FoonLudum Dare ExplorerLD55 → Adiego

Adiego

By jack12342, Kiologyn, cascadee and hvox

View on ldjam.com

CategoryRankScoreCount
Overall8293.3529
Fun9463.0729
Innovation6023.3529
Theme6503.5929
Graphics6903.5729
Humor3.307
Mood4503.7029

Comments

bigbossman 2024-04-16 07:23

The concept is very cool! But in my opinion, the procedure for creating the desired golem is rather opaque. If you want this to be a game about experimentation, then the crafting rules lack consistency. Some elements can be combined, some cannot, some can be crossed with another golem to obtain new ones (which is extremely unobvious), some cannot. I tried to create coal for 10 minutes, and I still couldn't...

In any case, the idea is very good, I think it has potential :)

kevin-ray 2024-04-16 07:25

I really like the guys ordering the golems and how they look at you when you ding the bell. Nice detail!

simontzky 2024-04-16 07:26

I'm struggling to put the golem to the cage. How do I do that?

trobboj 2024-04-16 07:29

Really well done! I enjoyed mixing the elements together to figure out the golems. The atmosphere was really fitting too

saffwong 2024-04-16 07:35

I really like the setting, style, art. The creepy droning music was also really nice. I figured out how to make the creature but I couldn't seem to figure out how to deliver it.

jack12342 2024-04-16 07:35

@simontzky, you just need to click on the cage

yoruvii 2024-04-16 07:38

very cozy me and a friend sat down and vibed out to music while creating golems.

crushedsummers 2024-04-16 07:42

It took me a while to figure out what kind of combinations worked, it'd be nice to be able to record successful combinations somehow, but overall I see it's potential!

huntees 2024-04-16 18:59

I really enjoyed everything about this! It has great potential to be expanded upon into a full game, love the way the customer walks in and leaves the note.

kirass 2024-04-16 21:46

Interesting game! I like it!

brentendo 2024-04-17 01:38

Fun idea, I don't think it's immediately very obvious how you're supposed to go about creating the right golem but I got there in the end. Love the aesthetic.

radjax 2024-04-17 04:02

Really neat vibes, had a great atmosphere and the combination mechanics were really cool to figure out. It would be great to have some kind of legend of things you've already figured out to help in getting the new ones, but otherwise great job!

jacob-diaz 2024-04-17 04:26

I like it :)

smoky01 2024-04-17 10:59

Really nice, I could adjust the graphics a little and it would be great

patrick-pang 2024-04-17 18:07

Aha! I also tried the "accepting a task/mission and completing the task/mission through summoning" theme like you, but it seems that you did it better and with more content! I love this game!

icyyw 2024-04-17 21:37

Took me some time to fully understand the whole gameplay but this is so cool!

master-yeet 2024-04-18 15:06

Cool concept, there is lot of golem combinations though, we could probably slowly introduce new combinations instead of having them all available at the beginning, it is a bit overwhelming.

monogatari 2024-04-19 01:51

Nice concept here, you could make a preparation time then fulfill the most clients possible or something like this hahaha. Could do a lot of golem types too. This is fun ! the ambiance is nice too !

justking144 2024-04-24 20:29

Really cool idea and while I loved the instructions scrawled on the walls, it still took me a while to figure out exactly what I was supposed to do based on those instructions.

alzhu1 2024-04-28 22:59

The golem combining is cool and I liked experimenting with different material combinations to make golems. But I couldn't figure out how to give them to the customer; there's no cage icon on the golem creation screen, and every time I tried putting the golem in the circle it kept rejecting it. Not sure if I was missing something, or if the game's resolution was hiding something from me, but I wasn't able to get very far; cool concept though.