A Life's Work by glimaleite 2019-04-30T05:05:03Z
Muito bom! Super bem polido.
Foon → Ludum Dare Explorer → Users → HugoVaz
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 44 | Your life is currency | dRUNKEN nEIGHBOR | jam | 610 | 3.37 | 3.37 | 3.07 | 1.95 | 3.74 | 3.21 |
Muito bom! Super bem polido.
Mastrerpiece
Hi, I updated the file, it was lacking the html extension, you can try to download it again.
I liked the mood, but didn't knew why I should do what was asked. Liked the characters and music too.
I liked everything! All was made with intention and very well polished. Nice job! Top 10 game for sure
Poor chickens. I liked the visuals and sound, maybe a less violent gameplay and visual effects would suit better for that style.
I liked the mechanics!
As always you guys are the best in crafting mood and tension! After the #018 phrase maybe it needs a way to start again.
Nice game!
THE FUNNIEST GAME. Its like The Office but its about money. I was really entertained by the dialogues, you should really develop that to be a full game.
Liked so much the art. My suggestions are to add some interface that can count how many coins/life you still have and also a good addition would be something moving around that can draw players urge to get lots of coins (like the imp in diablo).
I like so many things, but I felt my decisions were not so important. Maybe to create real consequences for bad choices may be a solution.
AHAHHAHA BEST
Nice job! I liked the mood, humor and feel of the combat. The downsides were the level design of the pits, maybe too hard to jump across for the beginning and the upgrade menu(?) which in my screen was cutted in half, not showing how to confirm and go on.
That surprised me. Good job!
I liked a lot the humor and the "buy with blood" mechanics, one of the best uses yet.
I liked a lot the mood and setting of the game, but I felt that if the map wasn't that big you could have time to polish more the important stuff. My difficulties in the game were the invisible colliders that block me from walking around, the big amount of text in the beginning and the lack of context in the gameplay (ex. the character starts to walk automatically without feedback).
Top 10 games! Good work!
Great idea! Would be fun if that creature needed to survive in that shape you just assembled.
Liked a lot, but didn't understood how the number worked.
Good Job! Its quite hard to find your way back to the box.