FoonLudum Dare ExplorerUsers → Tropos

Tropos

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it alive👥The Weeny's Questjam4533.833.483.783.984.203.834.05
201945Start with nothing👥Your choicejam1373.943.803.563.284.534.102.223.50
201843Sacrifices must be made👥Rainbow Factoryjam8223.043.282.932.733.231.653.583.07
201841Combine 2 Incompatible GenresX-COME (platformer + strategy)compo5423.062.733.103.372.281.972.312.47

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Tropos

LD43 — Sacrifices must be made

Humanity Hero by Guilb 2018-12-04T17:27:10Z

Not enough statistics at the end of the level and summarizing. Random events would also make this game much better. After a few levels it gets boring. In General, the game looks cool, but there are some technical problems with the sound. Sometimes the music volume was increased several times causing "bassbuster" version.

Rainbow Factory by Tropos 2018-12-04T20:51:30Z

I fixed the rest of the camera scale. I would like to add more features and slightly alter the levels, but I think it's not quite fair in the competition. Save the progress of the level after death is not planned, the essence of some levels - the race against time.

BD-Threed by Dustygriff 2018-12-04T22:59:55Z

Very high quality game. With the exception of control:)

Flufy Hat Co. by JustWall Games 2018-12-05T09:10:41Z

This is weird... But it is cool. Graphics and sound set the atmosphere of a fun game, but the gameplay is cruel. I like the combination of two things that are so different.

LD46 — Keep it alive

Greed and feed by Samuli 2020-05-07T15:51:16Z

This is great! Unfortunately it's hard to find a second player these days, but it's a pretty cool idea. Excellent graphics, animation and sounds, some of the best on ludum. I adore that raccoon :3

P. S. Many people use Linux or Mac. You can easily make an HTML5 build in Unity for these people.

Greed and feed by Samuli 2020-05-07T16:53:06Z

@samuli, oh, that's sad :( Have you tried using the new input system? It works for almost everything and makes it easier to create local multiplayer.

What A Dig Move by zgragselus 2020-05-07T00:45:17Z

Art and music are very meditative! I would slightly correct the terraforming sounds... and the optimization :)

Seafood by fatPenguin 2020-05-11T22:01:54Z

This is the cutest game on jam, you did a great job on the design. Also, you chose the best music for the game :) Despite the warning, i played on the keyboard and there were no problems with it. c:

The fish stopped if i used a dash: looks like a bug, but maybe it's a good mechanic so that the player doesn't spam this action. It can also help to leave the fish in a safe place.

I would also like to see an extension of the dash. This may be obstacles that break or undertow that need to jump. The enemies look quite harmless, because of this the meaning of the character's HP bar is slightly lost. Perhaps this can be corrected by a dangerous environment and more aggressive enemies. Tube-shortcut can also help diversify the level design and gameplay.

Either way, it looks cool. Good luck!

Adrift by cdunham 2020-05-07T01:28:55Z

The game was more exciting than I expected. Is it supposed to be that bullets don't do any damage?

Party Pooped! by Kusaihana 2020-05-07T15:32:23Z

Art style came out pretty nice, but as said above, there is not reaction to my actions. This makes the game quite difficult. I would also make it possible to skip the start screen if you plan to do post-jam version. Good luck :)

The Weeny's Quest by Tropos 2020-05-11T18:20:05Z

@patsui, @red-ash, we didn't have enough time to speed up the game and check all the levels for passability. I load a new build, in which we slightly accelerated the gameplay and corrected the interface in some places.

@briibot, if you are mean the energy recovery indicator, I think it would be a good idea to do this.

@duke thank you so much for the great feedback, I've slightly improved the camera controller and the pace of the game, but I think the problem with player engagement is still present :c

@cdunham, we started making tutorial levels, but we didn't have enough hours to finish them for all types of traps. Because of this, a serious game starts a little early.

@chrisevry, yes, the music and sounds were made by @grmnzr within three days. We remembered about Lemmings after we started implementing this game. I'm glad someone else remembers them :)

And thanks for your comments too: @twigames, @lukebandy, @theomelet, @vernalbehemoth, @kate90. I wish you all good results on this ludum and good luck on the next jams!

The Weeny's Quest by Tropos 2020-05-11T20:04:29Z

@fatpenguin Wow, thank you for this lovely review ^^ I hope the team and I can make a big version of post-jam. Many of your suggestions look very interesting! We also planned things like animation, UI, pause, and various project settings initially, but we didn't have time to do this. Too much in just three days :) And I missed the bug with the bad hitboxes. Thank you for reporting this!

Friendly Fire by very dark lord 2020-05-07T17:06:20Z

The dialogues made me smile almost all the time :) You did a very good job with the hints (signs and camera targeting). Many teams have a problem with this part of the game. The game looks complete and complete. Only the character controller could have been a little better.

Out of Juice by Mungo_ 2020-05-07T01:08:03Z

I liked the hook mechanics, but would like more speed for dynamics and fun. This graphics is very cute :3

Eggscuse me! by ToC 2020-05-07T00:25:22Z

Overall I liked this, but the mechanics with the eyes are annoying after a time and the egg is too fragile. I would like several stages of egg breaking :)

Life of a Battery by EOShadows 2020-05-07T12:35:57Z

The visual design is excellent. Cool style, menu, animation, and tutorial. The gameplay at the start is not bad, but there was not enough variety of game mechanics.

LD41 — Combine 2 Incompatible Genres

Drop to stack by Anper 2018-04-23T23:37:22Z

I was able to defeat the second boss without cheats)

X-COME (platformer + strategy) by Tropos 2018-04-24T11:39:53Z

@Lumos, sorry, there was not enough time to make the mechanics and balance more correct. It's just a quick concept