PROJECT BIND by Plepletier 2019-10-08T01:53:20Z
This game is very fun and hard! Music and art style is exiciting! I started with simmilar idea, but you guys, made it more interesting! ^_^
Foon → Ludum Dare Explorer → Users → SneakyFox
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | 👥 | Ice Break Delivery | jam | 440 | 3.71 | 3.56 | 3.51 | 4.21 | 3.94 | 3.71 | 3.42 | 3.68 |
| 2020 | 46 | Keep it alive | They will be alive! (Of course if you save them) | jam | 2024 | 3.11 | 3.00 | 2.97 | 3.47 | 3.31 | 2.34 | 2.61 | ||
| 2019 | 45 | Start with nothing | GÖÂRGĤ | jam | 1064 | 2.66 | 2.59 | 2.26 | 2.66 | 3.11 | 3.05 | 1.97 | 2.57 |
This game is very fun and hard! Music and art style is exiciting! I started with simmilar idea, but you guys, made it more interesting! ^_^
**Nice game**! I really like it! But very bad **optimization**, when i spawned a lot if tier 2 objects xD ^_^Безымянный.png
Okaaay man! It is still fun) Nice work)
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@steffo don't thanks everything for you) xD
Very weird game, i don't like it. Can you explain why this should be fun?
I really enjoyed this game! Nice cube controls it shows that cube can be hard to control) Also liked style
Game have a great potential! Nice idea, but the goal of game don't clean for me
Nice puzzle game, interesting idea. But some moments was hard to understand
Nice game, but pretty hard to start play, after respawn. I like graphics and controls ^)
Nice idea. It was fun! Graphics is strange, but from this game can get a good puzzle! Frustrating at level 2, is it finished?
@lightwaves oh okay) i will check it)
Nice sounds, and speaking effects) I love it ^_^ Also a lot of dying at start is a great idea for this game, further was not so hard :)
@danilo-freire thanks for feedback :v: and yeap, it can be interesting if sometimes give normal gun to player depending on him results at level. Better playing with melee attack, take gun and feel your power, of course this 2 types of melee and ranged attacks means that level design must be very well structured and thought out
I really enjoyed this game! Music, style, speed, and this text - all of it in total leave me a good feelings inside (Especially music)
@corentin-sabiaux hey, very nice idea, i enjoyed it) Text messages is nice) with no graphics it's still playing great) I understand you problems with time) It will be nice if you finish it to more levels, and add some graphics) Good luck :v:
It is very interesting hardcore game! I'm really enjoyed playing it and I feel that I will play it from time to time :) Keep it up!
Wow! It's really funny) I like it) Effects and graphics style are very cool,mechanics are simple and funny, but controls can be more intuitive. Nice work!
I can't understand what shoud I do. I can only run and make swaord attack. I can't rich point where arrow looks, and also I can't add players and do another stuff.
Very hard to understand buttons meaning (even if readed all main screen, may be some direction arrows will be more intuituve). Only one savior was a speed up button :)
@nodlehs thanks for feedback :fox: I will fix some bugs later. And notifications for food getted/eaten can be a good way to see what's going on.
@lykawolfie :fox: yeap, but I can't fix it now, sorry. Thanks for feedback) It's great that you liked the concept of the game
@notke , thanks for feedback) i already made a simple polished game at previous LD, but now i tried to do something more complex, it was challenging and fun, so I don't regret) The game just needs some improvments)
Nice idea and graphics, but very hard to control ship
Wow! It was fun! Kill who don't like your music xD Nice work) But game size a bit bigger then my browser and I don't see some top or down texts(only half), also after 700 score was freezes
Wow! This pretty little game give me a lot of fun :) It's very polished, and i liked the artstyle and animations. Really good job. Also sounds is nice. But i can't rich timer, because from some point it get's really hard to saave the radio. Oh, also the idea with neon sign is great)
Graphics and sound feels nice, but gameplay is primitive platformer, I don't like just to jump from one point to another. It's have some additional obstacles, but it doesn't change overall feeling.
May be I just don't like platformers, and it's totally fine
very strange music) very simple game. I get some physics bugs when my car just jumps and rotates if i drive on box
**Idea is great**, I feel like I am detective, and it's so cool! But I spend a lot of time figure out where is this some adresses id's. And it is very hard and I don't finished the game, and it's disapointment for my experience. May be you should add single level at start, and make total length of submission form smaller.
