FoonLudum Dare ExplorerUsers → TheDugnutt

TheDugnutt

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signal👥Signal Sleuthjam494.164.164.004.404.164.164.28
202558Collector👥Showdown and Tell! jam3263.603.253.673.674.173.873.67
202557Depths👥Through the Brush jam3763.633.304.183.913.892.703.63
202455Summoning👥Realm Rumble!jam7383.433.353.003.413.343.323.363.25
202354Limited Space👥Keyslingerjam424.254.144.284.394.324.083.574.08
202148Deeper and deeper👥Snake Oiljam9033.523.063.672.544.343.893.93

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by TheDugnutt

LD48 — Deeper and deeper

Snake Oil by OrdiNeu 2021-04-27T01:23:56Z

@pookipoot thanks! Yes, after each round, you choose an item to add it to your slot machine. Eventually it caps out if you hit 25 items though and then starts replacing them.

@nate-wec yeah we kinda had issues with time as we did a hard pivot on our concept in the last 20 hours. But the idea is that Puggsworth is just a starting battle, then you keep moving down your list of targets to con until you eventually face Mr. Octopus.

Each character offers different items(Pugglesworth doesn't offer great items though) facing different people will help you "deepen your cons" and get some better synergies going in your slots.

but the lack of player guidance is mostly because we ran out of time. You can face the characters in an order you want, but the further down the list they are (TAB to open the list) the more difficult they are.

Hope this helps and thanks for the feedback :)

LD54 — Limited Space

Wide Truck Simulator by Byzilio 2023-10-02T22:11:45Z

This is such a great implementation of the theme. I laughed out loud when I saw the game and had a fun time playing it. I wasnt able to figure out how to get past the blue zone though, not sure if that is the end or I was just missing something. Great job though

Keyslinger by OrdiNeu 2023-10-02T17:46:11Z

TUMBLEWEED!

Keyslinger by OrdiNeu 2023-10-03T14:26:05Z

@tristan-doell you havent lived until you run 3 tumbleweeds at once haha. But all joking aside, the tumbleweed becomes really strong late game when there are lots of enemies on screen at once. Same as the lightning rod!

Thanks for playing and the feedback :)

Flicker of Lumina by Nash 2023-10-02T20:21:46Z

Fun game, I really like the aesthetic. I think the hitboxes could be a little more forgiving though. But the game is simple and well executed.

Floodwater by John Gabriel 2023-10-02T17:37:20Z

This game is awesome! At first I was confused because the Z key is looks like a O in the menu, but once I got past that I absolutely loved this game. The puzzles were great and its such a clever use of the them. I also love the vibe and the art! Great job

ALL OUTTA SPACE by Quackqack 2023-10-02T21:25:52Z

This is really nice! Controls are fun and it really embraces the theme well! Nice job!

Waylight by Javid Ladhani 2023-10-02T18:06:54Z

This was sick! It reminded me of Choo Choo Charles when I launched it. The music sets the tone nicely and the atmosphere was great. The little monsters are relentless and the game is tough but I enjoyed it, nice job! :)

Micro Golf! by txomin 2023-10-02T22:25:24Z

This is how I play minigolf in real life. Just hit the ball super hard and hope for the best. Fun, cute game :)

Ambling Below by SaikaMatoi 2023-10-02T17:57:02Z

The art in this game is beautiful! The music gets a little repetitive, but overall cool game! I also thing a Checkpoint system would be nice though

The Knight Bus by pascalbros 2023-10-02T21:17:12Z

Haha this is a fun take on the theme. Very nice use of the limited space theme.

LD55 — Summoning

Cult of the Cook by Don Fouts 2024-04-16T03:42:44Z

Really nice game! The art is top notch and your concept is super fun! I had some trouble with the game play and interacting with certain things, but that might have just been on my end. Love this one though

Realm Rumble! by JDeeDubs 2024-04-16T03:26:27Z

@rustywolf haha yeah we definitely bit off way more than we could chew in the art department. We started with a 32x32 pixel ratio and had a fairly consistent style, but then as time got short and we ran out of time we kinda had to throw some stuff together and that quickly went out the window in favor of just getting stuff into the game. Classic Ludum Dare! But thanks for the feedback, one day we will learn to narrow our scope a bit haha

