Cult Under Construction by Neon 2018-12-30T21:11:48Z
Great game, I love the wriggling flower :D
Foon → Ludum Dare Explorer → Users → TheoG
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | Pimp my voxel | jam | 167 | 3.89 | 3.62 | 4.08 | 3.67 | 3.50 | 2.92 | 2.65 | 3.15 | |
| 2018 | 43 | Sacrifices must be made | š„ | Ranch of the Gods | jam | 379 | 3.58 | 3.35 | 2.98 | 4.08 | 3.74 | 3.70 | 3.66 | 3.47 |
Great game, I love the wriggling flower :D
I really like the graphics and particle effects! :D
I think that playing on that little planet makes the game even cuter. Great job for the art aspect though, we were a team of dev also for this Jam, I know that it's not always easy!
For the "jumping into water dino" that someone mentioned before, I think you can just restrict the navmesh area quite easily in Unity.
The second camera for the god was a good idea.
Good job! :)
Cool! Great puzzle game, right in the theme! The music fits the game well. I love the end ;)
I enjoyed the player creation too! (Even if I was playing against myself, haha) Great animations!
Simple but addictive concept. You said you ran out of time, but this game can easily be improved later! Good job!
Your game is amazing. In my opinion, it's just perfect. The idea, the sounds, the beautiful design, EVERYTHING. I want more of this one! Great job!
After that I'm not sure I still want to eat that cake... :p Challenging game, I love the final boss :D
Your game fits the subject well! It's pretty cool to have all these options available. I like the gameplay, great job for a compo! :)
Funny dialogs! I love the professionalism of the doctors in your hospital
Nice sound effects. I love the retrogaming style!
Cute game, so many levels!
I really liked the old-game style. Great assets, and original idea! :)
Thank you very much for your feedback! :)
@pennycook Thank you for the comment and suggestions. :)
We will definitely work again on the UI to give more feedback to the player about whatās going on. Adding a tutorial at the very beginning should also avoid these kinds of in-game confusions :D
The sacrifice is an important part of your gameplay and I enjoyed that! Timing and choices are very important, especially with the two last enemies. Well done!
Nice game, with pretty assets! I totally agree with the fact that the character looks like Eve! That was my first thought! :) Well done!
Interesting gameplay. The "multi-path aspect" is great!
Interesting game. I think the previous comment is exhaustive. At first, I thought that pressing the space bar while in the building GUI would close the interface but I quickly realized that I skipped two or three rounds. x) The AI is a big plus! Well done.
Your game is so funny! I'm definitely in love with the fat rolling bear. The goal is pretty straight forward, but it's so addictive. The non-transition to the dead bear was hilarious though. Well done!
Very nice graphics, the sprites are pretty and look pro. As mentioned in the previous comment, we have to wait for too long between actions, but maybe this issue could be solved by adding more sacrifices actions. Otherwise, the gameplay is cool and I like the idea (very addictive and captivating, haha)
Excellent look and feel! I'd have loved to play that on my gameboy, back in my time! Great job!
The concept of this game is cool, and very challenging. The ādimensional cloneā that you can summon is super interesting, and the negative color aspect (kind of angel / daemon thing) is really well done. Good job!
This entry is awesome! I'm a huge fan of the environment. The animations are awesome (player, keyboard and big up for the dance!). Perfectly balanced, and really funny! Really good job team!
Original idea, I had a great time playing your game! "Wiring" the controls is the best part :D Good job!
Your game is fun, thanks for making me smile, my day can start now! :D Good job!
Great puzzle game, the concept is really cool! Nice visual and sound effects that give a "pro" aspect to the game! With some graphics (menus and some textures) improvement and more levels, this could be a full game!
Well done!
Your transitions with the white background and the music look so pro, haha. You did a lot in this GameJam, so many 3D models and different levels. Thanks for the laugh when I realized what should be done with the chicken at the last level. Wonderful job! I'm something now ā°(*°ā½Ā°*)āÆ
Same problem here with the first enemy. I'm sending the logfile to you, seems an issue with the calculus of the success or something.
