FoonLudum Dare ExplorerLD43 → Rainbow Factory

Rainbow Factory

By LiebeLibelle, tropos and Katya

View on ldjam.com

CategoryRankScoreCount
Overall8223.0425
Fun4953.2825
Innovation7002.9324
Theme9082.7323
Graphics6563.2325
Audio6601.6515
Humor1803.5825
Mood7083.0722

Comments

theog 2018-12-04 02:27

Cute game, so many levels!

100th-coin 2018-12-04 02:29

This is hilarious! My only complaint is that the unicorn moves too fast. there was a level i couldn;t beat, because at the start of the level you had to drag a swinging axe, then move a saw, and click the ramp a few times all within two or three seconds. I loved the art though!

erebus 2018-12-04 02:42

Nice job! I would remove audio from the things you can be rated for since your game has no audio. That being said, adding sounds would have gone a long way to make it every funnier. The zany physics work in your favor and the game concept is great. I think it needs more refinement. I would not have any camera control or movement. I would have levels auto restart on pony/unicorn death. And also have the level keep any changes you have made instead of needing to re do it every time. Also, let the angled pads be controlled with mouse movement rather than discrete clicks. All that being said, I think the game is great and could be even better when polished further!

kirke 2018-12-04 10:11

Nice idea! I love the design of your unicorn factory! I have only one tip - maybe on the beginning a camera should be further to enable seeing more scene? It causes me trouble that after restart every time I had to scroll to make it bigger :)

fre 2018-12-04 11:03

Awesome game, sets a great atmosphere!

The cute graphics are awesome and the mechanics interesting. I found some puzzles quite hard since you had to react quickly and not all the elements were visible at first.

+1 for having the ability to respawn a unicorn without losing all progress.

You could also attach the camera to the unicorn and slow down time by holding space to give time to tweak traps.

Another tweak that could help would be to make the click area for the elements bigger than the graphics themselves (a lot of times I failed to grab what I was trying to click on because the target was so small).

tropos 2018-12-04 20:51

I fixed the rest of the camera scale. I would like to add more features and slightly alter the levels, but I think it's not quite fair in the competition. Save the progress of the level after death is not planned, the essence of some levels - the race against time.

666 2018-12-06 15:57

Hi. The idea of the game was pretty good but gameplay is very uncomfortable. Why i need to restart the game by myself? And your physics is so CRAZY =D

rac-games 2018-12-06 16:51

Funny idea :D Love the unicorn and the art style is nice. The Rainbow wiping the scene clear was a bit slow and the navigation was distracting from the gameplay. Your level building is pretty nice though, it was fun trying different versions of slaying my unicorn. Oh, is my life now a cursed life or do I need to drink its blood first?

sandlantern 2018-12-06 16:59

I would have liked a moment of delay after the rainbow overlay fades before the unicorn spawns to catch my breath between retrys to catch my breath. Cute game though.

devilqube 2018-12-06 19:44

cute graphics, an auto restart for the level when you fail would be good.