gabreu 2023-10-02 22:47
I really liked the art! Awesome!
Foon → Ludum Dare Explorer → LD54 → Capsuled!
By norma, Henk Fan, Sallya_YT, Huiming Shi, Deuspio, ding, qiqi chen, Robert1314 and wxl
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 184 | 3.97 | 48 | |
| Fun | 294 | 3.77 | 48 | |
| Innovation | 476 | 3.46 | 48 | |
| Theme | 56 | 4.43 | 48 | |
| Graphics | 4 | 4.78 | 49 | |
| Humor | 438 | 3.16 | 44 | |
| Mood | 99 | 4.12 | 48 |
I really liked the art! Awesome!
Intro song is a banger! :)
I got a little bit confused as to when certain items get boost/debuff to their value but overall managed to get through the levels just fine
Props art are top notch! *chef kiss*
To me, the art in this game is absolutely amazing. I'm amazed that you guys were able to make such beautiful scenes and items in such a short amount of time! I noticed they have a harmonious psychedelic color palette and even good shadows and transitions. 🥰🥰🥰
As far as the theme goes, this game fits the theme from the most basic point of view, and the feel and feedback of the interaction is great.
In short, it's all fantastic! love💕💕
Great art style. The relation of the items was not clear to me, most of the time it was some trial and error.
Amazing art - pallete, objects, everything! Intro song is top notch!
The art is really fascinating which definitely creates the cyber-punk vibe there. For the mechanism, it's not just simply placing all the objects in the space which needs to think a bit to have the correct combination. I like these small challenges in each room! The only flaw is I had a hard time dragging objects and placing them in the room when I played it in Itch. But overall it's great and I enjoy playing it! Can't believe u guys finished in 72 hours!
Great music! Good mechanics) Beautiful visuals. There is indeed a bug with the fact that items are not removed or taken from the menu, but this is a minor thing. Cool!)
Very cool mechanics and amazing art! The sound effects works well with the theme and I love how there's details about each obeject when the pointer hovers on it.
Quite innovative for a grid filling game. Having different objects synergize with others is a great way to make the player think. My only disappointment was waiting for that planet level that the description mentions, it ended after level 3. You know you've made something good when people complain about wanting more of it. Also I feel like the tooltips for each object could be visible whenever you hover over any part of the object. Having to find the base was a bit annoying, but understandable with the time constraint.
This is a great piece! Everything worked for me. Music is good, graphics are appealing, game idea is good and the overall feeling is awesome! Thank you for this game!
Wow, i love gestion game, Very cool music and mechanics ! Good job for the visuals ! I love cyberpunk style / new retro wave
It’s amazing what you’ve done over time ! GG
I like art style and music~
neat little game with great art! would have loved to be able to also rotate the map tho.
The art and sound are awesome. Though the start sound was a bit too loud. The puzzles were quite intressting but I had the problem that I coulnd't pick something up and only a resart fixed that problem.
The game is great for this little window of time development. The game lacks of some little things tho, like a settings panel (to make the game go fullscreen for example) or something to control the volume of the music because it is a little bit loud. The gameplay and the levels are great and well made tho, good work.
Really impressed with the amount of art made for this, it's hard to make that much with a good level of quality in the time for a jam. The descriptions for items made me interested in learning more about the backstory. Reading the descriptions for items to try to guess which ones go together was a cool way to integrate some story into the gameplay. For a jam game it was pretty playable, but sometimes it does get really hard to tell where the layout of different objects is. Maybe having a button to press that could temporarily only show the current tiles would be a good feature. The music was pretty well suited to the game, it fits the puzzle game feeling but also has some cyberpunk intensity. I also liked the choice to have the packing minigame occur at multiple different scales. Good work on the game!
Wow beautiful sprites!
Neat little puzzle game with some fun sound tracks. Only things are that it's hard to see the squares under the objects, the objects' hitbox to grab them could be bigger, and the sound transition between rooms could be made a little better by fading it in and out. Love the chill atmosphere!
Simple concept, but very well done. I like music, visuals and idea of not sticking to one concept. You put things in different small spaces that belong together but they change in each level. If I thought about a room, my whole game would be a room, I like that you went further.. I hope you get what I mean :D
And of course very great atmopsphere!!!
美术太棒啦!
Nice, I liked the game. Needs a bit polish though. Maybe show the needed space before you drag it to the board? And maybe give the player hints, why it gives you double or half points. But overall: pretty nice game.
Really like the Cyberpunk atmosphere. The musics sounds great and the design are very nice !
Maybe I'm too tired but I couldn't even figure out the first puzzle. I could fill the case but I was always 1000 points shy of the goal, and the one time I did get the goal it wouldn't allow the cloth to actually fit in the case, so it never worked. I'm going to give this high marks for style and theme because I see what you're going for, and I'm going to chalk my inability to solve the first puzzle up to being super tired.
can you add alternative control for rotating? my touchpad isn't capable of right-clicks during dragging :/ due to that, i've only completed couple of levels, but i love the aesthetics!
wow interesting game. some things do not work there or do not display as they should, but each level has its own perfect and original visual.
you could have made one type of item and kept throwing it in different conditions, but you said no, first we'll pack a suitcase, then a room, and then we'll build a city. That deserves respect
amazing
超爱游戏的玩法,简单有趣。像素+赛博朋克的感觉也超棒,搭配电子音乐,十分有代入感!
Fantastic game! Stunning art, perfect blend of music and visuals. Gameplay fits the limited space theme seamlessly. Well, maybe it's just me being a total noob, I got stuck in level 2 lol.
Very cool game with a cyberpunk feel. Very innovative to the gameplay for filling game.
WOW Cyberpunk + pixel feels great! I love this style!
I'm really digging the music and art, and the gameplay ties in nicely with the theme. Just a few minor points to consider: The judgment of small items seems to be a bit too small For instance, you can only drag flowers by clicking on their pots. Also, the introduction pops up a tad too frequently when moving items around, which sometimes obscures the view. Maybe having a dedicated description box in the top right could help? It's impressive how polished the game is, given the short time it was developed. Well done!You can try our game if you like puzzle💗
The vibes in this are insane! Very cool artwork and environments. I really wanted to see more of it!