and nice graphics and audio!
Great entry! Took a little getting used to, but it was really fun.
Забавная игруля, хоть и пришлось наморщить лоб пока разбирался с управлением. Крабам сигнал отправил. Всем краб!
This great game and gool idea add with team atmosfear and mechanics with Sea battle!) That cool game!) I want download game))
@01dnick Сигнал приняли! Спасибо за службу крабам!
Interesting game. UI is confusing. Art looks good. Well done!
Это самая крабная игра. Мне покрабнился геймлей, хотя радар для меня не крабнятный. Визуал и музыка как из смешариков, мне крабнится. Ставлю краба! :crab:
Nice game, was a bit hard to figure out how it works exactly. But I loved the art and the cutscenes were funny!
Yeah! Crabs! ^^
Capture.PNG Took me a while to understand, but I think I finally got it! Interesting game mechanic and nice art. It would've been nice if I could know what buoy is being selected. I wasn't really sure what the map in the bottom was showing, and I had to rotate to figure out which buoy is currently selected.
The art is very well done :)
was bit confusing at the start but then I got it! Art and music are nice :D When I got hang of it, it started being real fun!
Не вник в игру вообще, куда-то тыкаешь что-то происходит и потом проигрываешь. Не хватает обучения
I'll start with some of the negatives. It was very unclear what you were supposed to be doing. It took a while to figure out where the signal was supposed to go and the buttons to swap buoy really could do with some icons to better show which ones they control. Once figuring all that out the game was pretty fun to play, especially the later levels where there were a few more moving parts. Apart from that the art is really well made with a very pleasing comic style and the story comics at the start and end were quite humorous. Well done!
One question though. I could never figure out what the purpose of the sonar/radar at the bottom was. Is it just there for looks or does it actually show something relevant to the gameplay?
Idk why but i just love this game
Ok, I get the concept, but it takes a very long time. Tutorial and controls are horrible, it was very hard to figure out was going on, thanks to video on comments.
I think you should make it more accessible to start play, and why you just can't rotate locator? Why you should click a whole bunch of buttons to do it? The game seems broken, a lot of buttons to press and you can't understand why you need to do it
Nice little game! It gets hard at the start to understand, maybe some instructions could be better but I make it to the end, cute graphics and music, original and cool concept, I enjoy it, wel done!
@nikaz крабы ценят!
@acckaya-sotona работаем над этим! мы поменяли обучение и сменили юай! Спасибо за обратную связь!
I see a lot of people saying it's confusing, but no one explaining what's going on lol. For those confused like me...
#### How to play (instructions) - The goal is to get the signal from the submarine to the crab. - The buttons at the top let you select a type of object: 3 different types of 'buoy' (looks like a satellite dish), or the submarine. - The rotate button will let you orient the objects to change the direction that they send the signal. - The signal button will send the signal out from where its currently at.
Things I liked: - I love the illustrations in the beginning and the end, they are very cute! c: - Having the UI built into the game like a cockpit adds a lot to the mood you are going for.
Things that could've been better: - It doesn't say anywhere in the game about what the goal is. The opening could be a great place to do that, or include a little "manual" page with a diagram of the signal going from the submarine to the crab. I included a mockup of what I mean. - Some other UX improvements: - It might be clearer to rotate the submarine instead of having the "crosshair" which was also a bit confusing. - You could highlight the selected objects so that clicking on the buttons up top has immediate feedback. - The instructions in-game mention 'buoy' but that doesn't exist in the first level. Maybe instead of introducing the ship on the first level, you could put the buoy in the first level instead. - You could grey out the or remove the buttons that don't have any objects on the screen they correspond to. - The only meaningful choice in the game right now is on some of the later levels where you need to have good timing. The rotation mechanic doesn't really add any challenge or decision making to the game because like someone else mentioned earlier, you're only firing working with one signal at a time. - A suggestion from me off the top of my head is maybe make the signal **instant**. Instead of a step-by-step traveling, it shoots like a laser and bounces off the dishes.
Capture.JPG
I love the theming, art, and "story" of the game with crabs vs seagulls. Gameplay was a bit confusing but watching someone else in the comments play it helped me understand.
@francis Thank you very much for your deep & useful feedback!!!!! We're really glad to receive such detailed feedback from you! Actually, we think it's a great idea to add something like you made on screenshot :smile:
I had some trouble figuring out what to do, but reading the comments helped a lot. The comic remind me of Angry Birds too, nice touch! And I love the visuals 😁
I feel like the music is very appropriate, equal parts sea-shanty and Team Rocket losing music! The comic -style intro looks stunning and the game's graphics are great too! I had trouble trying to figure out what to do, but then again I am fairly dumb hehe. Great entry!