I think you should simplify this game, and add some reveal to scanner where he can help you amd reveal some letters or words. And I don't like that list as pdf (literaly it's pdf), I wanna see the more simple and more gamified version of this game. Now it feels just like interesting work instrument if detective xD
I like the idea, but the third game is insane, I can't beat it :( Too hard, and when open's the 4rd I lose. I done so many tries :(
Art is awesome, great work! Nice little game
This is very interesting idea and mechanic! I really liked it. Wish I could play more, but it seems there is no levels or any end point of game. But grab everything I can was very fun! And also I liked the idea of trains and roads where you can return to start.
At first I didn't figure out that station is near me, it needs more clear visuals and ui! Nice simple game and polished idea, I see a potential for this game, really good! Great work!
@dikkop what the hell?) I need to find boss now, yeah i figured it out with switch signs by myself,but it definitely needs explanation
Awesome game! **10/10**
Best game of jam so far, everething feels so good. Sounds and music memrorizable, I just now need to live with this 'boss fight' in my head next two weeks.
Can't wait to see a full game based on this gameplay and mechanics, keep do it!
It was a really surprise that this game is compo! Excellent work, you rock! :punch:
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Nice style of the game! You did a lot of work, also added build mechanic and it feels and looks so good with graphics. But I can't see a lot of gameplay, I only can move tusks for mail and to sort and that's it. May be try smaller idea next time? I have this problems too in previous jam's and understand it.
This game can be a good manager game, where you start from small office and it bacames bigger and bigger with more rooms, tusks, activites.
I really liked the idea that you can help your tusk to do they work, it's good implemented except mail select, because tusk can done something faster than you.
Yeah, like it said there is bug in ui where overlay pop up hides another upgrades and you never can get a gun or weapon. I saw your article with water effects, and it look cool. Perhaps, more pixels will be better I think, too low res.
Very chill game, and the start is very slow, it was so nice to see upgrades too. If it's planed as a meditation game it's good, but if is not, it's quite boring just to move and get delivery packages.
Nice idea, but controls are horrible, I think you should improve it, and also it is import to have a good impact to understand how ballon will be behave if I make some input, it is critical for control type based games. Or may be I am just so bad at this hardcore game :)
Oh, and sound is too loud
But in some meaning it was fun
Holly shit! The idea is great! Nice to see a some RTS game, but there is only controls from RTS and gameplay is not so satisfying. I understand that it's hard to create RTS game in 72 hours, but the only gameplay is to take the whole crowd and micro-control your units, there must be some depth, based on this mechanics.
The visual as kinda nice, I really like pixel art and you get a + for this, but there is an issue with stylization , because everything except forest and ground looks inconsistently.
Audio so far is best in this LD jam. Great work!
Defenetly it was interesting to play, and I get some emotions with art and sound, but it will be nice to see some building strategies where you put some houses and they spawn your units to remind some RTS genre :)
Very good idea! Graphics looks a bit unconsistent but good too! I liked music too!
Gameplay is very good, and idea you came up with is very nice, to deliver something that easily break is gorgeous. It hits the theme exactly and seems unique! Great job!
Also gamedesign (level design especially) and respawn a bit tricky, especially i stuck at 6th checkpoint, because the movement of wheels always was different. Sometimes it was very different from past try, and some times just a bit.
It was very fun to play! Except moments when i stuck at a 6th checkpoint
bees 2d art is very cute :)
Let it bee, Let it beeee, Let it bzzzzzz image_2023-05-12_001938626.png
Okay, it was interesting.
I don't get two things : how can I lose? and why I just lose hearts and lifes reset? You didn't have time to finish game over screen? I can understand, it's okay.
The best part defenetly is just trying new wands, and when it's done there is zero interest to play further and kill enemies, but explore new things is nice actually. They all have unique shots, sounds and it makes very different impact for you. I just have fun and don't do score, and it make most of my play time) If there will be interesting goals to do in game with game over, I think I can have a lot of time playing this! You have a really good game basis. Also it will be nice if distance will be shorter, and you can get more score while playing.
**MUSIC IS AMAZING** I even remember it while write this review :)
In total, I like this game, it feels way too good. Sound is Amazing! Good work, guys!
This is a good game, and I am bad at it :smile:
It first I thought that I don't like it, but give it a try. Very good graphics, sounds, and controls! Easy to learn and hard to master! Great job!
