The Ascension by ALeal_Dev 2024-04-16T19:22:10Z
Thanks for the web version! But the game is too slow for me and upgrades are too hungry for blood... I would like to be more fast-paced
Foon → Ludum Dare Explorer → Users → hvox
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Mshroom | jam | 2.25 | 2.25 | 2.00 | 3.25 | 2.75 | 2.00 | 1.50 | |
| 2024 | 56 | Tiny Creatures | 👥 | Chicken Run | jam | 368 | 3.71 | 3.77 | 3.63 | 3.36 | 3.61 | 3.88 | 3.91 |
| 2024 | 55 | Summoning | 👥 | Adiego | jam | 829 | 3.35 | 3.07 | 3.35 | 3.59 | 3.57 | 3.30 | 3.70 |
Thanks for the web version! But the game is too slow for me and upgrades are too hungry for blood... I would like to be more fast-paced
Quite enjoyable and relaxing game. Graphics and sounds are to the point. And the fact that the game is made on a self-written engine is very impressive!
The gameplay is very simple, but at the same time quite challenging and fun. In fact, all the components of the game are extremely cool, it's a pity that they are not custom-made.
I like that the game is finite and immediately denotes an end goal. Many games are endless and the game ends when the player gets bored. Your game is finite and therefore leaves a nice feeling of victory after the game, not boredom. Thanks
The game is actually quite cool. It's fun, it has good pace, quite good art and okay sound. It is better than most things I played today and it defensively deserves much more attention than it currently gets. P.S. I wish it was more challenging, since currently poor performance is the main enemy
I don't like the genre because there are too many games like that now, but this particular game is quite fun and innovative. I think I actually like everything in this particular game. I only wish for more enemy types and more powerful spells
Easily fixable accessibility issue: it uses keycodes instead of scancodes. In other words its controls are characters written on keyboard and not physical keys. Because of that the game is is not played as intended on most non-qwerty keyboard layouts. It is easily fixable, usually it can be fixed by clicking one checkbox in your game engine settings. If you don't use any engine and just wrote that thing in pain javascript, then you should use `inputEvent.code` instead of `inputEvent.key`
Thanks for the web build! The game is simple and cute. I like it. But it's too small: I wish there were more creatures to summon and I also would like rune correctness checking to be more accurate.