FoonLudum Dare ExplorerLD51 → Tenjutsu

Tenjutsu

By deepnight

View on ldjam.com

CategoryRankScoreCount
Overall54.34202
Fun124.23202
Innovation204.12201
Theme174.36202
Graphics24.61202
Audio1153.58198
Mood254.06199

Comments

icxon 2022-10-03 02:28

`"Mark, wait for 10 seconds, KILL."`

I have not played yet, but this sounds brilliant!

tanis 2022-10-03 09:43

Super nice work, as usual. I love the karateka vibe. Nice animations. I wish you could put some music in and work a little bit more on the sound effects. But it is already super polished for a 48h entry. BTW nice mechanic for the main theme. I struggled a lot to come up with something where the theme would really fit into the mechanics of the game.

secretmapper 2022-10-03 09:50

The best treat of LudumDare is checking your page and seeing what kind of awesome game you made. Sick Game!

furano 2022-10-03 20:24

Love your animations ! They are so lively and full of life ! you can feel all the **impact** from those fists... *oumf* ! :fist:

A great compo entry, congratulation !

glaciereclipse 2022-10-03 20:29

Such an incredible game, Art, Sound, Gameplay are just polished to the max.

Took me a couple of moments to understand fully the mechanic, figuring out when do the skulls apply, that you can collect multiple ones at the same time before applying, that once the timer runs out the skulls you pick are gone but the ones on the floor stay. That would be my only criticism of this brilliant entry, maybe easing the player a bit more before you get to the big battles with multiple enemy types.

Overall superb work from you, as always!

jimbly 2022-10-03 22:31

Great game, fantastic!

The itch.io version seems superior to the embedded version (has a splash screen, can go fullscreen, not sure if there are any other differences), perhaps you should point people there instead, until the LD embedding is a bit more mature =).

I managed to beat all but the second-to-last level, somehow that one got skipped when I died in the lower right corner right next to the door and was mashing Space or R or something, ended up in the next room ^_^. Boy were some of those last levels hard, though!

rawb 2022-10-03 22:55

Incredible game! So well polished. The animation is beautiful. How did you make all this in 48 hours?!

flaterectomy 2022-10-03 23:14

You always deliver. The art style, the *gamefeel*. I've done a handful of levels, but I know I am going to come back for this one a couple more times. The sounds were the only thing that stood out a little harsh sometimes, but they add a lot to the feedback of the game, so I much sooner prefer them in than out.

Excellent entry, will come back to this!

pinnyo 2022-10-04 00:53

This is my favourite use of the theme so far! It actually adds an extra layer to the gameplay, especially when you start needing more than one per enemy. For whatever reason the controls didn't quite feel right to me, maybe the movement wasn't snappy enough, not sure. Excellent entry!

2022-10-04 03:40

Wow, the pixel art and polish are incredible! Extremely well executed, hats off to the skill on display here.

I love how meaty the combat feels.

The text in the background is a great layer of polish, makes it feel more like a complete experience.

Superbly executed prototype!

vgel 2022-10-04 04:55

This felt really good to play. Hard as nails, but in a good "can't put it down" way, not a (too) frustrating way. The animations were really slick, the combat felt good, just great all around.

My only pieces of feedback would be a) my hits didn't seem to connect sometimes when they felt like they should have, and b) the slow-motion / freeze-frame when the enemies die feels a *touch* too long.

peachtreeoath 2022-10-04 05:56

Super super fun. It's still the beginning of jam rating time and I feel like I've already seen how the theme can cause some normally standard genres to feel fresh again. This is no different. Instead of just walking up to people, isolating them, and beating them up, this mechanic turns it into a much more strategic fare. On top of that, you took advantage of the theme and really brought it into the player fantasy. Who wouldn't want to do the Five Point Exploding Palm on people? It made you feel REALLY good to nail 3+ enemies with it and kill them all at once. Super badass feeling, this is so good.

kongo 2022-10-04 07:03

At first it is confusing, but when you get it, it works like a charm. Nice entry! Fantastic style <3

notnasiul 2022-10-04 08:05

Absolutely brilliant!

saikai 2022-10-04 08:57

Super nice feeling entry with, as usual, great spritework.

