Garbage Collector Simulator by wdebowicz 2022-04-21T18:55:50Z
Nice idea for geeks ahaha
Foon → Ludum Dare Explorer → Users → NeneChico
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | Drunkard Alien | jam | 1201 | 2.58 | 2.17 | 2.53 | 3.03 | 2.63 | 2.09 | |||
| 2022 | 50 | Delay the inevitable | Avoid the Drown | compo | 451 | 3.20 | 3.11 | 3.16 | 3.87 | 3.27 | 2.20 | 2.80 | 3.07 |
Nice idea for geeks ahaha
Magnifique, love the poetic experience. Didn't found the scene in unity source code, snif
Hey ! No bug on Windows well done. You just forgot a key (or didn't find) to close the game. Appreciate the explosions (I will check that in source code). Red blocks are terrible. If you add smileys in some Rock and laught sound I'm sure your nice will appreciate
I fell tqking care of lovelly little animal, they grow but fortunately dont become gremlins. Btw didn't understand what to do with them, they ran way the fence, inevitable :) . and don't know what to do. Thanks for the experience on my Quest
19086 points Compo 10. Very crowdy and beautiful at the game end there. Looooved the intro music also !
No bugs, clean game with simple task to accomplish with increasing difficulty. I lost some time figuring out to hit the house.
I had fun and loved learning tips while playing. Animation and sound are really gound. thanks for your entry !
Love the electric guitar and all music. I didn't found any score or you lose message, that's me most missing part IMHO
Love the boat smoke the night mode, the water effect and the floating movement :) A pity that you lose if even when a little bit of the boat tail collides to a rock.
Ahaha ! I love the ambiance and the music (even while writing this). I dont understand why a mosquito needs to die to have a light at the start of the game. And why each time i bit the hand a mosquito goes to the lamp. by the way one of my favorite entry. Oh I have to test the mantis kill !
love the shootings effects
Love the start scene and the death scene :)
Very vicious parts they move fast to crash haha. Go back to reach the 50pts and test the sword. Love it
edit: reach the sword ! (so big). Maybe a quite slow at the beggining of the game start faster for highscore > 50 please :)
I'm a poor player never scored anything; Buaaaaah
Best game I tried for now. looks professionnal, gfx, sound, music. This FTE QuakeWorld engine makes me curious. Wel done
Cute! the camera movement is a quite too fast for me.
Passed happy minutes helping the worm. I love the intro with dilley Russian accent (and Grunt with a bit of Borat isn't it?). By the way I didn't undestand how to be in rithm :(. I will check source code on how you made the cutscenes, thanks for your entry !
Awesome concept. Great to learn chess. I gave up at 11/18. Great experience Thanks
2450 ptsm once teh strategy is found you have have more levels and the game become really interesting ! the audio is peacefull. well done :)
Nice efforts on intro, I imagine it was hard to balance with other tasks. Scored 4930 and saved 73 humans :)
Love the audio, the shadows deserve some quickwins : an effect like for the rocks at the beginning of the game ?
succeeded the seconds time :) I had fun with my daughter. thanx. Love the subtil bee (or fly?) sounds at the congralutions screen
46 bleu gems but I was unable to sped them. love the creatures walking
love the sounds and animations/effets. good job
Thanks for all your comments, I have a pinguin fbx I have done in blender but didn't had time in Compo 48h constraints to rig/animate and add it to this version. Other issues are easy to solve and commit done in github... preparing a new release
Bonjour à tous ! @claytonrumley, @bentglasstube, @ramil-dev, @drumgadget-433, @david-york, @muriel, @benjamin-humes, @beebster-games, @themadpangolin, @zantze, @markymark: here is a new release with small fixes (to pass the 150 seconds for example) and porting to linux and mac. According to Compo rules I understand that I cannot add more audio or gfx (I made more sounds and a pinguino during the 48h but was not satisfied of the result). I was not able to reproduce/understand and fix all problems and the webgl version still have shaders problems with black waters results, sorry. A new version with an animated pinguino, more audio, bonus fish and dangerous shark attack is planed niark, niark niaaark
Thanks for all your comments and ratings :)
Love the ambiance. A problem on my laptop : all is so red, the blue sky only appears when looking up far the tower. BTW Good first try
Haha ! lot of fun playing it. Tried to my daughter also. Nice job, a little music and noises would bring more fun
Lots of fun trying to survive. I only reach 3rd of the high after several tries. Go back a triy tomorrow. Really fun thanks !
difficult for me to read the instructions, I move around move some sticks but no very big changes for me. Add instructions on anotherwaty and it would be a great experience
4:40, seems the play goes slower with time hahaha. I was waiting green cubes near center last playing minute. Nice idea, this can be implemented in really low hardware.
didnt understood the pay to skip immediatly but reqched 360 saved people nice idea
For you competition proposal, you can propose several platforms like Atari ST, Amiga or Amstrad CPC, playable in simulator. Also Borland C++ and Turbo Pascal for Windows 3.1 or MS-DOS :)
Hard to figure out what to do but after reading Beebster comments it's ok I finished my first level. This comment connt deserves to be on game description
Very first play time scored 59. No explanation needed, excellent for memory, very polished well done men ! you're a master
So well done. I'm jalous of the result and the know'how; respect and make much more contributions please :)
Lots of fun with tutorial, real music, nice animations : the best submission I tried. Thank you so much
Great animations, sounds and art design. Really fun. Thanks for the source code :)
Nice 3d graphics and a tutorial... nice job. You may change the enemies and player projectiles and speedup a little the game
Simple and strategic, I appreciate also the audio : thanks for the submission
Greqt gameplay. The leader board is really incentive (how do you make it?). An annoying things is the game over. If you were jumping, you restart the game too early and cannot publish your highscore
THATS a GOOOOOOOOOOOD idea mens. Love it
Great work, didn't catch yet all the gamen mecanism but it's an impressive works really aligned with the theme. Thanks
Very clean job. a little hard to play in azerty keyboard
nice difficulty challenge and original theme, thanks for the contribution :)
A casual game ! to much easy at the beginning but passed a good time, thank you !
Very polished game, You have a good base for new levels and players powers speed, jump, bombs... Thanks for your submission
I have to wait a long time with the blackscreen but after it's ok, nice strange ambiance but I didn't catch the 10s effects the monster never found me. I finnaly search for it and died touching a black men
Cool foot animation and nice sound. It was good time playing, thought i didn't notice a real speed change each 10s.
Love the arts & sounds, but I didn't catch what to do after several minutes walking in the dark
Hey ! finally done after a weekend with a lot of other stuffs done with family and friends. This time it's not a compo but a jam submission : I used paid assets and legacy code from other games... and dall-e ! Have fun
Embedded WebGL seems buggy inside ldjam.cam but you can try the game from itch.io here: https://nenechico.itch.io/drunkardalien
Arf a bug on bottles count, but the game is playable. I will fix it tommorrow. Too much tired now :P
Thanks for feedbacks @keenan-woodall & @woahitsjeff I just fix the back camera position
thanks for feedback @busisen ans @otterfaelure I'll try to fix the respawn/reload problems with a new platform
New version with respawn problems solved (I hope) and some playability tunning.
@ukra174 try again the game is easier now and you will be able see the end at 51 bottles :)
I didn't catch where is my tower lifebar and the credits I have to create infantry or archer. Btw its look like all the game mechanic is ready: Nice production
love the idea of the menu systm like the game for tutorial goal, nice job and idea.
fun a few minutes then realized that i never lose health (only when cath in the corner by ghost). A fix on that will give more fun :)