It needs a lot of practise to be good at this mails delivery :)
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I don't get it, and found this game very boring. Also camera needs fixing because it's very annoying when he rotates fast in different directions. In can be a fun game if controls was better, also need some polishing though
The ballons are fun, the speed up too, but it doesn't changed my total mood for the game :(
Nice little game! Running away box is interesting idea, controls a bit hard with box acceleration, i think.
I really liked juicy box effect, and shelves collision effect, so pleasant to just bump into them, and other boxes jump up xD
P.S. In our game we have penguins too) :penguin:
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**Great game!**
The movement isn't smooth and it feels like I have slow fps framerate, it defenetly need improvments. Graphics is good, not the best, but all is readable in this fast type gameplay, and it's exactrly what it needs.
I really like this contrast of day and night, it was really fun! This arrows on the road and jump points very good. I get the vibes of old tony hawk games when the map is small but you can do something interesting on it. Games very different but the vibes is the same :) Last level speed is sooo good!
I finished 9 days, and I thought I was very good at this game and get ~1400 Total Earns, but here I see others records xD that okay, but a little dissapointed)
I see a potential issue that players can just survive a night and don't deliver anything, and only do it during the day. If it's what you planed that's ok then. But may be restrict this to 1 or 2 "must have" deliveries to finish the night and go to the day? It's also issues with find delivery sometimes, especially when the box on another corner of the map. And I get a bug where box fly away from map :)
I get the most fun when I delivered boxes by night, I don't just survived.I try to get delivery :) Imagine that it can be emergency box, and you must to deliver it at any cost - so that's how I play the night :) After day 6 it was a real mess! Totally one of the best games in this LD, Great work, guys!
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This is **awesome game!** Done it very fast, and i like dodge games and also bullet hell. You done it very good, with bonuses, player controls and level design. Level design especially very good, levels are challenging and with some variation.
Great work, guys! :punch:
I don't like reset and dialogs. I want immediatly start play after death or level done, i don't want to wait death animaion finish or dialogs end. I wanna hit play, and run, and run, and run wtih **fast** auto-reset, until I complete level and don't see my level time :)
Very nice micro management game, It seems like spawn at the end can be more, and defenetly need more items and faster cooldown for more micro-managment nightmare xD
Also fullscreen version don't update properly
I guess I made the best score so far?)
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Ok, nice simple game, but I got issues with collisions of rooms and also my selected items just return back, it take a few times to finally set them to the room.
I think, I am totally beat the game, there is no speed up when you play more over time, and if there will be no bugs, the center area will be clear, I promise :)
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The banner was so cool and there no game :(
@fermingimpel @chii @duncant @answer21 @innocuousuk @danknstein @tommeh
:penguin: **Thanks for feedback!**
I'm glad you enjoyed it! Eat feature only added for fast remove if you pick wrong fish
Also you can return fish back to you again, if you collides with penguin that holds fish :)
@astrocookie @rigel
:penguin: **Thanks for Feedback!**
@astrocookie Can you tell why controls are complex? What causes problems?
@velvetlobster
:penguin: **Thanks for Feedback!**
I didn't know about penguins club, but I like it, must check now) :punch: Thanks, I am really appreciate it
This penguins is just hungry :D Don't judge them, you will do everything when it comes to survive like they do
@ruslana @badcop @ruruie
:penguin: **Thanks for Feedback!**
I added some fixes and hope it helps
:penguin:** Thanks for Feedback! **
@chompdev Wow, it's interesting idea, i didn't think about edge dash, I need to try on my own)
@zeit You rock! :)
@lillatorp @kohcepba @gigichef @the-martijn @rabbert @noskro @mrscom @freshbone @ping78 @nikaz @0x-void-x0
:penguin: **Guys, you all rock! Thank you for your feedback!**
@ghodan @cabjhegas @rakowu @weirdbitgames @zhiteng-chen @aschab @neshtyak @kitira @saltysa @weeping-rupee @yasmeen @digitaldude555 @kerri @notdepressedeveloper @kujoen @milkyjoe73 @themule
:penguin: **Thank you all for Feedback!**
I'm glad that you all had fun, I hope you really enjoy it.
