Crystalline by TripleCubes 2024-05-02T19:05:28Z ♥ 1
Catchy music, lovely graphics, great use of the theme, and overall a nice little experience! One of my favourites, nicely done :D
Foon → Ludum Dare Explorer → Users → orbitaldot
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | build_a_dready_bear.swf | jam | 941 | 3.05 | 2.92 | 3.29 | 2.95 | 3.21 | 3.36 | 3.17 | 3.50 | |
| 2024 | 55 | Summoning | 👥 | Daemonis Algebra | jam | 221 | 3.92 | 4.06 | 3.56 | 4.06 | 4.31 | 4.10 | 3.90 | 4.06 | |
| 2023 | 53 | Delivery | Reloot | compo | 30 | 4.11 | 3.98 | 4.05 | 3.84 | 4.41 | 4.23 | 3.23 | 3.55 | ||
| 2021 | 48 | Deeper and deeper | ignore this page | unfinished |
orbitaldot leaves an average of 14.7 feedback comments each event.
Catchy music, lovely graphics, great use of the theme, and overall a nice little experience! One of my favourites, nicely done :D
More visibility would've helped (as the comment above suggested, perhaps by zooming out a little depending on how far the ball is from you?), and I also didn't realize I could dash until I did it by accident (I easily forget wordy tutorials before the game begins x) ). The main gameplay mechanic is pretty cool though, and I'm impressed by the art, story, and ambience, your team packed a lot into this! Solid entry :)
Great little game! The art is impressive, I really like the main character's design. My only complaints about the game are that the platforming is a little janky (the player animation seems to go crazy sometimes after landing), and it'd be nice to skip the little intro animation in the second level (I died a few times on my first attempt before getting the platforming, so it would've been nice to skip that animation). Other than those minor things, you have a solid little entry right here, good stuff :D the title is also funny & smart ;D
Thank god (?) for the pulling mechanic. Love this little sokoban take for the theme! the graphics are super nice too. awesome job :)
WOW, the art & sound design are super polished, I especially loved the dynamic music change whenever the central tower was under demonic siege. Nicely done!!! I feel like the gameplay could've had some foil to it, because towards the end I was more interested in how many more wizards I could summon to sustain myself infinitely, rather than actually beating the game ;D solid entry though!!!
There were some odd hiccups (items not moving sometimes) and, as other mentioned by other comments, it was a bit difficult to remember from which portal the items came. Regardless, fun game, especially the song in the final level! Love it when developers give their jam games a personal touch like that :)
Favourite graphics of the jam so far. Nicely done!!!
I like the mood and the music a lot :) I also didn't realize at first that I could hover over different objects for descriptions, that and the lack of a tutorial are the game's main flaws in its current state. Still, nicely done considering the limitations of the jam!
I like the little set of mechanics present here! I agree with one of the comments above that the narrative parts are a bit lengthy in contrast to the gameplay, there probably should've been a way to fast-forward through the text parts (but the story that's there is still pretty cool!)
Solid art style & graphics too :D
Cool use of the theme! My only complaint is that some of the hitboxes feel a little unforgiving- it sometimes took a few tries to successfully align myself to summon a demon, and platforming through narrow gaps became a bit difficult because of the player's hitbox. It was still fun though, the rush of getting chased by your demonic clones is great. Adjust the hitboxes, and you've got a solid little game right here :D Nice job!
Your team did a great job, the graphics, audio, and gameplay are all very cool :D I had some slight problems with the drawing mechanic ("unrecognized gesture" when i felt like it should've recognized what I was doing, or somehow getting "sloth" when drawing "gluttony" o_O), but stuff like that is to be expected from a game jam entry. Nicely done, following to see more of your team!
Really cool! I like the fact that you can choose how many towers there are, acts as a neat difficulty setting. It was a bit difficult to gauge at first in which direction I should draw my bridges, but eventually I got the hang of it. Solid little entry, hope to see it expanded on after the jam :)
I love the mood created by the graphics and the audio! Had a smile on my face playing this one, well done :D
I really like how well it's animated despite the simple graphics, solid little game :)
Cool game! I think it could have benefited from being able to skip through some of the inbetween segments (the ones saying "Memorize and paint the sigil... X/Y"), but other than that, nice little entry :)
Strong visuals and awesome gameplay in this one! Definitely one of those jam entries that deserve a full version later on.
I was already laughing at the audio, and then I noticed the progress bar twisting and turning. 10/10 entry.
