momo-hunter 2024-10-08 11:42
Just wondering, is there a reason why you opted out of all the rating categories? Don't you want your game to be rated?
Foon → Ludum Dare Explorer → LD56 → Tiny layout
By batterbomb, ESStormMoonLY, zregta, pollux and qwertyuiop
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 654 | 3.43 | 34 | |
| Fun | 488 | 3.46 | 33 | |
| Innovation | 253 | 3.64 | 33 | |
| Theme | 350 | 3.90 | 34 | |
| Graphics | 471 | 3.75 | 35 | |
| Audio | 463 | 3.29 | 33 | |
| Humor | 318 | 3.45 | 33 | |
| Mood | 794 | 3.22 | 33 |
Just wondering, is there a reason why you opted out of all the rating categories? Don't you want your game to be rated?
Loved the art, gameplay was pretty fun and the music made a whimnsical atmosphere.
Looks beautiful! Congrats on the entry
This game really stood out to me for its visuals and gameplay offered. Really excellent game. Well done!
Really great job!
Cute graphics, nice game loop. Would be fun with a bigger are and more things to hide and scurry around.
嘻嘻
Nice little guys, but it's a little strange for the texture of the water pouring.
I like it, good job 😌
Very cute graphics, love that intro cutscene. Pretty fun to play, nice take on feeling like a very tiny creature with a big scary monster chasing you. Congrats!
That was funny. The faster the cat got, the more I panicked and finally lost the game. The music was really fitting too and I liked the comic introduction. It was not that easy to see which abilities could be activated where and I think there should be a max time you can play dead because it was a bit too strong.
Super cute comic, the link isn't working for me :(
I absolutely love the idea and the awesome graphics! 😍 It's fantastic that interacting with the options immediately shows what they can do. Great touch! 👍
非常有趣的选题A very interesting topic choice
Love it, well done!
Cool, congrats for your entry!
The game is like a co-op, the gameplay is interesting and in places it builds a narrative through mechanics. The art is beautiful, but the graphics in the game are +- but still cool, I consider the fact that this is the only game of its kind on Ludum surprising (at least from the games that I played and my team played) thank you for the game)
非常好的漫画,使我的大脑旋转。 The core of the game is simple and interesting, but there might be some mior problems with balancing. When I came back after being away for ten minutes, I found that I was still alive.
Really cute grathichs loved the game
a very beautiful visual! The game is quite enjoyable! You guys are great
Very beautiful comic in the beginning! It took some time for me to realize what exactly do I need to do to make the cat angry but when I got it, had lots of fun!
Fun concept with the cute little mouse family. The interactions were a good part of the gameplay loop, although i think they could have been made a little bit more easy to use. Maybe a single interaction when going near objects.
The graphics are gorgeous and really enjoyably. I absolutely loved it!
Great art style, fun little game - that's a great recipe for a jam game!
Love the intro comic. Good fun. Took a while to realise I had to click on the green arrows to interact with them. The detailed popups were a nice touch. The cat didn't seem to be much of a threat.
Very good art style, and gameplay was funny)
Very nice use of the theme!
Neat looking and nice gameplay. I enjoyed it!
Great graphics and fitting music. But the game rules are not quite clear. Is there a limit of using "skills"? What are chees for? Why there is a need to use skill to interact with items and then press green arrow instead of, say, just bump in/run under item to activate, hide under them? What is rthe point of other mice?
Nice graphics, love the intro cutscene! The cat was maybe a bit too easy to block using traps, and it was not always obvious where to go/what to do to increase the anger value, but still a good entry.
Love the little gremlin-lookin' mouse-critters. That said, the gameplay is really clunky. There's no reason you should have to click a dedicated "sabotage" or "hide" button in order to interact with things when you have to click on objects to interact with them anyway - it should *always* be possible to interact with things without an explicit "order" selected. I also don't know what the purpose of collecting cheese is, or why certain things aren't interactable except at certain times even with the appropriate order selected.
NIcE!
Very nice concept and opening. It is thrilling to play as the mouse parent leading its children find cheese slices and avoiding the cat. A multiplayer version of gameplay using this style and background would be much fun to me. The cheese slices sometimes spawn on the obstacles and they are unreachable. But still the game is fun overall.