FoonLudum Dare ExplorerLD50 → MARCHINE

MARCHINE

By freeb, chinesegator and Anzyll

View on ldjam.com

CategoryRankScoreCount
Overall9023.3722
Fun8303.2522
Innovation8503.1522
Theme8113.5522
Graphics5523.8222

Comments

donniedarko 2022-04-05 03:03

I enjoyed this game! i made it to about 8 minutes before I decided that I had beat the game. very nice.

david-york 2022-04-05 03:17

Crashes on launch :cry:

freeb 2022-04-05 03:25

@david-york What error does the crash display?

jimmothysanchez 2022-04-05 22:11

Cool game. It took me a while to figure out that in order to open the upgrade menu you have to go to the Marchine and press z while your bucket is empty. You might want to add that to the instructions.

myttz 2022-04-06 05:00

I also spent a long time to find out the use of machine. But i still cant delay anything, i tried to make a slat to fix the hole, but the momment i fixed it, another bigger hole appeared just near it```things even became worse. And all the other stuff were too expensive, there is no way to get them hhhhh.

wainini 2022-04-06 08:09

I love it! Gameplay is fun and arts are amazing. Took a bit of time to really grasps what's happening and how to solve them, but pass that the experience was a blast. Upgrades a bit expensive, but it doesn't really affect the gameplay too much.

funbanan 2022-04-06 18:31

Nice job! I so much love artstyle of game. That was kinda cool experience. But there are some problems. First of all it is lack of information, before I wanna to give to game bad ratings, but when I was read comments I understood mechanics. And I think game can complete on about 10 minutes passed, because after this time you just repeat couple of actions.

redoplus 2022-04-08 04:52

I played the version that's currently available on itch.io and believe that it might (still) be bugged; some of the holes seem to jump from a 0.25x multiplier to a 0x multiplier when they reach the second or third stages. It's strangely relaxing for being a game about bailing water out of a sinking ship, though. The artwork is very easy on the eyes and the ambience is comforting. Part of me wishes there were a few more sound effects so that you're not hearing the exact same sound when you're, for instance, pouring water into the Marchine, but I think that having it be only one sound effect could have been just as easily contributing to the sort of meditative trance I felt while playing this game. I enjoyed it... the game didn't seem to be getting any harder because the aforementioned bug, so I let it go at 15 minutes. The game over graphic is cute as well, poor Phish.

taximan981 2022-04-15 06:25

This was a very cool concept, I really really like the idea. Unfortunately, I could never have more then 6 buckets (currency) at a time because if I wasn't buying boards, I was going to lose. Other then that, cool art!

animawish 2022-04-15 06:42

I liked this game a lot! Great aesthetic and theming, and some fun interplay between feeding the machine and staying safe in the early game. With all of the upgrades I could just leave the wall alone and overflow the bucket counter by eating the pool at the bottom :sweat_smile:

sleepystudios 2022-04-19 14:33

Loved both the art and the gameplay. Kind of reminded me of the Sea of Thieves minigame where you're having to repair your ship but in 2D and a lot more frantic. Kind of felt like the upgrades were really hard to get but also not very worth it? I ended up buying planks all the time instead of saving up for the upgrades. Nice work!

svemir 2022-04-20 11:42

Nice feel to the game, like another said it was relaxing while still being challenging. Although I thought the difficulty was a bit hard for me, I could only just get an upgrade but by that point the ship had basically sunk. The artwork looks very nice and the controls felt fluid, very cool looking UI too.