jpat 2026-04-20 04:01
So much fun! I love how simple and responsive it is. Feels really great to move the pieces and rotate them. Great job!
Foon → Ludum Dare Explorer → LD59 → Twisted Pair
By pfeyffer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 11 | 4.19 | 25 | |
| Fun | 19 | 4.06 | 26 | |
| Innovation | 103 | 3.56 | 25 | |
| Theme | 52 | 4.18 | 26 | |
| Graphics | 31 | 4.21 | 25 | |
| Audio | 26 | 4.04 | 25 | |
| Humor | 95 | 2.91 | 20 | |
| Mood | 43 | 3.93 | 24 |
So much fun! I love how simple and responsive it is. Feels really great to move the pieces and rotate them. Great job!
Great puzzle game. I enjoyed the RNG of the different pieces. It felt like a more open ended puzzle, like Wordle if that makes sense.
Super solid puzzle game. Fun, challenging, and it makes you feel smart when you finish a puzzle. I love that you can come up with creative solutions, and the uncertainty the comes when the wires split.
I like how the machenic is simple while it still manages to emerge a lot of fun! The sense of satisfactory when organising the wires is amazing.
Awesome use of the tile patterns from Tsuro, I didn't think you could make a single player version of it :D The presentation is really nice with the tiles snapping into place and there being effects when a signal gets lost. The music and sound effects seem suitable and the instructions clear. Maybe have a level select screen but with only three puzzles it's not really needed.
Personally I'm very happy to see a project in vanilla JavaScript as it means there is much I can learn from the source code. Thanks for sharing this neat entry!
I MADE IT! I was probably the slowest twisted pairer alive, but that sense of proudness I got when I finally found the final piece that put it all together- true bliss. Here's my completion score:
slowpoke score.png
So yeah, very satisfying puzzle game to play. The feeling you get when you finally find the piece that connects perfectly is just awesome. The effects are satisfying as well, the shortcut bzzz when you rotated something in a way that doesn't work is a nice signifier to keep going. Despite the wires going all over the place, the connections were always easy to follow thanks to the highlight, this is a very polished game, I thought it looks great. Sound is the quintessential puzzling banner, plus of course the aforementioned sound effects, I only now see that those were 3am sound effects with the occasional hissing, sound design is great as well here. Very cool game, very well done!
Such a creative and fun game that fits the theme perfectly. I’ve sunk so many hours into this, and that moment when everything finally clicks is incredibly satisfying
oh god, I made through first level! :D
a lot of great sound and visual feedback. I really like that the wires highlight the path! Had a lot of fun during this one!
I really like that I didn't need any instruction to know what to do with this game
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Felt like my iq was around 20-30, but the idea is great
Very nice puzzle, very polished with a lot of feedback. The difficulty feels just right: it feels simple to finish a puzzle but hard to get a good score. Also the "clickyness" of the tiles feels very satisfying. Great entry!
I think this is the first entry I have EVER forwarded outside of LD... I really like this one... REALLY REALLY like it. Simple well implemented and fun to play around with. Extremely well done ... :thumbsup_tone1:
Left you an excellent rating :smile: best one so far for me
It gave me those glimpses of feeling like a genius when the circuit finally worked. It's a good take on the theme.
It's clever how it forces you to split the wires up, you really can't run them parallel for long, if at all. I liked the spacey music and the audio was quite fitting.
A great way to escalate the challenge further could be colour coding the electrical signal as well (if you are interested in taking this idea further)
Omg I didn't realize for a while that I can ROTATE the pieces xD That quite literally changed everything. And I was wracking my brain trying to figure out that first level while not knowing I can rotate...
The music is really lovely, and I like the game design. It reminded me of one computer game from my childhood that I almost forgot. It was called Vetka in Russian, which means Branch. It was also a puzzle game about connecting - just not wires, but branches, so they would flower. I loved playing Vetka and spent a lot of time on it! Thank you for that hit of nostalgia :D
Excellent implementation of a classic tile game. Having the two parallel wires on each time was a good touch that I think elevated the game a lot. Well done getting music and sound effects in in the time frame, the game feels very polished. Well done!
Fun game highest I got was a 5600, took me a minute to figure out scoring was based on max distance, one note the right click rotate was bringing up the context menu
Kudos for leds!
I couldn't finish it(cos im stupid), but the game is cool, well-rounded, and it's immediately clear what to do! Great work!
That was fun, I think my score was 5500. A good version of this type of game. Edit: Yes, that was me, hissing at a microphone at 3 am. HAHA brilliant
The SFX and pulse line animations were good to help the user have reminders and context of the game logic.
Labeling the levels as A, B, C, or with numbers, or otherwise letting the player know the game looped might be good to set player expectations might be good. I had similar feedback 2 jams ago so just passing that along.
The mood of the bulletin board and graph paper textures was nice too.
That was fun (and frustrating)! I did not feel super clever after rotating the same piece five times. Good job!
Skärmbild 2026-05-04 133855.png
Nice and solid game—wish there were more levels! Played this in the morning before work and it was a nice and relaxed one to go with my coffee :)
It's fun to tinker around without necessarily having a plan too, which is helped by the fact that a short circuit doesn't completely reset you, but just gives you some nice visual and sound effects.
Music was good and fit well into the relaxed mood. The wire graphics were nice and intuitive, and the mechanic that figures out which ones to light up is cool.
I like the corkboard and graph paper adding to the tactile feel!
Don't really have any nitpicks or critique, it was just nice, and I would've kept playing if there was more!