Oogy's Saviour by dingotime 2020-04-21T16:14:47Z
Solid game!
Foon → Ludum Dare Explorer → Users → Momo_Hunter
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Duck Dealer | jam | 353 | 3.57 | 3.25 | 3.47 | 4.12 | 3.75 | 3.57 | 3.97 | 3.30 |
| 2025 | 57 | Depths | 👥 | Potions on Paws | jam | 843 | 2.69 | 2.47 | 2.88 | 2.29 | 2.68 | 2.85 | 2.85 | |
| 2024 | 56 | Tiny Creatures | 👥 | Rummaging Raccoon | jam | 802 | 3.28 | 3.22 | 3.12 | 3.38 | 3.88 | 3.30 | 2.86 | 3.46 |
| 2024 | 55 | Summoning | 👥 | Celestial Panda | jam | 781 | 3.40 | 3.18 | 3.31 | 3.11 | 3.90 | 3.75 | 3.14 | 3.98 |
| 2023 | 54 | Limited Space | 👥 | Rabbit Reporter | jam | 447 | 3.68 | 3.36 | 3.60 | 3.40 | 4.13 | 3.88 | 3.79 | |
| 2023 | 53 | Delivery | 👥 | You're doing crate | jam | 575 | 3.58 | 3.34 | 3.56 | 4.21 | 3.56 | 3.52 | 3.47 | |
| 2022 | 51 | Every 10 seconds | 👥 | on track to party | jam | 952 | 3.13 | 2.84 | 3.43 | 2.89 | 3.21 | 3.06 | 3.32 | |
| 2022 | 50 | Delay the inevitable | 👥 | The Maze of Swineston | jam | 1017 | 3.26 | 2.90 | 3.03 | 3.11 | 2.91 | 3.41 | 3.17 | 3.20 |
| 2021 | 49 | Unstable | 👥 | Toad Towers | jam | 833 | 3.46 | 3.22 | 3.48 | 3.27 | 3.73 | 3.69 | 3.41 | 3.41 |
| 2021 | 48 | Deeper and deeper | 👥 | Penguin Paradise | jam | 784 | 3.58 | 3.26 | 3.12 | 3.00 | 3.80 | 3.12 | 3.25 | 3.22 |
| 2020 | 47 | Stuck in a loop | 👥 | while(sushi); | jam | 1008 | 3.36 | 3.23 | 2.80 | 3.62 | 3.63 | 3.58 | 3.70 | 3.08 |
| 2020 | 46 | Keep it alive | 👥 | Project Kepler | jam | 2321 | 2.86 | 2.25 | 3.45 | 3.28 | 3.42 | 3.11 | 2.41 | 3.05 |
Solid game!
Didn't work for me, used python 3.8 on win10 x64 and installed packages. Here's the Traceback:
`Traceback (most recent call last): File "keep_the_streak_alive.py", line 200, in
Good game, however I missed a marker or a trajectory line for both weapons to not waste bullets for testing out where I hit, and of course the cannon should be able to wipe out the soldiers at the barricades, but otherwise good job
Had fun while playing and after the hamster was dead I escaped over the boundary walls
Really nice game with nice music and nice art, everything seems fitting, well done!
Interesting game, but a little confusing as to what the power-ups do.
Love the mood and style
Nice little game, solid work, as already stated earlier, would be nice to see the score while playing and to have a reason to move around
Nice game, but would have been nice to have a picture of uwu (yes, I named my monster uwu) at the end
Really awesome game, especially for graphics
For the next time, maybe use colors that are easier on the eyes and have better contrasts, especially for color blind people
Really nice graphics, and I had a really loud sound that nearly destroyed my ears
I like the fridge, very nice
Really neat game. Would love some background music
Really cool game and really nice cats. Also I think it would be nice to have a description of the items that reminds you who wants this item, but otherwise it seems like a finished game.
Interesting game idea, I had the problem, that the orcs didn't want to attack me and my mates didn't want to attack the orc, so maybe a spell for attraction would be nice, but otherwise not bad, especially an options tab is rare in LD games
The mood is awesome and the graphics fit it completely, I really like this game
Nice Graphics, nice music, nice upgrades, would like to see different stages and more upgrades, but otherwise nice job!
