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bison warlock

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 seconds👥Stella Brown and the Curse of the Grocery Witchjam494.183.873.674.284.534.544.304.18
201843Sacrifices must be made👥Piper's Questjam2733.703.712.923.423.954.504.023.65
201842Running out of space👥Sniggle: Savior of Snugsjam5213.453.112.683.394.223.973.813.71

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by bison warlock

LD51 — Every 10 seconds

Are We There Yet? by CameronPenner 2022-10-06T19:53:27Z

oh my goodness this game was so fun. made me PANIK but lots of fun nonetheless, haha!! i loved the different mechanics. for a casual gamer, the controls were pretty easy to understand and grasp. the only thing i didn't understand was the icon that kind of looked like a circle with some breaks at the top. wasn't really sure what that one meant, but i still made it to the end of the game YEEEEHAW! loved the harmonica and the voice acting; made me laugh a lot!! as a musician, i love when instruments start to go out of tune or play messily when things in-game get chaotic. gives me the luls with a capital L!

Cursing Recursion by Flaterectomy 2022-10-12T22:21:56Z

i honestly don't know how i got here but HOT-DIGGITY-DAWG

Screenshot 2022-10-12 151922.png

this was a super fun game and the moment i saw a text pop up with choices i got so excited!! really liked the audio cue that indicated when the 10 seconds would be up. really clever use of the theme and i loved the interaction between the two people. the messages were really funny to read and i liked that the player could react with certain emojis. super fun game, well done!!

Oracle of Colliding Realms by hunttis 2022-10-12T23:13:43Z

oh my gosh, i LOVE the art!! it's a really pretty style, and i love the colors that were chosen, as well as the animation for the character and the little clouds that pop out behind when the dash is used. the music set a really chill and relaxed mood, which i love! and the sound effects complemented the game, too. i think that seeing the next level coming up was really well executed, although i would've really liked to have seen the gem come up with the level as well, that way i could plan on where to move next. i think seeing a bit more variety on the columns (maybe different types of vines, or different patterns of vines) would've taken the overall look of the level to the next tier above how awesome the art already is. overall, i loved this game and it was really well done. good job, y'all!!!

Tenjutsu by deepnight 2022-10-07T00:17:32Z

hooooooooooly macaroni!!! this is a gorgeous game with so many great things!! i love the pixel art, the animation, the controls, and most of all, YOU FEEL LIKE A BADASS PLAYING THIS. very easy controls to grasp, and i love the variation in enemies and the mechanics for applying more skulls to more difficult enemies. my ONLY criticism for this game is i would've loved to hear some music in it, especially some 8-bit or some chiptunes. that would've ROCKED MY SOCKS!!! otherwise, amazing game and you did such a fantastic job in just 48 hours on your own!!!

TenReaper by digitaldude555 2022-10-06T22:26:07Z

really interesting mechanics!! it took me a bit to grasp which way to drag the reaper, but i got the hang of it and i like how smooth the controls are! also love the design of the little stars! and i like how they get "brighter" and more vivid at the bottom. i really liked the music you picked out too! i think that the sound effect for when the reaper hits the stars could be something flashier, as the one currently in use is good for things like hitting walls, i would think. otherwise, overall neat game!! :D

CCTV: The One Who Watches by RAFFE 2022-10-06T23:27:49Z

really enjoyed this game!! i appreciated the audio cues noting when the 10 seconds would be over, and the little sticky notes with instructions and controls. loved all of the mini-games! it reminds me of wario world, but with a more ominous tone! i also looooved how the music slowed or sped up, although i was so caught up in trying to complete the puzzles, that i wasn't quite sure what was triggering the music to speed up or slow down :dizzy_face: i was also a bit confused as to what the "2 birds with 1 stone" screen was for. i wasn't sure if it meant the player would be able to complete two puzzles at once, or if it meant something else. overall, really fun game and great job!