My only complaint would be that it got a bit hectic and at some point it was hard to see dead bodies under all the particles and other enemies... but I feel like the chaos adds to the game's charm (yeah, let's call it charm ;D)
Really solid entry! Love the use of the theme here. It was a bit hard to follow how much health my player character had, but other than that, no complaints here :)
I second what most here have already said, the intro is a bit long, but otherwise it's a pretty fun hustle :) Well done
My main criticism is that waiting for the title screen to finish can get a bit annoying on restarts, but other than that, this game is awesome! I love the use of the theme, and the mood is great too
I love the humor of this game, and the use of the theme is funny too. The game randomly froze and I'm not sure why, but other than that, nice one!
Really cool game mechanic! My only criticism would be that there's quite some waiting time involved, but the mechanic allows for cool puzzles nonetheless. Also kudos to you for getting your students involved in Ludum Dare, I wish I had teachers who did the same back when I was in high school :)
The art is really cute! I really like the game's tone and that the fact that the player character's death is inevitable, it's all really somber. RIP Alfven, a real hero.
This game rocks dude! (...no pun intended, considering the game has rocks you can shoot) I love the graphics, and the player control feels tight. I'm not sure if this is part of the intended design, but it's possible to snipe souls from far-away parts of the level if the player aims *just* right (those shots made me feel like a badass soul sniper though). It'd be nice to have a setting for mouse sensitivity, but other than that, nice!!!
EDIT: Forgot to mention that the gun spin animation is super satisfying :)
Ran into some of the same issues others described here, but other than that, I had a great time playing this! I love the graphics, the music is great, and the player control feels really nice. Awesome work!
I love this!! It was a bit overwhelming at first, but on subsequent tries I sorta got the hang of it (although I still feel I'd make a terrible employee at Faceless Corp.) This game reminds me of Wertpol's Menagerie series (specifically Archive), was there perhaps some inspiration?
The graphics & ambience are also really great. Awesome entry!
Some of these challenges had me laughing hard (RIP dinosaurs), good humor in this one
I love the use of the theme here. The combat feel is super slick & has lots of oomph. Awesome!
Awesome graphics & music! Player control could be a little tighter, but I still made it to the end & enjoyed the experience. Also miku
Absolutely amazing, I was smiling the whole time while playing. The dialogue kept me going as I retried & retried & retried puzzles and kept me endlessly entertained. The boss fight is just as amazing, the music was great. Highly appreciate the "resume boss fight music" button at the end, that got a final laugh out of me. Top quality jam entry!
So that's why my packages always arrive late & in bad shape...
Love the graphics & cool use of the theme!
Nice mechanic! Could easily see this extended post-jam, good work.
LD56 — Tiny Creatures (9)
Pot Life by chuckeles 2024-10-14T13:12:56Z ♥ 1
Can't tell if this game is cute or sadistic... I guess it can be both :D The magnifying glass mechanic is super unique and the art is lovely, very well done!
Tiny Adventure by Becher 2024-10-14T13:05:25Z ♥ 1
This is so cool!!!!! My mind's racing with other things that could be done with this format, maybe enemies that are only visible on the tiny game window? Or vice-versa? I came here from your devlog on the front page, I'm very interested in seeing a post-jam version of the game and am looking forward to playing it :D
Small Problems To Grapple With by Tetracold 2024-10-13T22:29:16Z ♥ 2
I can't say much about the art that hasn't already been said, great job there!!! Fun game too :) (also ey, i recognize that meowter space reference to the last jam ;D )
Restoring Reparia by SerenityDev 2024-10-13T14:46:50Z ♥ 1
I really really love the player character's design :D Fun little game!
Karma Keepers by Nazariglez 2024-10-13T14:23:29Z ♥ 1
One of the more addicting jam entries I've played so far, can't help but stick around to watch the number increase and the particles to go crazy :D
Drone Over Danger by Stamperino 2024-10-13T13:50:39Z ♥ 1
The instructions are a little overwhelming, it may have been useful to have a key to bring them up in-game. Other than that, I like the drone's motions and the way you fly between points of interests :D
Cheeese Watch by Yorsh 2024-10-13T13:47:49Z ♥ 1
Trying to get combos in this game is pretty fun :D
Misfit's Daycare by RobotChimp 2024-10-13T13:35:39Z ♥ 1
Cute! One thing I really, really like is the way you start the game by turning the light switch on - that's a really nice diagetic way to let the player adjust to the controls/mechanics before the game begins :) I did find the instructions a little confusing at first (as well as figuring out which status effects required which treatments), but I had fun once I got the hang of it. Cool game :D
Azulina's Night of Sprites and Fright by ryusui 2024-10-13T13:26:51Z ♥ 1
Love this one! Good job on the mood, as other reviewers mentioned.
The main issue I encountered while playing was that I seemed to get stuck inside the monster sometimes and the camera would go all crazy with it moving around... but other than that, solid little game :)