FoonLudum Dare ExplorerLD47 → I am not a murderer

I am not a murderer

By bunkai

View on ldjam.com

CategoryRankScoreCount
Overall16002.6430
Fun16062.3230
Innovation13592.7630
Theme15602.5530
Graphics15051.7330
Audio10851.9229
Humor10252.3628
Mood14812.4029

Comments

lelulagames 2020-10-05 14:55

I'm not sure how a gun has that many bullets, but then so did Lara croft ;) . Overall a challenging little game, especially when you have six people running around in the room.

shan-hsgames 2020-10-05 16:04

nice game overall!

skvader-418 2020-10-06 07:18

the game was challenging, it was simplystic and fun, i think its pretty good

jorbits 2020-10-06 17:24

The game could maybe be improved, if the player would need to pick up stuff and walk around or something like that. Also the sound in the beginning was a bit loud ^^

matchaflavor 2020-10-06 23:38

The audio and graphics need some work. I like how the font looks like a creepy handwritten script, but for me it was a little bit hard to read.

The gameplay was pretty basic, I wish there was more to do other than move your shoot direction. I think trying not to kill the sprites is a good approach, but it needs to be executed a little better. Also, I don't quite get how it matches the theme.

bunkai 2020-10-07 00:00

@lelulagames @shan-hsgames @skvader-418 @jorbits @matchaflavor thank you for your comments, i mostly agree with your opinion, that is why i didn't say anything until now.

To answer your question, matchaflavor. Pardon me, but i thought i let that clear in the description "Your arm is stuck in the loop of shooting". My idea of loop here is that, the player's character's hand is stuck on the loop of firing the gun.

I will try to improve everything you all said :D

matchaflavor 2020-10-07 00:07

@bunkai Ah I see. I guess I glossed over it :joy:, sorry about that. With looking at the description though, I still don't see it as a good fit for the theme personally, but I can see the logic that went behind it.

etrealjunior 2020-10-07 09:25

I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection

marcusuke 2020-10-07 11:12

I liked the mechanic, where you have to predict the movement (maybe the DVD logo could've been more funny for this game lol and call it don't kill the DVD or something :cd: ) A bit of work on graphics and sound and could be a nice arcade game. Congrats

copito 2020-10-07 11:22

I found this quite unique maybe it would have been cool to upgrade the players gun each level to make it harder to avoid hitting "enemies"

zeu31 2020-10-07 23:05

I think the idea has potential it could work with, almost, any genre. I wish that you had to navigate from point A to point B instead of just waiting. Controls like nuclear throne would be nice too.

bunkai 2020-10-08 01:57

I didn't know that game (nuclear throne). I'll check it out to get more ideas for v2 (which will be up when the event ends :).

Also, thank you all for playing my game and give me that awesome feedback. It is very useful.

I am playing your games too :)

etrealjunior 2020-10-08 04:07

At first I thought it was to kill the characters, and look and said "look how easy", I hardly knew what was coming, I liked the idea I thought it could improve in the visual part, and add the fullscreen button there in the itch, congratulations , a big hug!

witekwitek 2020-10-10 10:41

This Is one of them "It's ok but it needs improvement" type of games. I like the mechanic of the game and I think It would be better if the execution was a little better. Not really moody or humerous, It somewhat fits the theme, also here are my complaints

1.The text Is hard to read 2.There wasn't really a proper tutorial level 3.I feel like the graphics were rushed 4.The audio isn't so great and there is a bug where at the beginning of the level where a annoying sound plays for 5 seconds.

Overall I feel like this could have potencial if all of the critisism was fixed.

-WitekWitek

cargamoni 2020-10-11 00:11

Good game, rate our game too ^^

fronwewq 2020-10-11 00:25

Interesting idea. I see how it fits the theme, especially with the horror-esque art style and audio (which was a bit loud for me). Conceptually I like the reversed objective of not trying to kill, which is sadly too common in games. I think adding more than 4-directions of aiming would've helped, and some limited ability to move. Good work though, keep tinkering!

rushikesh-charapale 2020-10-12 13:05

I really liked the concept man! Great work! Please visit my game too and rate it;)https://ldjam.com/events/ludum-dare/47/the-dumb-robot

milmalissa 2020-10-12 15:46

Nice game and good job! At first I thought I must kill all the people, but than I unterstood, that I must save them :D

captandrey 2020-10-12 20:57

Cool core idea, keep it up!

le-don 2020-10-15 10:52

I like the idea! As other people mentioned, it needs some work. I also played the second version and I think, you should add some visible barrier. It's strange when a player can't move with no visual indication.

amar-ravi 2020-10-18 16:52

I like the concept! Since the whole idea sort of rides on the out of control feeling we can build on that further. Would love to see the player moving/ gun shots changing (shotgun with spread etc.) This is a good starting point! :)