Realm Rumble! by JDeeDubs 2024-04-16T03:27:23Z

@james-greenleaf Thanks!!!! YES! I think we were all inspired by old Warcraft 3 and Starcraft 2 mods. As soon as we saw the theme we all were immediately thinking along those lines

Realm Rumble! by JDeeDubs 2024-04-16T03:28:59Z

@mcgank yeah I completely agree with the menu music. I made/ finished the music in the final hour today and luckily we got it in, but we ran out of time before we could implement the mute button on the title screen...so now people are forced to listed to the goofy title music :P

The Wanderer by Rustywolf 2024-04-16T03:24:19Z

Really nice game! I wanted to give a shoutout to the awesome sound. Everything felt so satisfying and the wind sounds were very relaxing. Nice work :)

Mathemagical Sum-moning Battle! by DaSquid 2024-04-16T03:44:41Z

Cool concept and game! I wish I was better at math

Burger Ritual by meylish 2024-04-16T01:33:02Z

This is great, I love the art and the different ingredients are super fun! Nice job :)

LD57 — Depths

Dungeon Cartographer by finntastico 2025-04-08T17:33:19Z

I loved this game! (I was the one who submitted Cartography as a theme though so im a little biased)

I wish that the pencil tool wasnt as thick and also would have liked for some keybinds like "E" to select the Eraser or something. I found there were a few times where i accidentally had the eraser tool selected and deleted large portions of my map.

I started out being pretty meticulous about making a nice map, but by the end after having erased my map on accident 2-3 times I was kinda just going quickly.

Really enjoyed the game though!

Pack by Jeremy Ryan 2025-04-08T17:47:08Z

Really enjoyed this one! I liked some of the things you did with the different containers. The Scroll and the nesting dolls were really clever.

Great job!

A Leap in the Dark by mmemim 2025-04-08T18:07:45Z

This one is my favorite one so far! Really nails the theme and is fun. I really love how the all the objects feel and interact and there is something very fun about having to try and deduce where a hole is and counting out how long it takes for an object to hit a platform.

I think sometimes it can be a bit unforgiving when it comes to the really narrow platforms, but overall really enjoyed this one!

Only made it to 800m but def coming back to this

The Hidden Depths by nsadie 2025-04-08T20:51:40Z

Really enjoyed this! The gameplay loop is great and once I understood how to play I really enjoyed it.

Definitely didnt understand the discard mechanic at first though so I think that could have been a bit more visible.

Great job! <3

Through the Brush by JDeeDubs 2025-04-07T22:39:39Z

Ooop we will get this fixed soon! We just published it and then all went for food, but I think the permissions on the page with the game havent been updated so most people dont have access.

Thanks for taking in interest in the game! Hopefully it will be fixed in an hour or two :)

Through the Brush by JDeeDubs 2025-04-07T22:47:08Z

@robobarbie should be fixed now!

Through the Brush by JDeeDubs 2025-04-09T16:31:01Z

@amedea yeah totally valid! I agree where I think there is a good section of the map that is a little too difficult.

You can press the "C" key to view the whole map, but I agree there definitely shouldnt have been those leap of faith moments, especially early on in the map (I was the one who map the map layout so that was my bad lol)

Glad you enjoyed the game though! :D

Into The Deep by clymm 2025-04-08T20:15:09Z

fun idea. I really liked the audio and the goofy low health beeping sound. I found that I just ran out of resources way too quickly. It felt like my oxygen was always at 0 unless I stockpiled oxygen tanks and maxed it out to 300% or whatever it was. I wanted to try and win but it was a bit too much of a grind.

Enjoyed the loop though and the guitar was nice! Great job

LD59 — Signal

A Signal In The Forest by gamesplusjames 2026-04-21T17:18:54Z

Cool game! I wish there was a way to manually recharge the battery on the radio. Also it would be nice if you could see the battery level without having the radio on. Nice job!

Also it reminded me of a certain part of Outer Wilds :P

Cadence of Glob by Orjan 2026-04-21T23:15:08Z

Ball is life. 10/10

Editing: Also want to add the music slaps in this game. Fantastic job all around, loved this.

