yodak 2026-04-21 10:30
Really fun game! I liked the idea and the challenge! Looks and sounds beatiful!
Foon → Ludum Dare Explorer → LD59 → Robo Phone Home
By wuppos and pastry-chef
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 17 | 4.34 | 42 | |
| Fun | 27 | 4.18 | 43 | |
| Innovation | 19 | 4.32 | 43 | |
| Theme | 8 | 4.66 | 44 | |
| Graphics | 90 | 4.45 | 44 | |
| Audio | 51 | 4.17 | 44 | |
| Humor | 274 | 3.22 | 36 | |
| Mood | 117 | 4.17 | 42 |
Really fun game! I liked the idea and the challenge! Looks and sounds beatiful!
I absolutely love your pixel art and animations! And overall signal sending mechanic is pretty fun
Fantastic game! Great idea, well executed, looks great, sounds great. I really enjoyed this one. It's such a simple idea but the puzzles quickly become challenging. If you juiced this game a little more and fleshed out the narrative, I could see it expanding to a full release project. Well done!
This is a really cool game—it nails the theme perfectly, and the levels are varied enough to keep you entertained. Great job!
Great puzzle game with great audio and amazing pixel art and particles <3
Really like this, such a clever way to tackle the theme "signal" and a fun puzzle game too that makes you think, nice work!
I really liked this. It's the best applciation of the theme so far from the games I've played. Well done!
Super cute game with an innovative take on the theme. once the other mechanics come into the play, the puzzles really come together. Was a little slow sometimes when I'd miss a shot and have to wait for my robot to stroll back to a spot I can hit it or need it to be in. Although that's a minor nitpick really. Very nice work!
玩法非常有趣,虽然操作上有点难度但是能让我一直尝试下去,美术和音乐都很不错
The sound effect is great! A classic game format with a great feel
It's very creative, quite challenging, love it!
I love the main mechanic in this! Having to lead your shots more the further the robot got from the bottom left corner was neat. The art and music was also lovely. The little aliens roaming around were a nice touch.
I will admit, though, that the rotating reflectors in the last couple levels really frustrated me; particularly the one in level 6, which I found impossible to accurately aim with. I ended up just spamming as many signals as I could and hoping one would just happen to hit the robot at the time I needed.
Good game, very good idea, but a little bit too frustrating for my taste (especially moving antennas).
Great game, the visuals, sound and overall feel of the game is very nice! It was very easy to understand how the game works and was really fun trying to advance the levels. Feels very coherent and great work for a game jam.
So funny and cozy like¿ style, cool!!
This is amazing! I love the concept, the art is very cute, and sounds are great!
The graphics are so cute ^^ I love the design of those harvest locations especially. Robo is, of course, adorable. The music is lovely too, very sweet and relaxing (which is maybe surprising because the "plot" of the game itself is not that relaxed but I like it anyways xD)
I really like your take on the theme, most of all. This is truly 100% a Signal, obvious and clear, but also not anything boring, but a unique interpretation with the controls. It's a very unusual way to control the movements of the character, and that's what makes the gameplay unique! It feels like a puzzle game, and of course levels get progressively harder.
I have to admit, I did find this challenging. I ended up sending lots and lots of signals, well, here is what I mean:
signals.jpg
That's even a milder version cause I was pressing screenshot as well xD
I felt like I need to send lots for the Robo to move properly; precision puzzles like this are not really my type of puzzle, that is to say I am too impatient for them xD
That said, I think the game is great!! It shows how much effort was put into it, into building the levels, and I think the concept of the mechanics is really cool ^^
the idea is very clever, the art is really good, and i quite liked the music as well. overall very good!
Incredibly infuriating to have a single player game with the same ping as playing online with the worst internet service that exists.
On the other hand: Incredibly good game loop and I really liked the timing aspect which perfectly fit to the theme of the jam! I actually liked the experience a lot but I still wanted to cuss out those antennas the whole time :smile:
I also really liked the design direction. Overall one of the best jam entries I have played!