Love is Legal: Speed Dating For Criminals by Krasimir Balchev 2022-10-12T22:03:21Z

oh my gosh, i LOVED this game!! i kept playing until i could reach the end of the 5 days because i kept pissing at least one character off :laughing: the art is amazing, and i love the variety of characters and how each of them has things that they like and dislike (like real people, wow!) the use of 10 seconds and intertwining the theme into your game was fantastic. it took me awhile to remember which characters liked what, aside from the more obvious objects, but the memorization part was really fun for me anyway! i thought this was a really well polished game for a 72hr jam and you all did fantastically!!! well done :smile:

Binaria by jordantanner 2022-10-06T20:44:16Z

wooooow this is a really neat game!! love the ominous and otherworldly-like atmosphere!! PIXEL ART? HELL YEAH SON! love it. LOVE IT with a capital L. the audio captures the eeriness really well, the sort of oscillating sound in the background. the timer at the bottom right was great, as well as the audio cue for when it would switch between light and dark. our games are actually very similar in that way!! so it was really neat to see a different setting, but using a similar idea :D

i THINK i got to the end. it looped me back to the beginning. i was very determined to see if there was an end game. i had 20 or so hp left because i was being dumb and kept taking damage from the alien jellies, but i THINK i made it!! would've been cool to see if there was some kind of ending!!

Cubical Mayhem by pepnou 2022-10-12T18:35:22Z

what a fun game!! it took me a bit to figure out how to get started, but once i realized what to do, it was so much fun!! i liked that there wasn't anything immediately urgent with the 10 seconds, so the game had a relaxed pace and feel to it. i LOVE the art and the animation!!! CANDY FOR MY EYES! music was fun too!! it would've been neat to hear some kind of SFX for when the player places the different factories on the blocks. otherwise, this was a fantastic game and i really enjoyed it! :smile:

Starmony by bamberga 2022-10-13T18:44:14Z

what a cute game!! love the art, and i love that the background moves around (the purplish area outside of the vertical rectangle where the game takes place). it's a really subtle thing, but helps the game feel more flowy and aesthetically pleasing! i also love the colors and the rainbow that comes up at the end of each level with a summary. super cute!

unfortunately i couldn't hear any audio on the browser version! i restarted my browser five times with no luck; i was hoping to be able to hear the audio since it seems like a lot of players really enjoyed it!!

i love the pinball mechanic, it felt really nostalgic and brought me back to the days when i used to play a lot of pinball as a kid, haha!!

i wasn't sure if i was supposed to hit the black stars or not. since nothing bad happened, i assumed it was okay to hit them, but i also wasn't sure what they did. for someone like me, it would've been really great if i had a bit more guidance as to what the black stars did!

other than that, super fun and charming game!! great job!

Avoid the Asteroid by Fractal Flower Girl 2022-10-12T23:02:06Z

what a cute game!! I LOVED the "pew pew pew"!! the controls were really easy to grasp and the speed of the rocket felt appropriate for how quickly the asteroids were moving. i would've loved to have seen maybe the asteroids spinning while they moved, or maybe some kind of effect when they blast apart (i'm a sucker for visuals). i think it would've been great to have a different sound effect for hitting the asteroids vs the asteroids being destroyed as well, that way there's more variety in sound, as well as an aural indicator for when an asteroid is destroyed. otherwise, really adorable game!! the pew pew really sold it, haha!!

Space Chaos by KudneuS 2022-10-13T18:07:20Z

i love the main menu!! i spent a good minute just admiring the button feedback and sound effects when the cursor hovers over the different options :laughing: the font you guys chose is super nice and fits well with the rest of the game. i really like the red/blue blurrish effect put on the score on the top left and the shield counter on the top right. i think it would've been super cool if the same effect could be applied (perhaps to a lesser degree) to the ships and the asteroids to make the aesthetic of the game more cohesive. the effect adds some dimension to the score keeper and shield counter which i think looks really awesome, while the ships and asteroids look "flat" if that makes any sense

i also think that the white pixels around the edge of the black ships could be cleaned up (not sure if they were assets you guys picked up, or if they were ones that you created). the purple ship looks much cleaner, so if the black ships could be similar in polish, then that'll help take the visuals to the next level!

i'm someone with a smaller hand span, so while most of the controls were within reasonable distance, there were a few for which i really had to stretch or crank my hand at a certain angle (i.e. L & E, W & P) to the point where it became rather uncomfortable and i dreaded having to switch to those buttons. i really like that the controls switch every 10 seconds, but i think revisiting some of the controls where the buttons are further away would be really helpful to those with smaller hands.

i REALLY enjoyed the upgrades. made me feel like a lil noob upgrading into a powerhouse with each playthrough. i think there might've been times when the upgrade didn't apply until two games after. wasn't sure if that was intentional or perhaps a bug.

if mine eyes do not deceive me, i believe that when the asteroids hit the enemy ships, they took damage as well, so THAT was super cool and i really enjoyed that!

i think the firing rate for the player's ship can be boosted just a teeeeeny bit more. with the upgrades, it definitely makes the subsequent playthroughs much easier to survive, but the beginning was quite slow, so a bit of an adjustment could make the start feel not as sluggish.

i also think that either a visual cue or an audio cue for when the 10 seconds are up can really help!! i did like that it seemed there were multiple music tracks in the game, so it changed up the mood from time to time!

overall, nice work and great job for a first game in unity!! :D

Elemental Reload by Niklas Zhaga 2022-10-13T23:35:17Z

really interesting game! i love the aesthetic and the colors. the controls for movement and swinging the katana were easy to grasp. on the other hand, i got lost about the concept of the game. i understood that i was able to destroy the red turrets because the katana at the time was red, however, i was unsure about how to switch elements with the shrines.

some turrets were spawned quite closely to each other, and with 3 hits before the character dies, it was quite hard for me to last more than 10-15 seconds. i don't think i was ever able to pass more than 30 seconds of gameplay :skull_crossbones: so it was quite difficult for me! perhaps starting with fewer turrets, or having them more spread apart, or giving the character a few more hits might help players survive through the initial part of the game.

lastly, having the character being able to walk off the map was quite surprising. i thought i was going to fall, but either adding some collision or having the character fall would help make the game a lot more immersive!

otherwise, it looks like a really fun game and i wish i was able to play through more of it!

The Worst Drummers by Grizwhirl 2022-10-13T19:13:41Z

oh my gosh, what a funny game!! i loved it! and i love that it's multiplayer. i think this is the first multiplayer game i've come across in this jam!

i think something that would've really brought the audio to the next level is matching the drum sounds to the actual instrument. for example, i saw trash cans and congas, so it would've been great to hear those kinds of sounds whenever the player moved to those kinds of kits and played them.

the wobbly figures were super funny; i loved them!!

i think if you picked another font for the main menu and played around with colors a little more, it could spruce up the main menu a bit!

other than that, super funny game and i love the idea you brought to life!!

Four Cents by BougieBirdie 2022-10-07T00:09:31Z

really cute and charming game!! i love the color scheme, and the art for the barista is soooo adorable!! the controls were really easy to learn and grasp, and the music and sound effects were very fitting and relaxing, even while the number of customers and complication of orders increased! it would've been awesome to see more art similar to the barista for the NPCs, because i'm really really in love with her design :heart_eyes:

THE_MACHINE_KNOWS_HATE by HexyVexy 2022-10-06T23:07:44Z

really cool game!! as someone with atrociously short term memory and who has to check if i locked my car three times before i can go about my day, i was sweating bullets when i realized what the concept of this game was, HAHA! the flash was really neat, and i love the sound effect you guys paired with it. i think it's just me, but the controls for the jumping was a bit difficult for me to get a handle of. i understood that holding the jump button longer meant a higher jump, but i think i was unable to get used to how quickly the character jumped and fell, so i got stuck on the levels with the deadly drops :cry: otherwise a really fun game!! wish i could've completed more levels to see more of it!

10-sec pause mania by Stingby12 2022-10-12T22:50:40Z

interesting puzzle game!! it took me a bit to understand at first how to play, but once i understood, i got it!! i'm pretty noob at puzzle games, though, so i had to stop after the 3rd level when i got stuck :cry: otherwise, regarding programming, this is really impressive for one person to complete in 23 hours!! really interesting spin on 10 seconds as well! no one said it had to be "our version" 10 seconds :sunglasses: as a composer, i would've loved to hear some music, even if it were to be retrieved from a 3rd party. i liked that there were sound effects, though!

RunCubungus by williewlchew 2022-10-12T23:56:37Z

for a first game jam, i think you guys did great!! there's a huge map with many puzzles to figure out, so a lot to discover and play around with. with regards to level design, i think for the next time, your team can really benefit from building a level that gives the player more direction, especially if the puzzles need to be solved in a certain order.

the choice in music was fantastic! i really like that the feel changed every ten seconds, as well as the colors in-game! for the next time you guys do something similar, i would recommend starting the next round of music from where it left off (i.e. round 1 is 1-10 seconds of each track, then round 2 is 11-20 seconds of each track, that way the same 10 seconds of music isn't played over and over again each round, if that makes any sense!) i did enjoy that when the slow-time button was pressed, the music played slower, too!

i really loved the pixel art for the bear, the spheres, and the grass!! i think it would've been really neat to see cubungus' design have similar detail.

overall, it was awesome to play what you guys came out with for your first jam!! i hope you had fun, were able to learn a lot, and will participate again in the future :smile:

Peekaboo by VictorFinger 2022-10-06T20:34:36Z

oh nooo!!!! i'm so bad at horror games, as in i get scared super easily, so unfortunately i had to close the game early, otherwise i'd poopoo my pants. nothing actually happened yet, but being alone in a room at night and in the dark with radio chatter gave me hibbly jibblies (some friends made me watch them play PT awhile back and anything with creepy atmosphere and radio chatter has scared me since then xD) super spoopy for me!! but that's great, because that means the game set the mood really well! similar to some other folks here, i did have quite a bit of lag, and i would like to think i have a pretty decent pc setup. hopefully there's a way to adjust the game so that it can bring a smoother experience for those with lower end rigs.

Ten Secs To Pack! by SpacelionJoe 2022-10-06T20:09:43Z

what a great game!! GOD I NEVER HATED THE MONA LISA SO MUCH!! all of the other items were fun to figure out and pack, but the FRIGGIN mona lisa wouldn't turn the way i needed it to HAHA! otherwise, the controls and mechanics were very smooth to learn and figure out. overall, great game and really fun. loved the art style and the variation of different objects!! i know we all wish we had more time to work on our games, but it would've been super cool to see maybe a score keeper, or some kind of end game scenario, and what would've happened if we didn't strictly follow the 10 second rule. otherwise, great job!! :D

Platelet Commander by dandeliondino 2022-10-13T19:02:47Z

really love the aesthetic and the graphics are amazing!! i love the pixel art and i think it's well done for someone who considers themselves a beginner!! i love the colors you chose, too.

unfortunately, even with the instructions, i still felt very confused about how to play the game and wasn't sure how to form the clot, so i had to quit the game after 5 minutes of trying to figure out what to do. however, i do admire that you made a medical game and it's something that can be applied in educational settings to pique interest in those learning about the subject at hand.

Flippy Bot by Kabura 2022-10-13T18:28:08Z

wow, this is a great game!! the flip really got me haha! my brain can't switch that quickly, but that was a really awesome use of the theme. the main menu is beautiful; i love the pixel art, the animations, and the feel of the controls are really nice! as a casual gamer, the pacing of the bot falling or rising was really easy to grasp, so great job on that!!

i think my one and only note would be that since the track was a preexisting one and not creating during the jam, you'd have to opt out of the audio rating.

other than that, fantastic game. love the graphics, love the audio, love the feel, love the gameplay, love how it all wraps up together !!