FoonLudum Dare ExplorerLD47 → Time Break

Time Break

By ivan-garcia-filho and khofez

View on ldjam.com

CategoryRankScoreCount
Overall6093.6241
Fun6913.4242
Innovation2463.8541
Theme2314.1141
Graphics2364.2042
Audio3.4114
Humor5952.9633
Mood7433.4441

Comments

dangerblack 2020-10-06 10:33

Man I saw this on twitter and when spwan in the feeds of ludum dare I was like, I really wanna play this game, but the web version gaves me 404, have you publish the game?

appoxgames 2020-10-06 11:34

Web version not working mate :(

Edit: it worked now :) Really nice graphics! Not entirely sure how that time mechanic worked? I did the level a couple of times and back but never got any hourglasses.

Controls could have a little better aswell but was OK when you got a hang of it.

Good work!

khofez 2020-10-06 11:34

@dangerblack Hey! Yes it has a windows version to download! Just roll down the itch.io page and you will see a download button! Weird that it has given you a 404, can you try again?

shosanna 2020-10-06 11:40

Hey, I played the web version and sure if it is only there or it is problem with my internet, but the game was very slow and unresponsive :( Otherwise I loved it, I love the art, the music, the idea, everything :)

martroks 2020-10-06 11:42

Really liking what I saw. The controls could have been a little more responsive but the mood and gameplay worked pretty well. I would have liked to use the mouse for rewinding time. Overall great entry :)

khofez 2020-10-06 11:42

@shosanna Thanks! Yes the game is a little heavy, but there is a windows version available to download!

@appoxgames It may be because the game is a little heavy! Try the Windows version

yulia-li 2020-10-06 11:43

Very nice, i like it, for me very loud music.

zoranster 2020-10-06 11:47

Cool idea for a game! The sounds and mood for the game were good, but felt like getting on top of platforms was a bit difficult sometimes. Would also be cool if the rewinding of time were a bit faster, but overall a fun little game!

p.s. the web version worked for me.

neqit 2020-10-06 11:50

Cool graphics, but was a bit confused of controlling of player :D But overall I liked it, thanks!

easygoingdubber 2020-10-06 11:51

web version sometimes crashing, but still the graphics, expecially this clock was made really good, apriciate thr music as a composer but in some kind of way it's boring i mean music, you pointed to theme

vrarr 2020-10-06 11:54

Very nice game! Perfectly fit the theme! Beautiful clock! I had some troubles xith the jump or the web version but that's pretty much it :)

tutti-ankka 2020-10-06 11:55

This was cool. Really liked the portal effect on the clock and the chest enemy bubbles. Well done!

dangerblack 2020-10-06 12:21

Yeah now I manage to play it! It's really cool! I love the level design and the graphics! The concept is quite interesting to explore, remind me some other games I've played in the past! Sometimes you can get stuck in the hole in the center of the map and you can only kill yourself, its a bit sad...

dom-harris 2020-10-06 13:44

Visually, it looks great! I love the way different timelines pop in and out of existence. My only complaint would be that the actual gameplay suffers for being done in such a short period of time :sweat_smile: platforming mechanics in a jam are a big enough ask as it is, and your combat is a little bit lacking. I would also have liked to see a menu :grimacing: however, for something that was done in a short period of time, those are **completely** excusable! Good job :grin: oh and the music and sound effects fit the game really well :muscle:

dyguests 2020-10-06 14:42

Great visual effects, interactive effects

eldelhas 2020-10-06 15:37

Great visual, interesting way to manage with the subject, great idea about choosing when to end the rewind etc, the overall experience is really fun and I will keep the game in a folder to play it more !

harry-alissavakis 2020-10-06 16:14

Really nice visuals, I was especially amazed at the VFX (looking at you Ivan (I think) 👀)! Interesting concept and very nice execution altogether!

Great job! :D

mbrezu 2020-10-06 17:52

Great concept, very nice graphics!

ivan-garcia-filho 2020-10-06 18:32

Thanks @harry-alissavakis !!! I did just the environment and level design (not so proud, because I intended something more populated that could spark some curiosity on players and tell more about the world and the narrative), all of the visual effects, camera scripting (using cinemachine of course), and part of the articial intelligence (something that I'm not so proud of too xD)

narom42 2020-10-06 19:39

Great graphics and mechanics. Although the living chest killed me several time. I'll try again ! Nice work

somogy 2020-10-07 00:32

Incredible work!

lelulagames 2020-10-07 02:06

I love the burping chest. That was pretty funny. The idea of rewinding a loop and seeing all the new mobs pop up as you rewind is pretty interesting. The one thing I didn't like was the Z button for attack. Especially while using W,A,S,D. Using arrow keys it felt more natural to use Z to attack, but not by much. Maybe it would be good to have a second attack key. Also the load time was not great for the browser version. Once loaded it seemed to work fine, but while it was loading it froze up the graphics on my PC, which was odd.

chrispy977 2020-10-08 02:32

Pretty cool. Fun little game with an awesome mechanic added! It was a little tough to figure out how to properly use the time thing at first but after a couple tries I started figuring it out.

strega 2020-10-10 07:18

Neat game! Great to see more 3D games in the jam! Interesting concept. The art and music worked well together. The jump were a little hard for me. I kept falling to my death and having to start over :(

archgame 2020-10-13 00:10

I enjoyed the rewind concept, if I miss a chest is it always too late to go back for it? I didn't understand if there was a relationship between the rewind ration and when chests pop up or if this was related to the player position in the level?

matootsy 2020-10-25 19:01

Nice ambient. The 3D art is clean and the character is moving well. But I find the Level Design a bit confuse. It's not easy to understand where we can progress with the jump on the border. In my humble opinion it need more clear paths. And sometimes the whole part of the ground disappear.(Perhaps because of the clip camera settings?). Anyway, the clock and the effects at the end are very well made. Then the concept of going back with new elements poping make sense with the theme. You have a good concept. With some gameplay improvement and some work on the LD, it must be a very cool game!