I love the idea and the assets, though. Let me know if you fix the game, I'd like to see more ;)
My first ludum dare was about sheep. This time, I made something with voxels. It was my destiny to play your game! š I love the ambiance of your game, simple but very cute. You took the time to make a pretty clean menu and that's cool. Great job!
Nice and cute game. I really love the low poly and 2.5 aspect :D
Bien joué à vous, les contrÓles sont en effets des fois capricieux, mais rien de dramatique pour une GameJam ! :)
I'm a huge fan of the graphics. Everything is so cute. No music needed if you have dozens of dogs that barked for you! Great job team!
Thanks to all of you for your awesome feedbacks!
@mactinite: Glad you enjoyed the game! Iāll continue to improve it and build more levels š
@sneakyfox: Now the jam is over, I have plenty of time to really think of the level design
@sgalasso: Thank you very muchš
@aevek: Thanks! Yeah, I really have to rework that part, a gravity-centered rotation in the world space.
@adam-konig: Thanks for your nice message and feedback š
@adam-gaskins: Glad to read that! Iāll try to do my best to turn this prototype into a real full game!
@bongard22: Thank you! Yeah, I spent a lot of time in the inventory, but I could have spent the whole 72h in there coding all the things I want :p
@onat-sayg: Absolutely, Iāll work on the v2 now š
@slimabob Thanks for you nice message š I didnāt sleep a lot, but it was worth it!
@pilarius Thanks for your detailed feedback, I appreciate :)
* Youāre not the first one saying to me that āescapeā for the Voxel Editor is more intuitive. I totally agree with you, and Iāll change that on the next release. * Good idea, I can add another material with a shader (like the one I used when you select a voxel in Edit Mode) with a black outline. * Thatās true, I didnāt think of a waypoint system, I obviously need to add that on the next release too!
Thanks again :)
@kruemelkeksfan Thank you very much! :)
The blurring effect was the last feature I added, and I knew that everyone was not going to like it. :/
Hum, that's one of the solutions, sorry that you didn't manage to get through. Did you jump from the flower pot?
@stefanie-leitch Sorry to read that :( But thank you anyway, haha. Did you see the two last messages above? Maybe they can help you :D
@nachtwitch Thank you very much, that's very encouraging! :)
@zoarfy Thanks for your kind message. As soon as it works, it's as solution, haha!
@w0lfenstein Thank you! ^^
@oneki Thanks for your kind message. :) I'll add checkpoints and rework the level design based on all the comments I had :)
@daria-toni I used VoxEdit to make the models, everything else was in Unity! This was my third gamejam, and I'm kind of familiar with Unity now. (+ I didn't sleep a lot, haha). Thank you very much :)
@marcus-otterstrom Congrats! Very impressive without a middle mouse button! I'll add another key for rotation, it's a good idea. Thanks :)
@captaindreamcast Thank you for your super kind message. :) Glad you didn't give up and kept trying ;)
@nathaniel-jensen I reached the end of the game (nice animation at the end, haha). It took me about 20 minutes, but I'm definitely not the smartest guy on this planet. Great game, I love the puzzles, nice and smooth!
Feelings... I almost cried... Congrats for the message you're sharing with this game.
I'll not repeat the font issue, I think you got it.
I'm going to reconsider my whole life and family now, bye!
Cool animations, I enjoyed the global atmosphere of the scene. Great visual effects after my second glass of nothing!
Cool, I'm hungry now! Cute little game! I just had some difficulty with the floor tiles from time to time. The player collides with them and stops walking. Funny anyway!
"I told you", I love your humor xD
Congrats for you firsts pixels on the screen! This is a very good start, welcome to the computer graphics / video game world ;D
Why am I so scared of those blobs? D:
Great job overall. In my opinion the game can be improved with two things: adding an upgrade that makes you pick up the plants faster, and maybe some randomization for the resources positions. But the look and feel is good and I enjoyed playing it!
Very complex game for a game jam! The graphics are awesome and the idea is great.
It reminds me āSporeā, a little. Nice polishing, from the game to the menus!
Good job.