FoonLudum Dare ExplorerUsers → Urfoex

Urfoex

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
202456Tiny CreaturesπŸ‘₯Tiny Mutators Descendjam9123.113.033.253.573.012.262.642.94
202047Stuck in a loopπŸ‘₯AtomSmacherjam3.003.003.004.00
201636Ancient TechnologyRecurrencejam
201429Beneath the SurfaceMycorrhizajam
20132710 SecondsWill you beat 10 seconds?jam5002.632.383.582.651.842.001.882.18100
201122AloneNot Alonecompo6381.851.691.861.213.001.001.001.421.4345
201121EscapeDon't ESCapecompo4821.671.672.672.111.891.401.14

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Urfoex

LD21 — Escape

Don't ESCape by Urfoex 2011-08-22T03:34:00

Direkt download link: http://code.google.com/p/manuel-bellersen/downloads/detail?name=Dont_ESCape.blend

It might also work online: http://urfoex.blogspot.com/2011/08/ld21-entry-dont-escape.html

------------------------------------------

My First competition.
My First LD.
My First time using Blender & BGE for a game.

Now time to sleep ...

Don't ESCape by Urfoex 2011-08-23T09:36:00

As you wish ;-)
I've put up 2 Windows-binaries. One for 32Bit and one for 64Bit.
Have Fun! :D

Don't ESCape by Urfoex 2011-08-24T09:54:00

I'm sorry :)

I hoped that it would be easier to figure out.

/----------------------------\
|- How to play on level one -|
\----------------------------/
In "To Level 1" you just need to move the mouse-cursor over the green square to go to level 1. (It is the same on "To Level 2".) I did this to control where the mouse-cursor is placed in the actual level. So in the first level the mouse-cursor is on the ball. If it escapes the ball you need to restart the level. In order to finish this level you need to roll the ball through the ESCAPE-arc and the mouse-cursor needs to stay on the ball. The colors on the ground are just for fun and that it doesn't look thaaaaaaaat boring :) (And a bit to show where to go. But it doesn't effect the actual gameplay.)
And you have just about 10 seconds to complete this task.

I hope that helps.

Thanks for playing!
And good luck!

Don't ESCape by Urfoex 2011-08-27T20:44:00

I bet it on my laptop with track-pad as right-hander having hands crossed. But sure I had developed it with mouse and keyboard and didn't test it before on a laptop. My bad.

I maybe could script some "use own keys" or just add e.g. "WASD" (or are any other preferred ?) to the key-mapping if you like.(?)

LD22 — Alone

Alone In Space by BleuLlama 2011-12-22T17:51:00

Solid one.

Omega Men by Alistair Aitcheson 2011-12-22T16:08:00

+1

2011 : TDWIWEEHF by samueldr 2011-12-22T12:47:00

You shouldn't put the answer in the console ;-)

Snowfall by Guns_Are_Toys 2011-12-22T12:14:00

One more:

$java -jar Snowfall.jar
Exception in thread "main" java.lang.NullPointerException
at javax.swing.ImageIcon.<init>(ImageIcon.java:205)
at Game.<init>(Game.java:8)
at Snowfall.InitUI(Snowfall.java:10)
at Snowfall.<init>(Snowfall.java:6)
at Snowfall.main(Snowfall.java:22)

Lonely Planet by nddrylliog 2011-12-22T16:41:00

$ ./alone
./alone: error while loading shared libraries: librsvg-2.so.2: cannot open shared object file: No such file or directory

But I have librsvg2-2 installed.

"alone" seems to need a 32Bit version.

Could you please also provide a 64Bit of "alone"?
(Just to lazy to compile by myself :D)


+1 for having a Linux build.

Leave Me Alone by SaiKai 2011-12-22T12:17:00

Maybe you could try porting to monogame:
http://monogame.codeplex.com/

Then it would work on more then Windows ;-)

Not Alone by Urfoex 2011-12-19T10:58:00

Hi KhaoTom,

You don't need to install Blender. You can get a simple packed version, extract it and then you are ready to go.
(I will also try to put up some stand alone versions.)