sneakylemon 2022-10-04 11:08

This is a really cool concept, and the sprites/animations are really well done. I found the timer to be a bit punishing in rooms where enemies need more skulls to defeat, but otherwise I had a great time with the game! :smile:

oadt 2022-10-04 11:55

Took me a while to fully grasp the skull mechanic (and why it was saying not enough all the time) but once I did it was pretty fun. The game manages to lets you feel super powerful but also gets pretty difficult, so very good balance! And as always great art!

wizcas 2022-10-04 12:28

Incredible work! The mechanics, controlling, and graphcis are all so polished, making this one quite fun and complete. All I can say is that **THIS IS AMAZING**

wizcas 2022-10-04 12:31

Hi I think the source code is not public yet. Could you please update the access?

greenphox 2022-10-04 13:10

Nice game, and smart use of the theme, I enjoyed it pretty much. The graphics were wonderful, your color pallet and the animation were great. Well done!

grizeldi 2022-10-04 17:05

Dayum, something about the color palette just makes this one look amazing

robowarrior1982 2022-10-04 19:05

20/20 A classic deepnight's game perfect/parfait. Et on peut jouer directement a la manette génial !!!

krzymsky 2022-10-04 19:26

Oh man, love the visuals and feeling in this game. Fun to play and very polished.

majadroid 2022-10-04 19:50

That looks so amazing. Your pixel art is great. An the karate fighting feels nice and satisfying.

sublustris 2022-10-04 20:31

Great game. 5/5 as always!

merlinperlin 2022-10-04 23:08

AMAIZING, The mood was what counted it for me

yogurtthehorse 2022-10-04 23:13

Seems like a best entry I've seen. Perfect feed for a theme, not just a random timer, and amazing aesthetics with combination of super gameplay

5/5 for all grades, wow

klardonics 2022-10-05 01:43

I think the presentation is really nice, and the animation is really impressive for the sprite size and limited colors. I think if this was turned into a bigger game, the melee mechanics could be fleshed out and be more complex.

projectcolorball 2022-10-05 02:47

really nice beat them up game and it fit the theme well! (try our game plz!)

flanne 2022-10-05 03:02

extremely polished for a game jam. fun take on the concept

thedashdude 2022-10-05 03:25

Super badass. All the mechanics play into each other really well. Pressing up and down at the same time moves you right, which is weird, but I didn't do that while playing so it all worked out.

aeveis 2022-10-05 07:27

Was able to beat it! Thought it was a bit difficult at first, but I liked how I had to figure out how to get skulls and stun the enemies with the flying kick. I also liked how you could only destroy most objects if you hit someone into them. There was a nice ramp of enemies. On the 2nd last level I think I got hurt and dodge rolled to the last level through the level blocker?

Overall had fun and great job!

sivam 2022-10-05 07:46

Cool animation and pixel art!

castitatis 2022-10-05 08:03

At first I thought "This game looks so much like nuclear blaze" then I realised you were the dev :D That game is so good and so polished, I love it. The pixel art is so beautiful.

martynas 2022-10-05 08:52

Very innovative and satisfying to play!

cortexa233 2022-10-05 09:08

An easy but interesting arcade-style action system, it also combines the theme very well. The death mark and the skill released every 10 seconds make the game process very compact, the difficulty is challenging but very comfortable for me. But I often missed when I release the death mark to the enemy, maybe you can add a limit that only allows player to release death mark when the character is just facing the enemy.

phillip-scott 2022-10-05 09:16

Wow, just wow - its so cool how you made this feel like a puzzle game with target priorities etc the art is fantastic and the effects are cool and the fact that you NEED to dodge - I encountered a small bug that in the second to last level I got knocked back through to the last level - but incredible work!

paul-giovannini 2022-10-05 10:05

Amazing game! The game feel is really satisfying, animations are on point and the game is very polish. I knew I would love this game just by looking at the main menu and I was right! Really impressive!

cyrolis 2022-10-05 10:10

bravo pour ton jeu, très propre en seulement 48h ! Si tu savais jouer du piano avec tes pieds, tu aurais même eu la musique x) . Bravo :clap: j'imagine bien le même jeu sans la contrainte des 10 sec pour quelque chose d'encore plus nerveux

orangejam 2022-10-05 13:03

Perfect game. I have nothing negative to say. The screen shake when kicking is superb

jvolonte 2022-10-05 16:45

Loved it! It feels very satisfying to hit the enemies, the skull mechanic is an excellent idea and the art is great.