Lovely puzzle game! The art was amazing, the sounds were very nice (music was calm and the sfx were really nice!) I loved the whole atmosphere of the little alien guys and the way you used the signal bouncing as a puzzle mechanic. Would love to see this mechanic expanded on!
Screenshot 2026-04-24 182924.png
Great game! Nice mechanics, and very cool artwork!
Unusual mechanics. I really like it. It perfectly fits the game jam theme.
I didn't finish it, but I really liked it. I would probably need more time to really sit down and make it through each level proper, as this sort of game is not usually my forte.
Controls were interesting and fun, art was nice, and the music was simple and relaxing and made me calmly think about my next move. Nice work!
Very nice art and music. Also good idea with the signals. Great job!
The pixel art, animations and sound design are amazing (and the level design is also awesome!). The mechanic is also unique and we've never seen it before, love it !
The level of polish is unreal! Great entry, great pixel art, great overall feel, I think this concept could also be extended very well. Personally, I didn't like the moving mirrors so much as they were quite unpredictable and a bit frustrating, but generally, great concept and execution.
Great puzzles! I really enjoyed playing this one. The mechanic is very unique and a joy to figure out. Love the art as well.
beautiful game although can get laggy if i spam enough projectiles, i really liked the idea and audiovisuals.
This was very well put together. The art was stellar
This is a great game! Really like the idea and art, audio is also great. I have to admit, I quit at level 5. I thought the rotating bits were a bit less fun, as I felt I am kinda depending on the robot and the rotating bits being in the right place, but it seems they wouldn't align properly, making that level way too long. The jumps also seemed hard, but spamming the signals by holding the key solved it.
Nice game I like it!
Cute graphics and lovely tunes. The gameplay feels original and fits the theme well. I didn't get past the level with rotating satellites. At that point it felt there was too many moving pieces and perhaps randomness (or precise timing).
Good game, well done!
Fantastic game! I love the take on the theme, signal is 100% of the game while creating an interesting mechanic. Graphics and sounds are good, and the game feels very complete. Maybe a little more feedback and visual effects such as particles could add a bit more juiciness to the game. Congrats!
This game had a really nice polish to it. The art and music kept me hooked but I was like no way this gets hard at all... then the satellites started moving :sweat_smile:
Nice work!
Clever usage of the mechanic in a way that compliments the theme quite well. I've seen a similar laser/mirror -thingamajig many times both in LD and elsewhere, but you gave it a unique spin.
I was convinced that I managed to softlock myself at one point but managed to wiggle out just barely. The objects were placed in such a way that it was quite difficult to align the beam correctly (or it may have just been a skill-issue!) . The robot was looping upwards and downwards. A yellow **X** marks the spot.
Robosignal.png
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I think that the hitboxes of the player and/or obstacles could probably use a little tweaking around the edges. Currently I find it a bit too pixel-perfect to slide through tight crevices.
Gotta love the little dudes roaming around! It would be fun if you could mess around with them too using the beams.
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The music was on point with the atmosphere but I found the loop somewhat short/repetitive.
I liked the fact that when transmitting a signal the sound effect was randomized/different every time.
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I appreciate you've provided the source!
I've been using **Clickteam Fusion** as my main engine for nearly decades, but recently I've been planning to get myself familiar with **Godot.** I _might_ take a closer look at the inner workings of your project at some point!
Your game is very well put-together, so I'm pretty sure I'd learn something. :joystick: :books: :gear:
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Keep on jamming!
Wonderful game, great art, animation, audio and gameplay. The game progression is balanced really well and challenging but rewarding at the same time. GG!
Hey @human-writes-code @max-corke @python-b5 @kanity @bumble @jpat @le-don @coderaurus @yorsh @dis0rder, thank you so much for your kind words! @wuppos and I got super motivated and we've decided to turn Robo Phone Home into a full-release game! We're delighted to extend you an invitation to our [mailing list](na-fnoem3.subscribepage.io) where you can stay up to date on our dev progress :) Cheers!
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