Really fun game
Couldn't handle the courves, reminds me of desert bus. Pretty nice
Fun game, but hard to master, I like it
Really nice puzzle game, I liked it and the art is amazing. Who did the music? There is no one listed in the credits
Was easy to understand and it would be awesome if you could fly with the carts. Score: 25
@leandro-tagliaferri you can zoom in and out with your mousewheel ;)
Nice game with nice music, but somehow I always had to fight against around 100 skeletons at once, that was really hard, also shooting not only in the direction you're looking at, but also in any other direction would be nice, especially if you're chased by skeletons
Nice game and a great idea, but had trouble with the assets path and had to create a folder under C:/dev/LD-47/Orbitoor/bin to get it working
Solid game, maybe some harder puzzles would be nice. The mood was pretty good
Good game, my highscore is 7086. It would be nice to speed up or slow down on the tracks and also halfway through I got somehow stuck in the top right corner.
Fun game, but I find it hard to control the stances with the mouse, maybe change them to keys to be more flexible
Same for me, on itch.io it just ended with 'function signature mismatch' and after downloading it it just closed itself without an error
Nice game and nice music and nice art, I made it to the last layer and lost because there were too many enemies and too little money, also it was kinda hard to keep track of the bombs, especially over the different layers and I think the time for a new wave to spawn was not enough, often the waves accumulated and I had no time and no money to build counter measures fast enough, so a little tweaking would be nice, but all in all I really enjoyed the game, great job
Nice game, died because the piece I had was not compatible with the way, maybe you could add a feature to switch the piece, but otherwise really nice
The game worked for me, needed a lot of time to load, but then worked. As for the gameplay, I think it was ok, but the jumping worked only sometimes and you need to head to the top way too often. Additionally some tool upgrades to be able to dig faster would be nice.
Very cool game, mechanics were good and levels were challenging, very well done
PS: I guess I should have been a truck driver
2021-10-07 11_20_38-Trailer Trials - Vivaldi.png
Very nice game and an absolute banger of a credits song
Very nice game, I really like it. Unfortunately, I'm really bad at it and couldn't pass the 6th level :(
Very nice game, also loved the music. Great work
Very nice entry, was especially relaxing after all the programming
Very nice game, really enjoyed it and would be nice if it had more levels. Music was very fitting. Love it
Awesome game, great music choice, had an animal crossing mood at the beginning, very well done
Would love to see what gains the most points and what my goal is to not get fired
Very challenging game, but was much fun, also nice music
Nice game, the controls felt a bit clunky but otherwise well done
Absolutely love this game, some rooms seem kinda unreasonably expensive tho, but overall really well done
Very nice beats you got there
Very nice game, had a lot of fun 👍
Nice game, really addictive and great music
Very nice and simple game and the restart animation is just on point, well done
What a nice game, but THE TEXT AAAAHHHHHH, well done
Fun game, but I randomly lost the game even though there was nearly no one left, but otherwise great work
Very impressive considering you created it from scratch. Especially the last level gave me a headache, but eventually I made it through. Also very nice idea to let the player mark, where he shot the last time, although it doesn't always end on the same spots, but for the first shot it's very helpful.
I have one small thing to add to make the gameplay just a little bit more streamlined: Show the player when he can shoot the ball again. I repeatedly tried to drag the line once the ball slowed down until it actually appeared and I think there can be a better solution
I had a bug where a new stone would spawn every time I mined a specific stone (the one directly above Dmitri), but otherwise solid entry
Very impressive what you've achieved in the small time frame
Additionally to all the above mentions I would especially appreciate it, if the trains show, what tracks they drive along, so that you can see where you shouldn't route trains through and also a way to see what the state of the signals is from every direction, currently you can only see it, when you look at it from the front
I am eager to see where this game will be in the future
Very hard game, but I somehow managed to finish it (I seriously don't know how) and I noticed that I couldn't play the "deforestation" card. I think it is because it uses two AP, but that's just a wild guess. Otherwise very enjoyable but hard game.
PS: I think the way to play it is having buildings around the environment card? It seemed to give me enough food throughout the playthrough
I had the impression that the keetcats didn't fight back, although they had swords and it took too long to heal keetcats (if it's even possible through petting) so that I was overrun by fows. Otherwise very fun game and fitting music, well done
PS: Maybe add to your LD page that you need a controller to play it, I was confused at the start
witch-contractor-highscore.png
Nice game, unfortunately I had a bug at the last floor, where an enemy spawned in the walls and I wasn't able to continue clearing the abyss. Also I was a little bit confused at the start about how big my character is and then why the collision is on the head, rather than the feet.