Signal Sleuth by JDeeDubs 2026-04-22T14:00:46Z

@pipetto Yeah I encountered that bug as well and its frustrating. I thought I had fixed it but it looks like my fix wasn't good enough. You can hide in that spot but you have to really push yourself into the hiding spot. Thanks for playing though!

Signal Sleuth by JDeeDubs 2026-04-30T01:03:05Z

@kanity first of all, thank you so much for being patient while we got up a version that you could play and then ALSO leaving such a great and detailed review!

I am the one responsible for the difficulty of the 5th level (the cop level) and dont worry, it haunts my nightmares as well.

I designed a good portion of the levels before we had some of the mechanics implimented (like the goo and the cops). So by the time the stuff was working as we intended, it was fairly close to the deadline. Naturally that was when I realized some of the levels were really difficult. I found it was much easier to try and tweak the rest of the level instead of the cops since they were animated, but that created some unintended jank. The vision cones sometimes interact inconsistently with some of the rest of the level assets which creates some very frustrating areas.

I went back and tried to make level 5 a bit more manageable and thought I did, but there is that one area you mentioned near the bottom that is hellish. For whatever reason the vision cone there is so unforgiving and I really wish I had noticed that in one of my playtests, because when we finally released and I got to that level I also struggled for like 30 attempts before I finally figured out I have to wedge myself in the corner to get past him.

That and the goo are definitely things I would adjust/change if I could go back, but oh well.

As for the player going through the boxes, yeah thats kind of an annoying visual bug and issue that has to do with the characters collision only covering about half his body (this is so that your head isn't consistently bonking into things while walking. It mostly has to do with what layers things are on and sometimes I couldn't figure out a good way to avoid it. For example, in your last image in your comment #1, the fences are all on layer 3 while the player is on layer 1. This is so that the player can walk behind the fence and you get the illusion of him being actually behind the fence. However, when he gets down below, because his head has no collision, he ignores the collison on the bottom of the fence and so the illusion is broken as his head passes through.

ANYWAY There is definitely a lot I wish we had time to go back and fix, but overall I think that if you can beat level 5, you are a true gamer and have a great amount of determination, so I applaud you!

Thanks so much for playing and glad you enjoyed it!

Signal Sleuth by JDeeDubs 2026-04-30T18:59:18Z

@kanity yeah I am not sure what it was with that spot, especially because it looks like the vision cone isnt hitting you and you just lose. Feels very bad as a player. You can survive in that corner where you put the arrow if you do wedge yourself in there really well and keep walking towards the boxes when the cop is coming, but it definitely isnt very player friendly and is definitely a bug and not a feature :laughing:

Signals in Distress by TheKimeo 2026-04-21T16:54:59Z

This was great! Very nice concept with a lot of depth. Really fun gameplay as well. Great job!

STATIC by Solis 2026-04-21T17:08:21Z

Really great looking game.

When I first played I immediately hung up the phone on accident because I didnt know I had to hold down the button to answer. Enjoying this one though, great job!

ACEspionage by LetsSnack 2026-04-21T22:24:54Z

Cool game and I enjoyed the different cards and the way they interacted with each other! Also I like the proactive/reactive gameplay. I kind of wish there was a way to see how things resolve, but I get that also there isnt a ton of time to do everything! Great job

Cipher Tower by Teaminister 2026-04-21T02:09:17Z

This game sounds cool and I want to try but I cant figure out how to do anything, even after reading the instructions all I can do is open the book :( Nice art though!

SAVE OUR SOULS by steinhks 2026-04-21T16:15:34Z

I absolutely loved this one. The vibe was so good and I was thinking the whole time "This would be great if it took a spooky twist" and I was so glad that it ended the way it did! Im sad that there wasnt more but would definitely keep playing if there was more to this game

I love games that use maps and also having to decode things, so this was just the perfect blend of things that i enjoy.

Great job.

lil lighthouse by Boxofcuriosity 2026-04-21T17:58:54Z

This was great! It was very simple but well executed. I wish that it was a bit easier to tell when fishing time was up and it was time to get back to the lighthouse, but overall really nice! well done

SOMEONE IS LISTENING by Maocaroni 2026-04-21T16:24:21Z

This one was really cool. The font is very rough on the eyes though. Aside from the font, great art and vibe overall!