Impressive work! One small bug I noticed- an enemy's sprite would disappear as soon as the attack that'd defeat them started resolving, before the message that actually said they were KOed would show up.
I liked the art style and voice acting as well as the variety of different quests. I wasn't able to figure out the bomb beetle quest- when I dropped them near the scavenger fish it seemed like the bombs just passed through them.
This was neat! It took me a few very short runs of failing immediately before I realized what was going on and how to get some starting Chloroplasts to not be immediately at a net loss of energy.
Once I did get established it was hard to tell when I was taking damage, so I could go negative and die without noticing what was going on. It would've helped to have some audio or visual feedback that something bad is happening.
LD56 — Tiny Creatures (8)
Bewildering Battles by Cronno 2024-10-20T18:30:36Z ♥ 1
Impressive work! One small bug I noticed- an enemy's sprite would disappear as soon as the attack that'd defeat them started resolving, before the message that actually said they were KOed would show up.
Ponding Experience by Carraka 2024-10-19T04:48:22Z ♥ 0
I liked the art style and voice acting as well as the variety of different quests. I wasn't able to figure out the bomb beetle quest- when I dropped them near the scavenger fish it seemed like the bombs just passed through them.
Creative Types by Rose 2024-10-18T05:16:25Z ♥ 2
This did a really good job of conveying the problems of being a tiny creature.
Tiny Mutators Descend by Urfoex 2024-10-15T02:00:16Z ♥ 1
Fun entry! I agree there's a lot of potential here- stacking creatures on top of each other, other abilities, etc.
Pill Sub by Nikolas van Rus 2024-10-14T04:21:54Z ♥ 2
This was really neat! I'll echo the suggest to push the button once or hold instead of having to mash to repair/refuel.
Coven of Critters by JamieOK 2024-10-10T18:46:27Z ♥ 1
Very cute! When I played on controller the camera was drifting a bit- if the engine you're using has deadzone settings you might want to tweak those.
The Rat-a-combs by RumiaObsessed 2024-10-08T04:19:58Z ♥ 0
When I saw the theme I was hoping we'd get some games with Pikmin DNA.
LUCA by KaiWang 2024-10-08T04:13:42Z ♥ 1
This was neat! It took me a few very short runs of failing immediately before I realized what was going on and how to get some starting Chloroplasts to not be immediately at a net loss of energy.
Once I did get established it was hard to tell when I was taking damage, so I could go negative and die without noticing what was going on. It would've helped to have some audio or visual feedback that something bad is happening.