Had a lot of fun playing the game. My highscore was 246 and the time just sped away like hot butter, but everything in the game felt polished and the style fit perfectly. Only remark I have is I wish there would be a way to decrease the volume 😄
Nice little game, very satisfying to collect the souls and a clean ui, which is also very good. Can only agree to the other users, that the souls are too slow, especially when you're super fast. But other than that well done!
Nice idea of how to use AI to make a game and well executed. I've run into some issues where I'm stuck with no way out after finishing the graveyard and entering the castle, there was no way out and I was still supposed to get something I haven't seen before. Also the graveyard ghost and the market guy had no set position when I clicked on them and the teleporter from the graveyard to the market threw me to the middle of the city with a long way back to where I was. The teleporter also didn't activate when they were in the same scene as the character that unlocked them and the graveyard ghost said something of a crystal but he accepted the chest in the city and let me continue.
Music choice was very fitting (and not too loud, which is a huge plus) and did add to the mood. The controls were obvious enough, if you've used a point and click before, I'd say.
Well done!
What should I say, simply wonderful and really well done. You wouldn't need much more to sell this game (fixing some bugs (especially when you have 5 patrons, you can't continue to the next day, cause the button is outside the window. Had to activate devtools to resize the window and trigger godot's centering) and finishing that portrait of Queen Isidora III) and it would be worth the money. You are definitely my favorite game of this ld. Excellent job!
Nice entry, managed to buy everything but somehow lost, wasn't clear to me why, cause I had some cars that weren't in use and also the amount of letters and packages I was able to process (based on my buildings) should have been enough, but it wasn't? Would have been nice to get more inside knowledge to be able to plan even better, like how many deliveries aren't being delivered or in a delivery truck and how good the reach of the warehouses really is. Otherwise very nice graphics, really loved the pixel style, very fitting music that's not too annoying and a great balance, which is definitely hard in tycoon games. Job well done!
Saw this game on the main page and had to try it out. Was not disappointed and especially liked the coin animation. Would have loved if the pizza got it's own animation being flung off the scooter into the building, but for compo that's really impressive what you've accomplished. Great job!
Awesome entry, everything seems well thought out and fits together nicely, you could as well go ahead and publish that as a complete game. The only issue I had with it was that the textures weren't always clear to me whether I could jump through a platform from below or not, but otherwise well done!
The worm was very satisfying to control and every unlock in the shop felt like an achievement, well done. Also the music choice is on point. Would love to see the idea extended with more to do!
Very nice game I liked it a lot. I wanted to finish my delivery, got attacked at the bridge, died, went there again, the enemies multiplied, died again, upgraded my weapons, died again and in the end never delivered the cargo, but it was constantly fun. Only thing I noticed or would have changed was the camera "swing" when driving with full speed the camera should preferably center the car again until the speed decreases again but that's just my two cents 🙂
Neat game, was challenging, but my best result was 54%, pretty good if you ask me. Music fit the game and graphics were really nice. Well done
I really did not get this game, I knew who I was only at the end when I faced off someone that could attack me while I couldn't attack (or didn't know how). A tutorial (even if you just write the controls here on ldjam) would definitely help with figuring out how to play the game and maybe a more clear way of telling who I really play. The visuals, as the others have already pointed out, are nice to the eyes but that helps only half :/
What a great game, the art was perfect for it and the text of the god makes it so hilarious, had a great time with it. Well done and keep it going
Had a blast playing your game, felt very polished and the bosses were definitely a challenge. One bird told me I should collect all the sticks, but how many were there? Did I miss one? I had 138 (I think) at the end
Loved the game, well executed and also bug free. Well done!
Cute little game, LOVED the voices. Sometimes after I died I spawned in the second level at the start without ever finishing the first (collecting the delivery) and some sort of "You won" would have been nice, but otherwise very polished game and art. Would love to see more
Outstanding art and especially UI design, really like how the score is implemented into the game world. Also very smooth and quick controls. Somehow managed to jump around with my car while driving and barely made the turn, had a lot of fun. Well done!
