Wispering Away by raoz 2020-04-21T20:11:47Z ♥ 0
This is a really impressive game. I like it. I would have enjoyed it a bit more if there was a specific goal such as chop X trees, stay alive for X minutes, etc. Otherwise really impressive. Kudos for using Rust!
LD47 — Stuck in a loop (10)
WoodStone_02 by cottontshirtz 2020-10-20T16:01:00Z ♥ 1
Really liked this game. Sadly I don't have friends so I played against myself. Still really fun. This would make a really good board game. Reminds me of Go.
Circadian by somn 2020-10-20T15:52:15Z ♥ 2
I really liked the aesthetic the game. The objective was rather unclear and it felt like I was just walking around repeating tasks over and over again. Kinda reminds me of being depressed in a small apartment. This totally captured that for me. Just add a bucket of ice cream and it's a flashback.
Into the Space by Integrated_Rk 2020-10-20T15:27:26Z ♥ 1
I found that speed of 125 was the optimal difficulty for me. But also dying early allowed for a greater score to time ratio. Interesting choices here.
Rocket Factory by Matthew Roelle 2020-10-08T19:09:44Z ♥ 1
This was a really fun game. Pretty challenging to get the hang of but really fun once I got in the groove. I had some trouble selecting the piece I wanted out of the assortment, partially because of everything moving pretty fast. This doesn't mean it's a bad mechanic, just might need a more forgiving system like maybe not a health system but track successes per failure and need to get a certain number of rockets out with a certain ratio by the end of a level. Overall great game!
Clone Arena by GrizzliusMaximus 2020-10-08T15:40:32Z ♥ 1
Really good game Chico! The graphics were really good and the game felt really responsive. I'm even more impressed at how well it runs with all of the clones and bullets in the level at once.
Virtual Chicken Staring Contest by TheLonewolf 2020-10-05T13:38:13Z ♥ 1
That audio for winning almost made my spill coffee all over my laptop! Overall, well done! The laptop is safe and the game is good. I didn't like that the timer disappeared at night, but that may just be a personal preference.
Torus Time Traveler by ProbeProb 2020-10-05T13:32:32Z ♥ 3
This was an interesting concept, it was a bit difficult to understand first, but I played going in blind. I appreciate a Linux build for any game and I would say it ran really well. The ending felt, not much like an ending, I was hoping for more menu/window items but otherwise great game!
WhileLoops by Ausstein 2020-10-05T13:25:06Z ♥ 6
I loved this. It was pretty funny trying to frantically get out of the loop. Really good job! I only got a score of 35 but it was really interesting trying to manage different variables. I found it difficult to concentrate on the many pop-up windows so if that's the intent, A++. I do have to say, the colour changing background was difficult for me as well, it left me with a bit of a headache, although maybe playing fullscreen may have contributed to that too. Overall, great game! 😃
Thunder Rally by smilewood 2020-10-05T13:17:18Z ♥ 2
I really liked this game. The sound effects do get very repetitive, but it had the feel of cars going around a track so that was good. It felt like the optimal strategy is to upgrade the first car's speed and never upgrade again, for many levels, the cannons simply cannot keep up with the speed and having multiple cars is where you get hit. The graphics are pretty good, I loved the animation for the crowds in the stands. I also especially loved you have a Linux version available, using Ubuntu has made my rating and submission job a bit harder since most are just exporting for windows.
DEMON LOOP by dinosire 2020-10-05T13:05:48Z ♥ 2
I really liked this game. It was a really neat take on the theme and was pretty fun too. I'm very bad at it so I have yet to actually "win". Hoping I'm not missing much. The wand loop mechanic seems pretty solid, but I had difficulty avoiding the demons. They moved so erratically and there were so many of them that it was hard to tell which was going where. If you wanted to make it easier for the players, I would try making the demons move in straight lines, and ricochet off walls with regular angles. At least, that's what I would do I I were making this type of game. Best of luck in the COMPO 😄