Solid entry! Thanks for making it! ^^

jusw85 2022-10-05 18:03

Great entry! The mechanic is very innovative

I beat the game, and the stages were pretty hard. But I think I might have accidentally skipped the 2nd last stage before "Thank you for playing"? I somehow dodged past the door into the final room.

lootgrounds 2022-10-05 18:28

Excellent stuff

nenechico 2022-10-05 18:30

I came back at my 8 years old with my Asmtrad CPC 6128 playing this game. Love the cathodic effect and the enemies animation when beating them. Thanks for the submission

wolderado 2022-10-05 21:07

This game is just perfect! Really solid graphics and game design. It was a bit hard for me but I had so much fun

alviniano 2022-10-05 21:16

ahhh the feeling of the hits are sublime, its very polished congrats! I will save it in my favorites to play it later :D

cornflowerblue 2022-10-05 22:22

This is awesome. I really enjoy how you can get more of the kill skulls depending on how you combine combat with environmental awareness. The presentation is great and the little pixel dudes have nice animations.

cookie-chr 2022-10-05 22:43

Really good game! Loved the graphics

cobrajs 2022-10-06 00:35

Fantastically polished game that was super fun! Animations are excellent, gameplay and controls are tight, and the difficulty ramp is top notch. Well done!!

waffleworksgames 2022-10-06 02:56

Super impressive compo entry! The graphics and game feel were top-notch. The concept is really cool too, one of the more original ideas I've seen so far!

karbirus 2022-10-06 03:01

I would 100% buy this game

amythyst 2022-10-06 05:34

Wow this is a lot of fun, though difficult (in a good way). Addictive gameplay and really great polish. Awesome job!

harry-alissavakis 2022-10-06 07:38

The best entry I've seen so far, honestly. It oozes great design and feels incredibly polished and complete already. It could easily be a full game akin to a 2D Sifu if you slapped some banging OST on top and shipped it as it is. Absolutely amazing job, you should be really proud of this

hulien22 2022-10-06 08:07

Managed to beat the game, definitely the best game I've played so far and extra impressive that it's a compo game! Tough to come up with any criticisms honestly, the innovative idea, the tight controls, game balance, graphics, sound effects.. you knocked everything out of the park! Awesome job!

earlybard 2022-10-06 10:06

Amazing, unique take on the theme with an ultra-polished game around it. Great work.

dgspitzer 2022-10-06 12:46

100/100 Great game! Very innovative game mechanic and super fun to play!

kimau 2022-10-06 18:40

My fav so far, really genius how you made every 10 seconds into the rhythm of the game rather than a mini-goal or switch which feels like most of us fell into that trap. The polish is also superb. Top notch.

alks 2022-10-06 19:45

Holy cow was this great! The controls feel really nice and the gameplay is really fun and polished! The art is and animations are god tier! Sound effects are really rewarding and hooking! The whole idea is really creative! Incredible work!!

savolae 2022-10-06 21:07

Great game, loads of fun to play. Quite challenging as well! Great stuff for only 48 hours!

resacagames 2022-10-06 22:07

This is on another level. It's my first LD and seeing what professional developers achieve in such a short time is incredible. Great entry!!

kizilejderha 2022-10-06 22:25

This is the best compo entry I came across so far, and I have a feeling that it will stay that way for a while.

First of all the visuals are absolutely stunning for a jam game, the overall game feel is awesome with a lot of screen shaking, flashing sprites and clean sound effects.

Controls are very simple and easy to pick up, mark mechanic is very clearly communicated to the player without the need for an additional tutorial, dodge feels fluid and doesn't feel either useless or overpowered. Enemy variety is also quite rich and every enemy is different in a meaningful way.

I wanted to give it all 5 starts but I HAVE TO deduct one point from audio for the lack of music, this game is begging for a super intense action-packed fight theme and lack there of is the only thing holding it back from perfection. As a matter of fact I did play some music over the gameplay myself and it felt awesome.

Excellent game overall, awesome job :]

serxiolas 2022-10-06 23:06

What a solid entry!! Very polished and fun to play! Deserve much more attention that it has so far!!

maaack 2022-10-06 23:27

Fun game! Nice art, pretty good controls and audio. The level with the two chainsaw guys got frustratingly hard for me. I was maybe getting a rhythm down for it, and then I hit Ctrl and R at the same time on accident, and lost all my progress. It was enjoyable up until then.

Really good submission!

bison-warlock 2022-10-07 00:17

hooooooooooly macaroni!!! this is a gorgeous game with so many great things!! i love the pixel art, the animation, the controls, and most of all, YOU FEEL LIKE A BADASS PLAYING THIS. very easy controls to grasp, and i love the variation in enemies and the mechanics for applying more skulls to more difficult enemies. my ONLY criticism for this game is i would've loved to hear some music in it, especially some 8-bit or some chiptunes. that would've ROCKED MY SOCKS!!! otherwise, amazing game and you did such a fantastic job in just 48 hours on your own!!!

cool-summit 2022-10-07 01:34

Some great sprites and satisfying animation! The concept is genius too, though it lends itself to some tough situations when you have one enemy left that will only give you one skull at a time. Some of the sound effects are really satisfying, but a few are a bit too high-pitched, which becomes slightly annoying after hearing them so many times in a row. The only real problem I had though was with the controls: it felt difficult to aim my attacks accurately, especially at enemies above or below the player. All this aside, I enjoyed playing. I could not get very far, but I was hooked enough to keep on trying.

2022-10-07 02:20

Great job, my only issue is that the projectile enemies are a bit difficult to deal with and also I got knocked into the last room, skipping the room before that. I only wish there was some kick ass tunes while I beat the crap out of these brutes!

damedevy 2022-10-07 03:03

Nice juice!

strega 2022-10-07 07:04

Amazing entry! The animations and feedback were phenomenal. I thought the enemy tells were done really well and allowed me to anticipate attacks in a natural way. Being able to cancel/stun their enemy attacks made for a nice risk reward gameplay. My one wish is for the kill moment to not wipe the skulls that I had on me, this felt like it negated my effort in a way that didn't enhance the gameplay. I could see music and light story really enhancing this game.

roroto-sic 2022-10-07 08:17

i love the concept! the game is very neat and fun to play! Unfortunately the chainsaw men were too strong for me ^^'

alex5041 2022-10-07 14:44

Amazing entry! Visuals are very polished.

aegisfate 2022-10-07 15:54

Very beautiful graphics,and fun to play, Can't imagine it took only 48 hours. 10/10 a real masterpiece

sleepymenace 2022-10-07 16:29

Very polished, very impressive. Good use of the retro CRT arcade look. Impressive game!

arzi 2022-10-07 17:14

There isn't really much to say in terms of constructive criticism, it's an innovative use of the theme, the animations are super fluid and everything looks great. The big boss fight with the guy with the gun was a bit too much for me, but I'm not exactly good with these sort of games anyway!

fax 2022-10-07 19:34

A gameDesign's lesson... You're a monster and an inspiration for all of us.

destiny2028 2022-10-08 03:46

well made

undermountain 2022-10-08 06:47

Best use of theme I've seen so far. Game is overall well done and fun to play. Very, very impressive for 48hrs span.

paulsams 2022-10-08 12:04

It was amazing, even if sometimes I lacked the character's attack area and it was difficult to build the right movement, but in general I just got a storm of positive emotions, so thank you for such a game.

liquidfunk 2022-10-08 15:03

I was absolutely blown away by the graphics! Great entry!

adriczero 2022-10-08 15:54

Your games are always beautiful little masterpieces.

shrillwhip 2022-10-08 16:29

This is insane. It looks and play fantastic, the gameplay is genuinely fun and the escalation of difficulty is wery well thought out. It almost feels like a Souls game in terms of the combat and the challenge it presents.

I have one point of criticism: the sound design is pretty grating, collecting skulls hurts my ears :D And it's a shame that a game of this caliber doesn't have any music. Using a royalty free track would have enhanced this game even more. The only thing a "post jam version" needs is a kick ass track and better sound design.

caeonosphere 2022-10-09 06:04

How has no one posted a victory screenshot? That kind of thing is obligatory around here:

ss.png

Yep, it's pretty rad. Hurt my hand to play on keyboard, was worth it. Might be better served by some condition other than time triggering enemy death, but it suited the theme quite nicely.

stingby12 2022-10-09 06:54

I'm sorry if you didn't wanted to be rated in humor, the sounds when you get hit is just so stupid.

Pretty fun game ! I like the idea of ennemies that needs to be marked more than once, and that you can hit and mark multiple ennemies at once.

Horever the difficulty can be really brutal pretty fast. There is a big enemy with a sawblade that charges at you like a madman, and it was really hard to beat it with the gunner ones. There was two of them too.

It's a bit like Streets of Rage, I mean quite a lot like Streets of Rage.

nyxkn 2022-10-09 09:45

Beautiful game! It was a bit too difficult I find. The annoying things: when you'd lose collected unused skulls when the timer would run out; and if the chainsaw guy started spinning just before the death mark execution animation, he'd still hit you. Art style is glorious, and enemy great enemy variety. Movement felt pretty good and animations are excellent. Overall astonishing amount of polish for a compo entry!

velvetlobster 2022-10-09 13:53

this fella was really hard to kill

Captura de tela 2022-10-09 105221.png

kleinzach 2022-10-09 15:56

This works so well. There was a pretty big difficulty spike at the first guy who needs 3 skulls, but after figuring everything out, they whole game felt great. I love all the juice put into the game, and everything feels so unified. Great job, insane that you made this in 48 hours.

kosmosael 2022-10-09 18:40

I think we have our winner here! I've played it until the end, really enjoyed it, and would LOVE to see more of it, with more possible actions from the player and more levels/enemies/enemy types

Thank you so much for this submission, it's awesome.

ruruie 2022-10-09 20:01

Really attractive and well put together action game. Approve of the in game tutorial. I did get a little confused at the skull mechanic. It seemed like sometimes I had a lot on hand and then lost them all suddenly. Oftentimes I was interrupted by the mechanic going off and after that it seemed skulls were no longer on the ground? Odd.

friend-pirozhok 2022-10-09 23:37

Pretty good. Not noticed any bugs.

alaah 2022-10-10 00:05

Awesome game. Each room was exponentially more fun than the previous one. I managed to dodgeroll through a wall in the penultimate room and found myself in the final room. I think it was a bug

I think the general idea of stacking death marks on enemies is really cool, but I don't believe it works very well with Every 10 Seconds. Like many other games this event, it suffers from excessive waiting for the timer to run out. Maybe death marks on the ground should also expire with the timer to incentivize faster gameplay, or maybe the held/used ones shouldn't expire, or maybe the activation mechanic should be entirely different. Just my two cents, deepnight ilu

josephldooley 2022-10-10 05:16

9/10 :thumbsup:

yoko-san 2022-10-10 21:46

Nice game :) I like the retro vibe :)

dining-philosopher 2022-10-10 22:06

Great take on the theme and really impressive visuals. I also liked the enemy design and combinations of enemies, on the whole this game feels a lot like Mr. Shifty. One slightly frustrating aspect for me was that I unwillingly picked up marks right after punching it out of someone, since this interfered with the optimal strategy of littering marks all over the place to then pick them up in one window and eliminate as many enemies as possible in a single marking.

Oh, and one bug report: on the second-last (I assume) level, I won without really beating it - after restarting (in quick succession?) I suddenly found myself in the last level.

nicholas-maddalena 2022-10-10 22:36

extraordinary work! Cool original concept, extremely well executed. It's especially cool that there's so much enemy variety. I'd love to see more enemies that you have to attack in unique ways, instead of enemies who you just have to dodge in slightly different ways. Stuff like enemies who have to be killed in pairs/in a certain order, enemies who can't be knocked over (i.e. they don't drop skulls), or enemies who require a color-coded skull could potentially add a lot more to consider when designing/playing each room

pianoman373 2022-10-10 23:49

Top notch art and presentation. I had to double check this wasn't a jam entry. Overall the gameplay feels solid and the enemy variety is really great. I found the kill marks system to be a little more frustrating than it needs to be. Losing unused killmarks between each timer loop felt really unsatisfying. It might have also been better to never waste killmarks on a bigger enemy until you have enough to kill them completely. Other than that this is an extremely well polished compo entry.

unitedfailures 2022-10-11 02:05

The combat in this game feels so nice.

sergilazaro 2022-10-11 10:27

Do we even need to say anything? Just amazing work as always, we mere mortals don't even try to compete with this level of quality in a jam game :)

ccsjk98 2022-10-11 13:37

This game is one of the most enjoyable ones that i've found here, the movement feels nice and the combat is simple. Furthermore even if it was somekind difficult it was really funny and enjoyable!