The control change should prepare for future levels where you would need to control more then one big ball.
Have made balls for up to 4 players.
So you wouldn't play ALONE ;-)


Will definitely try making more out of this game.

Cheers and thanks for trying!

Not Alone by Urfoex 2011-12-23T12:46:00

@BlennosoftGames: Your wish shall be granted ;-)

Windows and Linux binaries for 32Bit and 64Bit are up now.

Not Alone by Urfoex 2012-01-02T17:48:00

@summaky: Yeah. Found that out on my notebook. I tried a bit around and the lights are making a problem here. I hope I can increase frames on the new version I'm working on.

@bentosmile: That should not have happen. Hopefully the next version will work better for you (and other).

@Jeremias: The control change will be understandable later on. To bad that those thing didn't make it in time in the game. But the will show up at the next version.

@caranha: Good tip.Thanks. Will build some visualization in in the next version.


Big Thanks to all for playing!

LeaveMeAlone by monkeymad2 2011-12-22T12:42:00

Thanks to Raptor85 I get this far:

$ java -Djava.library.path=./ -jar LeaveMeAlone.jar
Exception in thread "main" java.lang.UnsatisfiedLinkError: /tmp/LeaveMeAlone/LeaveMeAlone/liblwjgl.so: /tmp/LeaveMeAlone/LeaveMeAlone/liblwjgl.so: wrong ELF class: ELFCLASS32 (Possible cause: architecture word width mismatch)
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1928)
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1854)
at java.lang.Runtime.loadLibrary0(Runtime.java:845)
at java.lang.System.loadLibrary(System.java:1084)
at org.lwjgl.Sys$1.run(Sys.java:75)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:68)
at org.lwjgl.Sys.loadLibrary(Sys.java:84)
at org.lwjgl.Sys.<clinit>(Sys.java:101)
at org.lwjgl.opengl.Display.<clinit>(Display.java:128)
at org.newdawn.slick.AppGameContainer$1.run(AppGameContainer.java:39)
at java.security.AccessController.doPrivileged(Native Method)
at org.newdawn.slick.AppGameContainer.<clinit>(AppGameContainer.java:36)
at LeaveMeAlone.main(LeaveMeAlone.java:235)

Aurea Oceanus by bompo 2011-12-22T17:31:00

Can't get it to run with OpenJDK 7 or Oracle Java 7: (lwjgl is installed)

$ java -jar aurea_oceanus_final.jar
Exception in thread "main" java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
Caused by: java.lang.UnsatisfiedLinkError: Can't load library: /tmp/libgdx/1537432431/liblwjgl.so
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1828)
at java.lang.Runtime.load0(Runtime.java:792)
at java.lang.System.load(System.java:1059)
at org.lwjgl.Sys$1.run(Sys.java:70)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:95)
at org.lwjgl.Sys.<clinit>(Sys.java:112)
at org.lwjgl.openal.AL.<clinit>(AL.java:59)
at com.badlogic.gdx.backends.openal.OpenALAudio.<init>(OpenALAudio.java:80)
at com.badlogic.gdx.backends.openal.OpenALAudio.<init>(OpenALAudio.java:68)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.<init>(LwjglApplication.java:78)
at de.swagner.ld22.DesktopStarter.main(DesktopStarter.java:27)
... 5 more

OMFG FFS will you LEAVE me ALONE by yerahmeel 2011-12-22T15:45:00

Definitely made for men ^^

Never Dance Alone Darryl by BlennosoftGames 2011-12-22T16:27:00

You should have said somewhere what to do.
Figured as much:
-> use arrows to move and x to grab some dudes.
-> bring dudes to Darryl.

Lonesome Runner by emveyh 2011-12-22T16:32:00

+1 for first finished game
+1 for Linux version :D

Hope by MadcoreTom 2011-12-22T17:04:00

Nice nice.

LD27 — 10 Seconds

Sausage Gobbler by Entity2D 2013-09-15T10:18:00

Good job.

10 seconds Are An Eternity by Larzan 2013-09-15T11:34:00

Good work.

Anti Seconds by kivifreak 2013-08-28T21:40:00

Good idea.

Entering a new room with like 9 seconds left till first seeing something was a bit annoying so.

COORDINATE! by CMaster 2013-08-28T21:59:00

Good game.
Controls are a bit "wonky" - e.g. characters walking too far sometimes.

TickType by shockedfrog 2013-08-28T20:48:00

1032 points on easy.
Nice little typing game.

The Fall by Qaterknan 2013-09-16T08:40:00

I would join into what The Evil Cult said.

10 Seconds to Insanity by dagothig 2013-08-29T13:38:00

Won't run here on Linux. It says:
java.lang.NullPointerException
at java.lang.String.getBytes(String.java:956)
at org.lwjgl.opengl.LinuxDisplay.nSetTitle(Native Method)
at org.lwjgl.opengl.LinuxDisplay.setTitle(LinuxDisplay.java:760)
at org.lwjgl.opengl.Display.setTitle(Display.java:538)
at org.lwjgl.opengl.Display.createWindow(Display.java:309)
at org.lwjgl.opengl.Display.create(Display.java:845)
at org.lwjgl.opengl.Display.create(Display.java:754)
at org.newdawn.slick.AppGameContainer.tryCreateDisplay(AppGameContainer.java:342)
at org.newdawn.slick.AppGameContainer.access$000(AppGameContainer.java:32)
at org.newdawn.slick.AppGameContainer$2.run(AppGameContainer.java:407)
at java.security.AccessController.doPrivileged(Native Method)
at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:388)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:357)
at ld27jam.Main.main(Main.java:27)

Was a Rougelike by Galan 2013-08-30T10:21:00

+1 for a BGE entry ^^

Multiple Personality Quest by Serilyn 2013-08-29T13:49:00

Nice rogue-like.
But missing loot ;-)

Hexlaser 2 : Ultios Insector by rxninja 2013-08-28T22:34:00

Playing with a cheap Hama gamepad. Look-Axes are transposed so it's hard to look around. Shooting is also on the stick.

You might also consider forcing the player on the screen ;-)

Nice art and tune.

Disk of Doom by hampa 2013-08-30T08:38:00

Simple one.

The Manipulator of Time and Space by HeiShun 2013-08-28T22:19:00

Nice one.
Controls were a bit hard to reach.

Shooting and beaming was nice.
A bit short so ;-)

Space!!! :D by Gallefray 2013-08-28T22:37:00

*Yeah*
10 seconds wasted ^^

The Compass by IonProgramming 2013-08-28T22:41:00

java.lang.RuntimeException: java.lang.UnsatisfiedLinkError: Can't load library: libglass.so

What am I missing?

Poppy vs. the Night by SecondDimension 2013-09-15T11:46:00

Good game.
But it should be a bit slower.

RUNTRIS by sgehlich 2013-09-15T08:56:00

Challenge accepted!
Really nice one.

Worst Gnome at the Factory by Crowbeak 2013-09-15T09:10:00

Kaboom!
You exploded!

Oh so true...

10 Second Dash by SneManden 2013-09-15T09:05:00

Too slow I am.

10 Second Happy Rocket by Starspell 2013-08-28T18:52:00

Made it to the top ^^

Placing things is a bit off. When I click the box will appear one px to the right.

Also: one box, one smiley, one rocket -- takes ages :D

10 second map by Red_Squirrel 2013-08-30T10:47:00

Keys should be a bit better distributed so I could use both hands ;-)

Mission Mars by gre 2013-09-15T09:19:00

Solid platformer.

Haraka by gikdew 2013-09-15T11:51:00

Super VVVVV Boy ;-)
Good game!

Robot Rodeo by anjack 2013-09-15T11:30:00

I won - so good game :D

clicker by robertcalvert 2013-08-30T09:53:00

Level 25 with 117 seconds 8-)

Xyloctopus by iterative deepening 2013-09-15T11:22:00

Interesting.
Has a nice flow.

