FoonLudum Dare ExplorerLD43 → Cult Under Construction

Cult Under Construction

By neon

View on ldjam.com

CategoryRankScoreCount
Overall2513.4119
Fun3083.0819
Innovation3842.7919
Theme3793.0520
Graphics753.9221
Audio2722.9018
Humor473.6920
Mood2373.1419

Comments

wskilljoy 2018-12-03 12:56

This is awesome! You should totally work on it some more, see where it takes you.

aurel 2018-12-22 22:50

Hey ! That was really cool! It's nice to see other First-Person games where you can interact with things. We're a pretty rare bunch in these LDs! I was particularly impressed by the carrying mechanic for the note. It's nice to see objects not going through walls due to parenting.

I did run into a bug where the flower shot me high up into the air by looking at the ground while holding it, but alas, it was fine.

Honestly... I laughed pretty hard at some of the humor. Once I started putting things into the bowl that didn't belong, like the fire book, or throwing boring books into it... or the Not As Boring A Book.

You made a game with a solid interaction engine, a fully fledged inventory system, carrying, reading notes, complex interactions, portals, door animations, sound effects for things, and honestly, it's pretty impressive for a Compo submission for a single person!

This is honestly impressive.

linear 2018-12-23 02:52

You know, it's incomplete, but it definitely has promise. Like, if you continued on and make a Post-LD version, I wouldn't mind playing it!

neon 2018-12-24 01:58

@aurel The items are indeed very physical, which is also why they can work as rocket boosters when picked up from below. I added an invisible ceiling to avoid players flying up indefinitely ;) Thanks for the very nice comment, appreciated!

hunttis 2018-12-27 19:28

I liked that the game recognized the situation where I put the wrong things into the bowl.

Quite little to do, maybe next time you're more familiar (or have got a proper flow into the work going) so you can get a little more things in :) It already looks pretty good with what you have, it just needs more things to do.

If you have issues with prioritization, you could try splitting features into "must have" and "nice to have" and then try to avoid doing the (fun but) time consuming things that do not make the game more complete (just make it nicer looking and so on) :D

Keep doing the stuff you do!

jk5000 2018-12-27 20:27

What is here is pretty funny, but I would love to see this game getting more developed.

cdunham 2018-12-30 07:45

I really liked this actually! Sure the gameplay couldn't be added in, but everything it does have seems pretty polished. I liked the dialogue and setups for everything. I was checking everywhere I could to see if there were some easter eggs or other hidden goodies around. I hope you participate next Ludum Dare and finish something, it would be great :thumbsup:

lastleaf 2018-12-30 13:28

I enjoyed the game! It is like a simple walking simulator game. Graphics and sound effects are carefully made! It would be interesting if it has a story or something else. Keep doing!

sevkron 2018-12-30 20:35

This game is better than the sum of it's parts, the presentation is spot on but the problem is obviously that it wasn't developped enough. The FOV is way too high, but that should be resolved pretty easily I believe.

neon 2018-12-30 21:05

@sevkron Yep, the last thing I was going to add was a small options menu for mouse sensitivity / FoV / usability tweaks like these, but alas, other bugs took that time. Next time!

theog 2018-12-30 21:11

Great game, I love the wriggling flower :D

drevilbrain 2018-12-30 22:08

Lots of mechanics for a jam. Really impressive with how much stuff you made in so little time.

commanderstitch 2018-12-30 22:27

I liked the humor of this game. Witty and nice. The things to solve, while not alot, I enjoyed it. :D

fashionbatman 2018-12-31 07:24

This is cool! With more time this could turn into something crazy. Great job!

ironygames 2020-04-20 10:29

EDIT: So this appeared on my ld46 filter. Huh. Well, here's the review.

I liked the story that you were building. I hope that you consider working on it further. An office take to magic cultism sounds entertaining to me.

If nothing else, I wish I could cast fireball on villagers :3

neon 2020-04-21 21:12

@ironygames Curious!

I did really like this as a start to a game, and I have been thinking about making an FPS. Perhaps I should revisit this game's world :thinking:

Thanks for the comment, even though this isn't in the current Ludum Dare! :smile: