Moonshot by Diego Escalante 2022-04-11T18:56:37Z ♥ 2
Audio and mood were A+!
Foon → Ludum Dare Explorer → Users → LarsDu
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | Cap Sized | extra | |||||||||||
| 2022 | 50 | Delay the inevitable | ENTROPY | compo | 352 | 3.36 | 3.38 | 3.57 | 2.58 | 3.04 | 2.81 | 2.51 | 2.73 | ||
| 2021 | 48 | Deeper and deeper | DownDrill | jam | 1632 | 3.00 | 2.85 | 3.12 | 3.43 | 3.15 | 2.62 | 2.23 | 2.45 | ||
| 2020 | 46 | Keep it alive | Yoda Eternal | jam | 2180 | 3.00 | 3.08 | 2.52 | 3.24 | 3.11 | 2.82 | 3.21 | 2.77 |
LarsDu leaves an average of 20.0 feedback comments each event.
Audio and mood were A+!
Whelp the song was the highlight here for sure.
Classic tower defense. good job!
5 for audio, 5 for humor. Take the damn grammy son
Unbelievably interesting concept. How did you go about programming the water fill? This may be the winning game of the jam imo
Interesting take on twin stick shooters
Impressive. This game is going to be one of the top ones for this LD
Nice entry!
Pretty impressive amount of 3d assets in this game. I think the number of particle effects (and transparency) negatively impacts the framerate on the WebGL build fyi.
Visuals and mood are quite great. The game itself was a bit too slow paced.
I liked how the goo visually moves through the pipe.
Very sophisticated mechanics. Well done!
Loved the music, graphics, and especially the minimalistic turret placement controls.
Nice art style
This game needs to restart on death!
Super rare to see a python game on here! Great job. The animations are great, especially for a game made using pygame!
Loved the mood. I too made a reactor themed game.
The best artwork of any game I've seen so far
A charming little tower defense game!
I came into this game not expecting to like it that much, but I played it all the way through to the very end. Great game. The upgrade system really made this work.
I'm astounded you had the time to slot in dialogue, interaction, and a minimap into this game in such a short amount of time. Great job!
One of the most polished games of the jam so far. Great job!
Loved the use of post processing for the visuals in this game.
This is one of the top games I've played so far. Its very conceptually similar to my entry, but I feel Pixel Panic is much more polished and well presented!
Amazing game. Top one I've played so far from this jam
Nice game and visuals. Camera movement needs work. Maybe use cinemachine to tweak it?
Interesting concept
Funny. Maybe would work better if the vortex was growing rather than shrinking
We had similar takes on the theme! I even made a 3d model of the simpsons nuclear power plant for my game! I loved the graphics!
Incredibly well polished and atmospheric.
Great atmosphere and mood.
I love the little pieces of artwork in the levels and the fact the character visibly ages as the game progreses.
Great atmosphere. I'm amazed by the fact that this game had an opening scroll and so much plot!
Loved it. The sound and attention to detail was extraordinary. This felt like a very complete experience.
Interesting game. Might want to simplify the mechanics a bit to make it easier for the player to remember.
Quite a bit of things to do for a compo game! Nice work!
The web version does not appear to load
Reminds me of good ol classic Battle.net Starcraft
Interest concept
Has a wonderful atmosphere. Graphics and sound reminds me of earthbound.
Good for a laugh
Amazing. Just amazing. I am in awe. This 72 hour game made me feel more in 10 minutes than most AAA games. When the blood started rising, my heart started pounding. This game wins Ludum Dare hands down.
This is the only ld48 game I played down to the end. I was so happy to get a photo of a great white shark. Amazing work.
Eh its ok. The ding sound is a bit high pitched.
Very ambititious. I also attempted an FPS last ludum dare, and I found you need to use compiler flags to make the mouse sensitivity lower in webgl.
This was actually one of my favorite LD48 games. Reminds me of Sonic CD special stages, and an incredibly unique idea.
I came in with low expectations, but was pleasantly surprised. This is a well designed game.
Have you seen Raised by Wolves? Fantastic take on a classic game! Very innovative use of procedural meshes. You should write a tutorial
It's ok. Cooldown on the gun probably need a meter, and some particle effects are probably in order for the asteroids when they explode.
Reminded me of downwell, but the size of the game was a bit too large given its nature. Perhaps a more pixel art style would be better suited
I opened all the gates, got to the green one, then got lost?
Entertaining and looks good.
Loved it. Difficulty is high, but man does it fit the theme. Ya'll watch Rick and Morty too eh?
Amazing game and fantastic animations. I would love to know how you did the water. And what engine are you using?
Nice game. Excellent level of juice. Love the music
Wait so you guys have some sort of intern on your team? Jk. Funny game!
Nice graphics but the controls are a bit clunky. It feels like I'm never doing any damage.
I was pretty impressed by the graphics, but standing in front of a valve staring at a rock to fill a canister is obscenely boring.
Its quite difficult and the lack of sound is a bit offputting
Kindof an odd choice to shake rainclouds instead of clicking them to bring on rain.
Very funny and I loved the music. Reminded me of Sonic 2 for the Sega Game Gear for some reason.
Its pretty entertaining in a janky way. I accidentally triggered the nuke killing everyone in the city.
You might want to mention that you used Synty studios assets fyi
Reminds me of papers please. I especially love the little details like how your son and brother are among the treated. 5 in all categories from me!
This is astoundingly good for a gamejam game. I'm making a game like this as my non-game jam game and I've been working on it for months!
Really impressive to make a shooter in 72 hours. I couldn't quite figure out how to exit the game however.
One of the most polished games I've seen by far!
Great animations, great music, extreme difficulty. I haven't actually beaten this yet, but I think it's my favorite yet. Very polished effort!
One of my favorite so far. I gotta say I had basically the identical idea for my game (although I didn't have time to implement the actual planting mechanics), right down to the little green guy! Ya'll should check it out!
The flashing was a bit distracting, and I kinda expected to be able to go left and right which was disappointing. The graphics and music were great though!
Impressed by graphics and animations, but the hitbox on the weapon makes this game all but unplayable.
This game was hilarious. I was sticking in it just to see what would happen by the time the battery hit 0, and I was not disappointed.
Darn near uncontrollable, but I suppose that's the point.
Like the music
The visual polish on this game is quite amazing for a game made in 72 hours. I was also really impressed by the fact that you took the time to vary the backgrounds, implements a store, and rope physics on the little plant thing.
Suprisingly polished. I really think the music was pretty great
A little bit slow paced for my liking. The artwork is nice however.
An interesting concept, although I'm over thirty, and I've never used a commodore 64 before. The console is very impressive and unique!
A bit disorienting. I couldn't quite figure out how to even use the plant waterer.
I learned how to make low poly speed models in Blender from your youtube channel! Funny game. If I could make one suggestion it would be to make the alien mirror your left and right controls. Without any control over the alien, this game can be quite random!
Concept is interesting albeit very little to do. Great take on the theme!
I love the music. Perhaps the interaction items could be marked more clearly (eg with animations or a different color).
Awesome interpretation of the concept. Think this is my favorite so far.
Amazingly clever!
LD54 — Limited Space (7)
Pixel Piles by Gabriel Chan 2023-10-08T04:37:02Z ♥ 4
Brilliant idea. Never thought there was more room to innovate on tetris.
Super Cube by Senso 2023-10-08T04:26:35Z ♥ 2
This game is pure juice. The particles, the time slowdown. Just polish all around. Great work!
Color Space by Routard 2023-10-08T04:22:11Z ♥ 2
Very polished and great use of post processing and minimlism. Love the aesthetic
Pyramyth by MontyM 2023-10-08T04:18:02Z ♥ 0
This might have the best graphics of any Ludum Dare game I've ever seen.
Warehouse 2319 by Silas Reinagel 2023-10-08T04:12:58Z ♥ 2
Well made and atmospheric. The mood felt a lot like Portal
for lonely giants by NewVid 2023-10-08T04:04:49Z ♥ 1
Atmospheric especially with the music, but really needs to be able to skip through the dialogue
Wizard Battle by lwneal 2023-10-08T04:00:58Z ♥ 0
Did not think of creating games with pure LLM requests and GenAI. Well done!