Thief Escape by psc1997 2013-08-30T09:21:00

Sorry. I didn't understand it :-(

Time Sweeper by nonatomicpaul 2013-08-30T10:39:00

There is no data folder

Film Leader by PixelArtM 2013-09-15T09:00:00

Citing zedutchgandalf: Fun little game! :)

Ten-2nd Scientist by whiteravens 2013-09-15T11:41:00

Funny mini game.

Ten Second Dungeon by Jimanzium 2013-08-28T16:13:00

495 points 8-)
Luck was on my side ^^

10 Second Survival by Moochoomon 2013-08-28T12:55:00

I got rich waters around. Every 4 seconds 2 fish. Every fish giving 1 day. *Yeah* Easy living :D

Run, Panda, Run! by Erkberg 2013-09-15T08:40:00

Poor cats...

Lanterna Cyclum by Brian Stegmann 2013-09-15T09:16:00

Nice tune.

Bubble or Nothing by Yoni 2013-09-15T10:49:00

Funny one :D
Especially the music and voice :D

Entropy by Supercannon 2013-08-28T21:12:00

Nice game.Very tense.
Visuals and sounds fitting nicely together.
Could be something from Tron ^^

Moon Olympics - A Sports Game by adragonbee 2013-08-28T14:28:00

*Yeah* for hand-drawn graphics ^^

Lumque Solumque by nominis_ream 2013-08-30T09:32:00

Nice art-style.

10 Seconds To Live by Techblogogy 2013-08-28T12:57:00

404 - Page Not Found

Keys of The Ruin by Conchlab Games 2013-08-30T10:43:00

Little dude is cute.

t minus by Jwash 2013-08-27T10:47:00

I'm not someone who plays text adventures very often. It's hard to guess the basic commands. Might be good to have those mentioned in the help, and not just sit up and take ;-)

Evasion by pyromatical 2013-08-29T14:21:00

Simple game mechanics.
Reached level 7 - then there were to many particles.

Antarctic-Toc by Meep 2013-08-28T20:57:00

Good entry.

Damn spikes -.- Stopping me right before I can feed a little one.

10 Second Skafgatch by VeloSpectre 2013-08-29T15:52:00

Couldn't get any higher then room 9. All doors lead back to 8.
And the creatures don't seem to do anything to me - except blocking.

Parachute Rush by XXMarekXX 2013-08-29T18:06:00

Linux versions works here.

The Pomidor chronicles by crueltear 2013-08-29T10:37:00

Good solid entry.

The Final Countdown by AbelLemmens 2013-08-28T14:39:00

Sound overlaps on continuing runs.

Get Those Trophies! by Daws 2013-08-29T14:14:00

The one linked in title gives me:
==== JavaSound Minim Error ====
==== Error invoking createInput on the file loader object: null

Exception in thread "Animation Thread" java.lang.NullPointerException
at ddf.minim.javasound.JSMinim.getAudioRecordingStream(Unknown Source)
at ddf.minim.Minim.loadFile(Unknown Source)
at ddf.minim.Minim.loadFile(Unknown Source)
at LD27.setup(LD27.java:61)
at processing.core.PApplet.handleDraw(PApplet.java:2245)
at processing.core.PGraphicsJava2D.requestDraw(PGraphicsJava2D.java:243)
at processing.core.PApplet.run(PApplet.java:2141)
at java.lang.Thread.run(Thread.java:722)



The other form your comment:
The file "PlayerSpritesheet.png" is missing or inaccessible, make sure the URL is valid or that the file has been added to your sketch and is readable.
Exception in thread "Animation Thread" java.lang.NullPointerException
at LD27.getPlayerSprites(LD27.java:122)
at LD27.initializeGame(LD27.java:132)
at LD27.setup(LD27.java:58)
at processing.core.PApplet.handleDraw(PApplet.java:2245)
at processing.core.PGraphicsJava2D.requestDraw(PGraphicsJava2D.java:243)
at processing.core.PApplet.run(PApplet.java:2141)
at java.lang.Thread.run(Thread.java:722)

Core 10 by Towanime 2013-08-28T15:01:00

Nice visuals & music.
Top-bottom-left-right are unfair. No new places to spawn defense :-(

Could be a nice touch-device game ;-)

Can You Count by chriscodes 2013-08-28T15:08:00

Very simple yet effect.
0.25s :-D

Escape the Rising Lava by XENOpz 2013-08-30T09:49:00

Can't play it nicely on Linux. When mouse leaves window I can't turn/look around. So I need time to re-focus.