I am listening to all the negative and frustrating moments of the game (positive too xD ), and I will try to find the time to make a small but improved version of this game based on your reviews for mobile platforms, also I want to run it smoothly in mobile WebGL. I think that's where this game must belong :) (maybe do, it all depends)
@ryabchik @nature-pixels @fear-games @praccen @olddog @svenerik @ausstein @lomby @jupiter-hadley @aviv-levy @dreamerflow @macdoom @oscar-berry @island-jam-2-group-3 @rodrigo-denubila @pralista @mateusboga @justinsix ** :penguin: Guys, Thanks all of you for feedback! **
I'm glad that you really enjoyed playing our little game :)
@haymakercoding The player penguin look to mouse) And face to mouse direction
@sakii @0mbre @jhax @trexxak @jordantanner @jadener @haymakercoding
** :penguin: Guys, Thanks all of you for feedback!**
We are really apreciate your feedback! Also you can check the post-jam edition, where we fixed and improved most common issues
Nice little game, there some lack of mini-map but that's okay. It was fun to explore the world with horses, and sounds feels cool)
It seems that I don't totally understood how human units work. I send them to food, and they don't gather anything. But at some point I got the Quest complete, and just continue exploring the world)
It can be interesting adventure game mixed with rts I guess? And there is no ending point for the game, or I don't found, but it will be nice to have something at the end.
Shader of revealing world looks nice, with all unrevialed territory visuals too. It will be interesting to see what it was behind the scenes.
In total, it's not the best game ever, but I found my own fun for exploring location :) Graphics and sounds feels nice too
Controls are good, I get 70$ score. I don't understand why I have to wait while marker is fill for food, why just do not start it when you fly to marker? and no wait for food. The birds are do nothing, I can't even fly to them)
And the game is playing very nice and engaging, you have a solid tasks,controls and visuals.
What I liked it's the map. At first I was thought that you add real world map and I will be fly all over the globe :)
Nice idea witch fly delivery :tophat:
**Latire Latiremo Dori me Ameno**
So smart to put this quest chain to screen, I really like it. The ending was surprising, but disappointed me. The dialogs with voice sound feel so great! It was really interesting to play
Overall, interesting and nice little game!
P.S. Something wrong with this house and it's people xD
@patatenouille I was disappointed because I played as terminator who was send to kill Sarah. And.. I did it.. It's the end to humanity
P.S. Of course I watched this movies
The car controls very good and smooth, i like it. Snails very good. It's actually **nice game!**
Defently I was missing 3 things:
1. Sounds and music 2. Compass or marker 3. Nitro by shift
Back in days, I thought sound and music for game's not the first part in list to do, but with and without sounds feels too different, and it fast way to add some impact to your game overall and to controls especially. Oh and also it will be great to more objects to break down, like fencies. And more time or free ride mode with no score may be, just for fun will be great.
And I get my best score to 1200 and I don't know is is good or bad :) image_2023-05-05_031630915.png
Nice idea, and fun little game. I can't imagine where to find tokens) Score "-661" xD Get me feelings of playing old flash games)
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**THIS GAME IS AWESOME!**
Great job! I love almost all part's of it, and I want more :) I really enjoy this type of graphics, and downloaded pc version for smooth shadows.
But level with child is too brutal, there must a way to save him, I though I will lose at first and you can't really do it, but.. you can.
In total, best game of this jam for me so far, and the story, the style, the interactivity is quite nice
It's very annoying when the character is fly after click, then camera or movement became very dragging and shaking. I can't play properly this game, sorry :( May be problem with monitor framerate? ( I have 144Hz)
I like the concept, it seem fun to play, if there will not be shaking issue Also nice idea to put best score statues here
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This game feels good. I don't get the idea of LMB and i thought it my super power to kill enemies, but no. Why? You give such a nice possibility to kill enemies but don't use it full potential (for example, it will be nice to just throw it and kill enemy, then you need to return back you LMB ability)
Also I just start to speed run and avoid enemies, it's more easy to achieve
Movement and jump feels very nice for platformer, especially for 3 days work. Graphics nice, frogs are fun) Sounds of from fun x2)
ok, this is fun to look comments, but I don't get it to post empty game to jam
Really nice! Last 2 levels was hard, but it is so satisfying to finally finish it :) Art style and music with sounds are great! To hard to understand what is happening at first, and controls is bad
This art is insane!!! Excelent job! Sorting letters is quite hard, thanks for not panishing for this) Atmoshere is very good, nice vibes)
Strange game, art is ok for LD, but this game is slow for beat em up, and don't feet the genre correctly, and feels slow. It will be nice if speed up gameplay.
I liked the idea of multiple skills to use. At first I just left clicked all enemies and they die. But later on I need to use right mouse and space too, because it became harder. This aspect of the game feels nice. The shields can be more understandable, because I have problems with his hitboxes too. Very cool that you added saves and I was able to continue from save point. The enemy design nice too, they really feels different, but the big sprites very annoying, it seems like you should have more attack ranges or smaler sprites may be
P.S. Приятно видеть русскоязычных разработчиков на LD, но отзыв останется на моем корявом английском :) Так как этот ресурс все таки англоязычный :)
Nice idea, fun game!
