FoonLudum Dare ExplorerUsers → TheKimeo

TheKimeo

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signal👥Signals in Distressjam1224.003.733.944.203.473.803.26
202250Delay the inevitable👥Settling On Marsjam2043.933.663.474.254.372.543.91

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by TheKimeo

LD50 — Delay the inevitable

Gnomon by Jonathan Fischer 2022-04-05T19:27:58Z

Love the art style! I think it is worth failing at least once just to see the cool ending

ClickToJump by Boathd 2022-04-05T19:33:27Z

Impressive given the 4 hour development time! I am afraid I wasn't very good though, I only managed to get to 6...

Settling On Mars by Daniel Whittaker 2022-04-05T19:55:27Z

@christian-zommerfelds Thank you for the in-depth review!

A lot of your improvements are aligned with things we really wanted in the game but didn't quite have time for. The idea to flip the mission would absolutely make more sense now that you mention it, oops!

Yarr me shippey by Labete 2022-04-05T20:36:42Z

Fun game. Took a min to get the hang of how to use the dice properly. Would like to see a longer version with more events and a longer duration per session.

Life of a priest by Adam Jewell 2022-04-05T19:15:47Z

Intuative gameplay with an interesting concept.

My main complaint is the lack of clarity around why some bodies can't be revived. (Description says this is a bug, if you can fix it then please ping me and i'll do another playthrough)

=< 1001 Nights by alpacalypse 2022-04-05T20:28:59Z

Really liked this one, the music really matched the tone of the game

Aliens...S by real_flamingicecubegames 2022-04-05T20:57:22Z

Fun game! I really liked the scaling on the ship, each upgrade felt like a proper power spike.

The secondary fire didn't feel that useful, but the main weapon was satisfying enough for me that it didn't matter.

If you can get some music in then this would be a really impressive polished game!

Live, Flame, Live! by SayuriNyooko 2022-04-05T20:48:02Z

I liked the game. I was a bit confused when I walked in one direction and found another campfire (I think it was my original one?).

My game softlocked pretty soon after that.

Loved the visuals, the sound and the general feel. Well done!

Male Pattern Boldness by Choo 2022-04-05T19:07:04Z

Very fun. I love the snippets of story as you progress, really makes you wonder what's going on inside that fully covered noggin!

Blöd Kråk Runner by HackerGreg 2022-04-05T20:18:21Z

I liked the style of the game. Would be nice to have some visible score, and the music didn't loop after a point. No bugs, smooth controls, well executed!

LD59 — Signal

Signodia by Jiri_One 2026-04-21T10:15:48Z

The style of this game is spot on. The music is just right to put you in a thinking mood, and the visuals are sleek.

Once I got a handle on what cards did I had a fun time combining effects. My initial impression is the 2x cards are a bit too strong compared to the others though. If you don't see them in the shop it's a much harder run.

Signal Weave by alexhonor 2026-04-21T10:41:17Z

Had a really good time with this game. At first I thought the node buying trivialised it a bit too much, but then I ran into money issues :)

Really satisfying to get production chains set up across the system. Great stuff!

Signalmons by Portalis 2026-04-21T11:50:06Z

Clicked for the signalmons expecting pokemon, but was happy with the pvz spin.

All the designs are adorable. Water fish is the best signalmon and nobody can convince me otherwise. So cute!

Robo Phone Home by Pastry chef 2026-04-21T10:50:29Z

I really liked this. It's the best applciation of the theme so far from the games I've played. Well done!

Compulse. by Syrup Plushie 2026-04-21T10:27:08Z

I really like the art style and music for this game. I had to restart the first level a bunch of times before I could kill the first enemy though.

I think some sort of preview for where lines would go and what tiles they would damage would do wonders for that initial figuring out how the game works.