just-a-cat 2024-04-16 02:29
This legitimately hooked me, I loved just trying out different builds and seeing how far I could get, and the atmosphere was really well done! Awesome job
Foon → Ludum Dare Explorer → LD55 → The Wanderer
By rustywolf and Bigmemesale
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 87 | 4.12 | 34 | |
| Fun | 96 | 4.07 | 34 | |
| Innovation | 171 | 3.87 | 34 | |
| Theme | 517 | 3.75 | 34 | |
| Graphics | 411 | 3.95 | 34 | |
| Humor | 755 | 2.71 | 30 | |
| Mood | 206 | 3.98 | 34 |
This legitimately hooked me, I loved just trying out different builds and seeing how far I could get, and the atmosphere was really well done! Awesome job
@just-a-cat Thanks for the kind words!
Nice game, good game loop had me play quite a few rounds. I do wish there was a bit more for the player to do between rounds as it's easy to realize a round it won/lost but not have anything to do about it.
Overall, a fun little auto-battler! I think in addition to adding rituals, maybe adding the ability to spend the currency to upgrade each summoned weapon directly would be cool. Also making the arena larger so that it's easier to see what the units are doing individually.
I cant belive that this was made in 3 days, the complexity of this game is absolutly epic, its amazing, congrats
It was cool to see what the different builds did. I probably could have looped one or two more times. Also liked how the text read. Very cryptic and cool!
this game is awesome, really great work on making something automated so interesting and fun!
Structure of character's summoning system is perfect! But, Luck is quite necessary proceeding to next level...
This was really fun somehow. Great roguelike.
@leo115 @zhirui unfortunately we had to cut some of that to make it in time haha. Originally relics were going to apply to individual weapons and be more plentiful but that required a lot more UI work
Really nice game! I wanted to give a shoutout to the awesome sound. Everything felt so satisfying and the wind sounds were very relaxing. Nice work :)
nice graphics and really good mood! i'm probably not the target audience for this type of game because i felt satisfied after one run, but i enjoyed it!
it's a very interesting idea and the battle is entertaining to watch. Excellent job!
Fun little auto-battle roguelike, remarkably fun and complete feeling! I think I hit the end, I was given a different between-round button and then put into what seemed to be an unwinnable round. If there's a way past that I'd love an excuse to play more! :)
@anson-rutherford indeed is the end, the text at the end is how many enemies you killed as a high score. Thanks for playing!
Fun game! I really like the art.
My poor fellows got a bit Halo Reach'd at the end.
Staff gang rise up! just needs an upgrade system and it's good to go!
Finally, a roguelike! This one's done pretty well. Sfx are good, art is good.. Nice.
Great game!
Really loved the gameplay loop and the upgrade system gave it an satisfying amount of replay-ability!
Stellar work y'all!
I couldn't go pass the last (?) level, but I was interested enough to play for about 30 minutes.
Some observations: * The music sounds weird, like there is a glitch * I would like to have a fast-forward button because when there is a 1-on-1 hammer battle, it can drag for ~30s while they float around randomly * I would make hp bars distinguishable because otherwise it's a mess with 10+ units on the screen, I can't tell whether we're winning or not
Other than that, it's a very good jam game.
I recorded myself playing the game:
https://www.youtube.com/watch?v=IRwQ_FYDUF0
I love autobattle games and this is easy to get hooked on, the fights being short and the roguelite elements make this a very interesting one that you may wanna go just for another last one.
the minimalistic art fits well with this.
very fun and addictive, the art is a bit bland but its minimalism makes it really easy to read, even on the first playtrough
What a brawl! I really enjoyed the game and spent a lot time playing it, even though I did not win :/ Music would really improve the feeling, but overall great game!
Very cool auto battler. I think it could be refined into a full game. So, I wish you good luck in the future
A very simple looking but effective in conveying what is going on and charming to look at autobattler. The clinks and clangs are especially nice sounding and the atmospheric sounds add to the feeling of battle. My only complaint is the lack of the ability to see what I'm fighting next as it being a pve game it doesn't need the element of surprise in my opinion.
Nice entry, had me coming back a few times.