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The Smallest Warriors
The Smallest Warriors
By umu-dev
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 597 | 3.55 | 32 | |
| Fun | 440 | 3.60 | 32 | |
| Innovation | 901 | 3.01 | 32 | |
| Theme | 778 | 3.43 | 31 | |
| Humor | 377 | 3.40 | 32 | |
| Mood | 938 | 3.16 | 32 | |
Comments
ikuta
2024-04-15 19:37
Hey, that's a neat concept! Adding the option to summon during gameplay could definitely make it more interactive. Additionally, I suggest enhancing the game's interactivity further by incorporating additional special abilities.
Good job! Enemies feel a bit to easy, or the thief is too OP. I also had a crab that was missing a texture, but maybe that was intended 😂
umu-dev
2024-04-15 19:44
Summoning during the game would be fun I agree, more special abilities would be good, just a bit of a nightmare to balance lol, thank you for the suggestions ^^
I was gonna make it more difficult but was slightly worried about soft locking potential gamejam reviewers lol Maybe a difficulty option would've been a good idea
leozero
2024-04-15 19:49
A nice game ! I recruit a whole team and defeat all the ennemies :muscle: I enjoyed it a lot :smile: simple but effective, well done :thumbsup:
umu-dev
2024-04-15 19:57
@leozero I'm glad you enjoyed it!
I like this game. I could spend a lot of time on it.
First thought I had was this reminds me a bit of a reverse storm the house, I like the basic concept of it! I would love to see some more interactivity during the levels itself, maybe have some kind of special one time summon or something? I also would think it would be cool if the monsters you fight also attack and potentially kill your summons? Something to think about at least.
Solid game, very simple and effective game however definitely with potential!
umu-dev
2024-04-15 20:31
@olavdeng2 Thank you for the feedback! I was gonna initially implement having your summons be killed, but realized I didn't quite have it in my time budget. The one time summon idea is interesting though and sounds like it would add a fun layer of interactivity.
tollona
2024-04-15 22:16
This is rad! :crab: So far I spent the most time on this game right here. :crab: Love the crabs, love the Grindset Gremlins. Gameloop is nicely balanced, not too difficult, not to easy.
umu-dev
2024-04-15 23:42
@osheanoush I'm glad you like it!
umu-dev
2024-04-15 23:43
@tollona :crab::crab::crab: I'm happy to hear you enjoyed it! :crab::crab::crab:
mollusk
2024-04-16 01:00
Very addictive! Easy to learn, would benefit form some harder monsters and some music and sound fx.
Love it!
Cute little game! A little too easy, but the crab at the end was really funny.
Scored 18443 going full gremlin strategy, pretty fun game. It lacks a bit of polish but you have the bones for an interesting incremental game!
pokopish
2024-04-16 14:17
I loved all the different kinds of crab! Also liked how each unit did something distinct, making each one important.
A very cute little game that show how fun very simple mechanics can be! I think the thief is a little overpowered, but balance was never a requirement :D Really well done!
I really like the idea and execution. The game is very simple, but that's often the best kind. Best regards!
I kept playing long after I defeated the real crab. Loved the humour in the enemy types and all the tiny guys fighting was a great visual.
addicting lol. nice job! please add crab meat as buffs.
This is very addictive, i farmed it a little hahaha, i wish there's more crabs to kill ! The texture error one surprised me =)
minjutin
2024-04-16 14:58
Great crabs and great little soldiers jumping all over the place. Why you hating crabs so much tho?
umu-dev
2024-04-16 18:21
@minjutin hilariously enough I do love crabs and even saved crabs from being eaten as a kid, I just needed a random enemy to fight and was gonna include different bosses but ended up having to make it entirely just crabs to save time.
kirass
2024-04-16 22:53
I like this game! You guys are great!
pannda
2024-04-17 01:09
I would love to see this game expanded! While playing, the game felt more like one of those idler games primarily played on the phone, but I also seen this game expanding into something like how Cookie Clicker is about much more than clicking cookies. Just a couple of ideas I quickly thought about: a lot more shop items/objects (more attacking summons (not just humans or warriors, maybe like horses or something fantasy-like), attacking upgrades (like how you have the attack speed and time slow upgrades)), achievements (to give the player something to work towards), maybe enemies can have a single tiny minion with him that has like 1/3 of the main enemy's health and is required to kill before moving on to the next enemy. Honestly though, I did actually like the game and I will keep my eye out for a possible update!
I really enjoyed the core concept of this and it was fun to keep summoning the little dudes. This game SOOOO needed a little chiptune and sound effects. Awesome game.
baluj
2024-04-19 03:33
It's an interesting concept, I've had a good time playing it. Good job!