RopeSwing by odeckers 2013-08-29T13:24:00

Wow.
I like it.
Simple. Smooth. Effective.

Ladylike by Back to Browse Entries 2013-08-28T15:30:00

The mother is strange... and the girl too.
I guess I'm of the wrong gender ^^

Sound is nice.

Block Breaker by Brodenino 2013-08-28T15:41:00

I can't rotate the board as I want. If my mouse goes out of the window the board won't continue to rotate so I can't make the ball reach some areas.

Idea is good.

Racer by texus 2013-08-29T14:02:00

Sliding to the extreeeeeeeeeeeeeeeeeeeeeeeeeem :-D

Once upon a Night by zanval 2013-08-28T11:26:00

Runs good.
Very quick game.
Hard to avoid enemies when running that fast.
Even harder on level 7+ when there are enemies all around ^^

Antidote by Antidote 2013-09-15T10:42:00

Nice one.
Needs more dynamite ;-)

LD27 Matching Platformer by anthonyl 2013-08-28T16:32:00

Didn't quite get it.

Let's see what you'll make out of this :-)

I Am Time Bomb by LegacyCrono 2013-09-15T08:36:00

I guess you need friends to play this one right.

Adventure, Level 2 by laaph 2013-08-28T16:44:00

Run in the monster. Right behind the door :-(
Sometimes I even run away through a door being stuck with 3 walls and behind me the monster coming in :-(

10 Second Roguelike by BadgerPriest 2013-09-15T11:08:00

Nice one.
First roguelike I could beat ^^

Chronodrive by ekun 2013-09-15T08:33:00

Nice one.

Firespam by khakionion 2013-08-29T14:15:00

"There is no data folder" I got.

WorkItUp by RawBits 2013-08-30T10:16:00

I like the idea of mixing building blocks and jump'n'run. But it's way to fast (for me).

Hair Cop by PixelRebirth 2013-09-15T10:30:00

Prince of Downtown ^^
Nice one.

The Thief by N0_Named_Guy 2013-09-15T10:21:00

Solid job.

LABYRINTH10 by Nizan 2013-09-15T10:10:00

Pretty fun one.
But "end"-game is missing. Once you know how to play it's easy.

Fire, Ice, and Purple by Andrew 2013-08-28T12:05:00

Works on Linux.
Delay on fire was bit bad. Trying to push the box and the plank. Nearly got to the end. But didn't :-(
Also mouse sens is way to high.
But good entry overall.

Mr Moore's Last Seconds by Tainted_Code 2013-08-28T15:53:00

Great entry.
Visuals - audio - story - very well fitting together.

Ultimate Fighting Game vs. Monocule 1: Dare Edition!!!!!!11!!!!1111one!eOne!~ by oldtopman 2013-08-29T10:17:00

Neat interpretation of Rock-Paper-Scissors

Will you beat 10 seconds? by Urfoex 2013-08-28T10:52:00

Thanks for the comments!

I currently am not able to compile other builds then Android and Linux :-(
But I would put them here if somebody could build them ;-)

I fixed the initial game freeze by putting the network connection in the start screen. It might also reduce freezings in game.

Also it now starts in fullscreen mode so it should fit *any* screen size.

Will you beat 10 seconds? by Urfoex 2013-08-28T20:12:00

Sorry people, Android emulator would make no sense because it's about using the sensors(rotation and acceleration).

I made a mingw cross-compile for Windows. But I don't know if it works right :-( (In wine it nearly does.)