Pizza was great, still warm when it arrived and very crispy. ⭐⭐⭐⭐⭐
Very nice entry, well done. Loved the mood and the challenge was quite good, lost nearly all of my men at the end but was still able to finish
Very nice game, really enjoyed the presentation and the music you chose. Have to agree to some of the other comments, that the markers are kinda useless, cause you can remember the spots without marking them, cause the game is small enough. I tried the ld version until I found the perfect route (maybe 10 rounds of checking the order) and then finished with a reputation of 30. Really nice, well done.
PS: Found a bug at the inn, where you can't get the letter, if you got it in a previous run and restarted through the dialog, maybe you forget to reset a variable? ;)
Very nice entry, clear tutorial, very chill music, and doable work. The only thing I encountered was, that once it starts with the actual work, the quota didn't increase at all and also the strikes didn't increase and I lost the game after the first real day :( But otherwise very solid entry 👍
Very fun game, unlocked all the upgrades and after a bit of practice it was super easy to hit the doors, sometimes I was going too fast and the doors were counted as a miss, although the paper hit em afterwards, but I still had a lot of fun. Also I found the slingshot approach to be very intuitive and well done
Fun little game and impressive that you did it on a phone. Hats off
Very nice game, well done. I still don't understand what defines my points. I get that you get positive points for blue and white molecules, but do you get more points for having bigger or smaller molecules or do you just get more points if you split the molecules more so that the amount that reach the sun increases?
(as before) cute game, also took me a while to figure stuff out but when I did, it was a good challenge to complete it, well done.
Though I have two pain points: 1. the music stopped in the level once it finished, would have loved to listen to it again, so maybe just restart it once it finishes 2. I had to restart a level and already knew the recipe, collected the ingredients and realized I need the recipe to actually craft it, but when I collected it, it didn't craft the item and I had to restart, although the recipe I collected was correct. Maybe check if there is already the recipe in the stack if you collect it and make it available to build / cook
Besides these two points everything was fine and I had a lot of fun
Loved the game, exactly what I like, well done
I loved it, very nice game, music fit perfectly and the random people just added to the mood. Also the jump animation was out of this world!
As some already have pointed out it was a little bit hard to look around and find the doner places, but I managed somehow.
5/7 perfect game
Very fun and nice game, took me a while on the last day to summon 3 red onions only to realize that I only get more of them and not another evolution step, but was still fun
Interesting concept you got there. Unfortunately I also don't have any friends to play that with, but was fun anyways. I didn't quite get how the slimes are scaling and some just went _somewhere_ and did not start the attack animation, but overall very solid work with the multiplayer
Loved the game and especially the variety of frogs, well done. Would have wished for there to be an end like "You got all the frogs together now, let's take a group photo" or something like that. Also I still have the feeling there should be hidden frogs, but there aren't....right??
Very nice concept would love for it to have some background music as well, something chill, but overall very solid entry
Very cute and fun game, loved it. Would have been even better with a fitting soundtrack. Well done
What a fun and polished game, hats off 🎩👌
Just wondering, is there a reason why you opted out of all the rating categories? Don't you want your game to be rated?
Loved the game, great idea about the theme and an awesome execution. Had a lot of fun, well done
As others already pointed out, very impressive entry and how tf did you do that in just 72 hours 😮
The only little nitpick I have is I would have loved to be able to roll up the cable again so that it could look clean again, especially for the driving.
Had a lot of fun with this entry. Would have loved to have more than 4 divers and to choose an upgrade I've seen before, because I wanted the speed update once I had enough money but it didn't appear again :( Nonetheless very nice entry with great visuals and a really clean UI, well done!
Nice game you made. Would love to try out more levels of that kind with different enemies and such
Nice game, well done! Have to say it's hard to play on a trackpad :D
Awesome game and well polished. Liked the effect when things were away from the submeowrine
Very beautiful game with just the right amount of waiting in between and a lot to discover, especially the memes. I am very impressed at how many things you managed to pack into there. Would have loved a web build but I guess the art wouldn't be the same with it. Great work!
Fantastic game with a great game loop and impressive visuals. I really enjoyed it, well done!
Funny idea and great execution. Well done! I collected 28/28 but nothing happened...was there supposed to be a winscreen?