FoonLudum Dare ExplorerLD43 → Blood for Magic

Blood for Magic

By julianeder33 and LuckyLuke

View on ldjam.com

CategoryRankScoreCount
Overall9862.7121
Fun9342.6021
Innovation9552.5221
Theme8003.0221
Graphics8242.8421
Audio6312.3320
Humor6352.6120
Mood9452.4420

Comments

bj-pucci 2018-12-03 20:37

Great game except the only problem i found with it is that the mouse sensitivity is so low.

nakami 2018-12-03 20:51

I like the idea but it's a bit dizzy, I never succeed to finish catching the little dino just before sacrificing the last one the game restart. And sometimes I don't no if I hit or not the animal to catch, I thing that is the problem with magic.

mathis-bressaud 2018-12-05 18:25

The game looks really good but it's hard to understand how to play. A tutorial level would have been great.

wie 2018-12-05 18:27

Now this is a cool idea, but the mouse is too slow and the god guy was filling the screen all the time when giving instructions and obstructing gameplay. Also all the dinos kept jumping into the water so it was really frustrating to catch them. I also don't get why this had to be on a planet, it just makes it more difficult to play, this could have very well been a top down 2d game. Anyway: here's what i like -innovative -controls are good, apart from the mouse sensitivity -graphics actually aren't too bad. Good work!

s4m4di 2018-12-05 18:28

I like the the art of the game =)

danilo-freire 2018-12-05 19:02

I like the concept of a aditional screen, maybe that can work for some minimap mechanics.

I really like the ideia and i know that a jam game scope must be small as possible or bugs and lack of polish will happen. Congrats for the result, i hope you guys had some fun during the jam

beardmage 2018-12-06 10:21

Looks nice, though I really wish we could tweak the sensitivity and lock the cursor inside the game window !

designernap 2018-12-06 11:02

This is a cool idea with some nice implementation. Love the small world mechanic and hunting things. The music was a bit much and the second screen a bit too intrusive BUT I did have fun with it. Nice job.

doey 2018-12-06 21:39

It felt like the controls could be a little more polished and the movement made me feel quite dizzy. That said,I enjoyed the actual gameplay and the vibe of it. Neat idea!

theog 2018-12-06 23:20

I think that playing on that little planet makes the game even cuter. Great job for the art aspect though, we were a team of dev also for this Jam, I know that it's not always easy!

For the "jumping into water dino" that someone mentioned before, I think you can just restrict the navmesh area quite easily in Unity.

The second camera for the god was a good idea.

Good job! :)

julianeder33 2018-12-07 12:12

Thanks for the good and constructive feedback to everybody!!!

@theog Jeah if i had used a navmesh that woult have been easy but thats hard to implement on a sphere, so just moving in a random direction was the easyer way ;D

hitchh1k3r 2018-12-08 04:57

Neat sacrifice/god game (but from the reverse perspective).

:thumbsup: It was nice that you gave the player more weapons and instructions over time, rather than all at once.

:bug: When on a laptop I was unable to change the weapon I had selected (the game did not detect a two finger swipe as the mouse wheel).

:point_right: The music was pretty intense, to the point where I noticed every loop. I missed the 'E' key and hit 'R' a few times, it mgiht have been better to split the sacrifice and reset keys a bit more ^_^ or make it so 'E' is not needed at all.

:star:Overall great job. Thank you for making this!

rodrigo-denubila 2018-12-12 02:29

Interesting game. Fits well on the theme, despite a little obvious (like mine). The second screen is a nice idea, but when it grow and hides the background is a little bit annoying. Well, is a simple game, but is a good game for a gamejam. Good job!

mza 2018-12-20 13:32

The camera movement around the 3D world is quite cool here. I like the idea of the game. I think there is few hit-box/collision issues here. When I use my magic spells to capture an animal, it'll work maybe 20% of the time. Theres time where I am spamming the LMB and nothing happens. Everything else is well-made. Well Done!

ohyhei 2018-12-20 15:16

I like your the Sacrifice sound, and your words:"the Art is at level: Programmer".that really made me laugh. hahhaha