Very hard to go away from pirates, and select your ship feels a little bit bug, bacause I can't micro dodge when someone close. It always rotates to some direction that I don't need. Also I liked the idea to draw your path, it's nice
Graphics and sounds are great
Ok, it's nice click idle game) Don't see a lot of management, but is' a good start to make more complex mechanics. It was pleasant to play, thanks)
I have issue where I can't see 5th town and map is not scrolling and start fiew only with 4 of them. Also it COMPO, nice! And you made it on your own, nice work.
I don't like, may be it's not my type of game. Artstyle is great, but gameplay is not
i like space
Controls is very bad, it's a long way to figure out how it works
Орнул) Местами забавно, а местами прям тупо, но главное что эмоции вызывает. Переиграл пару раз, идея понравилась, но кликать по разым участкам текста прям неудобно, прыгаешь туда-сюда и это раздражает. Ну и все таки хотелось бы английскую версию
Темы джема вообще не увидел
Ok, it was quite a while to understand how to deliver packages.
The gravity feels really good, and I like jump from one planet to another. As it's said earlier I wish to see the endless mode too :)
Very fun to play with physics, but gameplay is lack of goals or some fun. There is only fan in gravity, orbiting and so on. Nice simulation, and great potential for some finished game
Ok, I get the concept, but it takes a very long time. Tutorial and controls are horrible, it was very hard to figure out was going on, thanks to video on comments.
I think you should make it more accessible to start play, and why you just can't rotate locator? Why you should click a whole bunch of buttons to do it? The game seems broken, a lot of buttons to press and you can't understand why you need to do it
Simple concept, well polished, and I don't get any bugs, nice work. But I can't play this game very long, and mechanics may be is too hard and punishing. It can be a fun mobile game.
I think it's just not my type of game.
I like how goblin stealing gifts xD
I think you should add interactive tutorial, because it's really hard to find out what is going on, and tutorial text don't help a lot. I need to try things on my own without knowing what it is :)
Art is good, music too. It's very unique game, and gameplay is fun. I like this game, thanks for sharing!
First of all, it's good practice to load screenshots to see how game looks like :)
I like the dynamics of this game, it's very fast and it's good. It will be nice to make level longer by distance and run it with this high speed
Ok, it was nice game! I liked it!
The days seems to long to play, and can be shorter. Also it will be nice to color a car to box color, once you put it as bagage.
I don't get a lot of challenge, and may be you should add different cars with different sizes, more colors, some upgrades will be nice. For example, to faster remove trash, or to have a place where I can store droping boxes. I see there some potential for full game in mechanics.
I like the game idea and this theme entry! Nice work! Graphics and sounds feels nice, all in right places :)
I can't understand where I must deliver items and where to pick them, I only done one first gamburger and it's all. I just flied and can't find anything :(( the intro was great, and i like the idea of game with flying drone)
@polinnich it appears only for 1-2 seconds at start and hide away. It will be nice to look sometimes at this arrow if you want, by press some button for example and with 5 sec cooldown
This is sooo nice! **Great work!**
At some point I thought that i can do it endlessly, but here comes another speed up, and I though "oh, no!" That was cool! But levels a bit repeating, but that's okay for LD
Music is insane! In total I get a lot of fun! One of the most interesting games in this LD
I don't know is this a best score? May be someone can beat me? xD
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I click on letter at screen and game closes, in the terminal i see "????"
Oh my god! So cool game! There is not too much delivery stuff in gameplay, but in narrative and story there is some. And also I saw already a several games with this mechanics, so it's not a unique concept. But it's very high quality polish to this type of gameplay!
The controls, movement, gameplay so satisfying and addictive, I can't stop playing xD I got stucked at the end, it was quite hard and half of my time I just tried to reach to final :) There is some problems with hit boxes, because I can't properly understand the hit box of player character.
I am also not fun of speedrun games, and there was a FOMO effect when I wanted to collect all of the pages, and it was annoying to miss something :(
Music, Sounds, Graphics, Effects - matched very well and it's very pleasant.
But despite to all negative aspects, **very strong game so far!** You guys did a really **great work!** Especially thank you to your game and level designers, so smart guys!
P.S. There is my first and only attempt :) (first and last i guess? xD )
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