perrin 2022-10-11 15:57

A top game from the comp for me so far, really clever use of theme to make a brawler much more tactical and intereting. Great graphics and polish. Would have wished for me music but a nitpick.

amarokczukay 2022-10-11 18:15

very pretty and polished game, with a great mechanic! it was really fun to play and to master. excellent job for a compo game!

automatonvx 2022-10-12 15:09

Very polished, great concept, great art, fun to play, well balanced. Nicely done

untitled-studios 2022-10-12 20:55

Despite it being easy to be distracted by the *stunning* visuals and incredible game feel here, the way this game impressed me the most is in design. The concept is brilliant, thematically sound, and considers how the player will be interacting with the game at every moment. Genius.

42xiao 2022-10-13 10:58

The game experience is too smooth, so that I, a person who does not love fighting games, is also a bit addicted to, the animation of characters is too perfect.

ryan-dotsikas 2022-10-13 19:02

Wow absolutely unbelievable job with this game! I had so much fun with this, definitely one of the top games I've played from this jam. The art is phenomenal and the sound pairs well with it. I had an idea like this in the brainstorming phase for this jam but man did you execute so well on it. I will say the controls of Space and CTRL felt a little clunky for me but that is such a nitpick. Amazing job!

purpledartfrog 2022-10-13 20:08

Simply an excellent entry that stands out. Everything flows and is self explanatory. The aesthetics seem so well thought out. Very very good job :thumbsup_tone1:

merpader 2022-10-14 18:04

This is such a fun and satisfying game to play, I hope to make something great like this in the future!

lepoulet 2022-10-15 06:44

Tout a été dit du coup, je fais un petit commentaire en Français. Bravo pour ce jeu avec une énorme qualité pour un jeu de jam.

haotian-chen 2022-10-15 11:50

such a wonderful idea! not to mention the pixel art and smooth control, with some well designed level there's really nothing to say other than compliment. eh, well, actually there is one thing, I think I just pass the level before final level with out defeating all yakuzas, is this a bug or it just design this way. but that dose not even counts a downside with such a great gameplay.

rdawg7 2022-10-15 13:15

Wow great game – really fun and clean visuals too!

jonathan-lorenz 2022-10-16 15:16

Excellent! I would have liked to have the option to turn while attacking. Very good work!

delpod 2022-10-17 10:43

Great game, pretty and clean graphics and the gameplay is very polished. Big variety of enemies and nice difficulty curve makes it much more satisfying, although at some point it's really really difficult.

alexrose 2022-10-17 12:55

I enjoyed it. Nice combat system, interesting and something I haven't seen before. Felt good although some of the enemies felt overpowered. But then again I beat the game pretty easily so maybe that's just not true. The more I played the more I understood that if you avoid the skulls first, let them pile up and then deal a megadeathblow to multiple enemies the easier it is (and that it isn't after 10 seconds but when the bar goes up so you just time things around the bar)

The only thing I really have to add is that I think the game could've done with a proper ending, it was anticlimactic. But overall a great entry, great sounds, great graphics, very deepnighty.

eyedromeda 2022-10-17 18:22

Very innovative and fun concept. The graphics and animations are satisfying and really polished, and the gameplay loop is well paced. The sound effects are on point, and all it needs is an equally exciting soundtrack.

I would've liked some optional info on how exactly the mechanics worked, as it took some time for me to figure the specifics out, and it was somewhat difficult trying to make sense of them while being in the midst of combat. Getting into the fighting immediately was definitely the right choice, however, since many people do prefer to figure it out as they go and not be worn down by walls of text.

Overall, really impressive for a compo game! The level of polish on everything was quite remarkable.

studiokraze 2022-10-18 16:20

Super slick and polished. Great graphics, in particular the animations. Pretty innovative gameplay mechanic, however I didn't particularly enjoy the mechanic, but this theme was a very tricky specific one to work with.

Played on my stream: https://www.twitch.tv/zedkraze

asfdfdfd 2022-10-18 19:52

I love you game. This should be the top 1.

aj-studio 2022-10-20 06:32

Smooth, innovative, great!

As simple as that.

Congratulations and thanks for contributing to our community! 💪⭐️🤗😎

steve7411 2022-10-21 02:52

Wow, this was such a fun, polished, overall great experience. Amazing work!

artofluba 2022-10-21 20:41

Very impressive work as a compo submission!