Cult of the Cook by Don Fouts 2024-04-16T02:30:50Z
It Was fun, but i got bugged like 5 times
Foon → Ludum Dare Explorer → Users → FrikiLight8
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | Don't Touch My Sandwich | jam | 464 | 3.62 | 3.60 | 3.06 | 3.80 | 3.73 | 3.28 | 3.84 | 3.31 |
| 2024 | 55 | Summoning | 👥 | Gacha May Cry | jam | 615 | 3.53 | 3.05 | 3.56 | 3.93 | 4.25 | 3.83 | 4.25 | 3.76 |
It Was fun, but i got bugged like 5 times
I cant belive that this was made in 3 days, the complexity of this game is absolutly epic, its amazing, congrats
Ive Got Ritz Richie, its very sausy
Alva Majo, are you there? Im summoning you
Cool concept, for being a little group it was a nice cool project
Wow, I'm really hooked! I think the design work in this game is very well done, not just because of the mechanics but also how they intertwine with the theme of the Jam. Many congratulations!
Its incredible, everything, theme, introduction, inmersion, gamefeel, everything, the only problem i have with the game was the perspective. But it's undeniable the love they put into this game, I think I'm turning into a sammich...
Greetings from another Sandwich game!
I loved how well the theme was applied. I think the functionality of the Scare Mine and the dynamics of destroying the village could be improved, but I believe it's a great game and a very good sandbox approach to the theme. Great job!
I love the animations of the main character and the good design of the puzzles, Congrats ^^
OMG I can't believe that three people made an automation tower defense in just 72 hours, it's absolutely incredible, and on top of that, with kawaii slime kittens, amazing! The theme was very well applied, I love it
The idea of a small spider in confined spaces fighting against enemies that you might find inside your computer is amazing. I think there could be more innovation in the environment design, considering it takes place inside a computer. Mechanically, I think the webslinging strength is too high and tends to bug out a bit.
I think the concept is logical, the artistic style felt very authentic, and the expressions of the little creatures are amazing—they have a lot of personality! However, I didn't feel as much impact from the gameplay. I believe that adding a couple of mechanics could greatly improve the game feel and, especially, add more dynamics. Great job!
It's excellent! I love the minimalistic visual style and how it goes hand in hand with the tiny creatures. I think the narrative could have been developed a bit more, but it works. I like the idea of creating your own roster, but it could delve a little deeper into the mechanics of each creature and their relationship with level design.
I love how was applied the theme