> "Cute graphics but felt like it was a bit too easy" by @agurcan
You are totally right! TAnd there's a explanation for that hahaha We got the gameplay unbalanced after implementing the hunter shoot delay and witch recovering time (on the last hours), so we hadn't time to think on how to balance it again. Before that changes, the hunters were shooting instantly after seeing the witch so it was much harder to avoid the BANGs. Also the score was decreasing quickly without the recovering time.
Thanks for the feedback!
> "Cute, though there wasn’t that much to keep playing. Maybe with a little more work it could be more interesting!" by @ddrkirbyisq
Thanks for the feedback, probably we could think in some new gameplay elements to put in the game! :)
> "Maybe they should be turned into candy. lol" by @prodigalson
We wanted to do that, but we had no time to implement it! hahahahah
The intention were to make lots of candy fly all over the field while the kids were on the cauldron, and the player would have to get it before the other kids eat all the candy. Also the kids would get fat after eating the candy hahahaha
> "How does one take a dark theme, make it darker, yet so vivid?" by @prodigalson
The idea of the game is exactly to bring up this conflict, the graphics are funny and cute, but in fact what the witch does is exaggerated and cruel. Glad that you got!
I think @yvanor also got the message :)