Will you beat 10 seconds? by Urfoex 2013-08-28T22:52:00

@killerstarbunny:
You need both: an android device and a pc.
You download the version for your OS.
Extract it.
There is an android apk inside.
Put that on to your device. Install it there.
In the extracted files there is an executable. Open it.
You will get greeted.
Now launch the app on your device. It's the "LD27-Android-Controller".
Your PC should now show a message that your device is connected.
If your device is still listening then you might wanna insert the IP of your PC yourself and then click "connect".
At least now your computer should show the message and you should press any key to continue.

Will you beat 10 seconds? by Urfoex 2013-08-29T09:59:00

Update 3: Made the Android GUI scale to the screen. Everything is now BIG on my tablet. I hope that it now also is big enough for phones.

Will check for the restart-option a bit later.

Thanks for all the feedback so far!

Will you beat 10 seconds? by Urfoex 2013-08-29T17:45:00

Thanks a lot caranha!
I've put your video in the links on top.

The balls are falling a bit "weird" in your video. On Linux it's much smoother. I guess I need to make a proper video of that to show the difference. But you might already see a difference to the screenshot I made. For a better version I need to investigate in that a bit further *somehow*.


It was my first Android thing I pushed to others.
Just got in contact with it.
I'm using Qt for it. And I haven't really done any "android things" there. It's just writing native C++ code and then you choose your target - Desktop or Android. So I don't really know about the permission status and how to minimize those.
Will try to remove it.
(I also should try to include all Qt libs so there is no need for Ministro.)


Yeah, playing for the first time is a bit strange.
I definitely should put some training levels before, that let you experience each axis on its own.

Will you beat 10 seconds? by Urfoex 2013-08-29T22:36:00

Update 4 is on.
- The android controller apk is now an extra package. It is bigger and contains needed libs. So no need for Ministro.
- The min Android version is now 2.3.3 (API level 10). That removes "read phone status permission" question.
- You can now restart the game with "R" or SPACE.

Robots Save the Day by udo 2013-09-15T11:16:00

Solid entry.

Buzzbuster by AhNinniah 2013-09-15T11:59:00

Breakout - with lots of bees.
Good game.

ten seconds by My Milked Eek 2013-08-29T10:50:00

You have ten steps - each step a second - so 10 seconds.
OK.
But what is the difference in "me hitting enemy" and "enemy hitting me"? ;-)
I just ran away ^^

10 Seconds Jump by Hopps 2013-08-29T16:05:00

Good platformer.
Nice to have a bit of time to reach the end / not needing a perfect run to finish. Good timing.

You are Pea by Zazibar 2013-08-29T10:11:00

Beat one level!

Good solid entry.

TRUSTY SWORD by noffle 2013-08-29T16:23:00

Good style.
Could be a bit faster for me ^^

Boxen! by davidwparker 2013-09-15T10:34:00

Good one.

Samurai Cafe by caranha 2013-08-28T11:41:00

What the others have said ^^
Good entry.

Seconds-2-Match by ned366 2013-08-30T08:06:00

Good matching game.

Time Traveler by ajwgeek 2013-08-29T10:18:00

The requested URL /ludum_dare/ld27/jar/jd27.jar was not found on this server.

Time Traveler by ajwgeek 2013-08-30T09:16:00

Bad news again:
java.io.IOException: mark/reset not supported
at java.io.InputStream.reset(InputStream.java:347)
at java.io.FilterInputStream.reset(FilterInputStream.java:226)
at com.sun.media.sound.SoftMidiAudioFileReader.getAudioInputStream(SoftMidiAudioFileReader.java:135)
at javax.sound.sampled.AudioSystem.getAudioInputStream(AudioSystem.java:1111)
at com.ironlionchefs.ludumdare.utils.SoundHelper$3.run(SoundHelper.java:67)
java.lang.NullPointerException
at java.lang.String.getBytes(String.java:956)
at org.lwjgl.opengl.LinuxDisplay.nSetTitle(Native Method)
at org.lwjgl.opengl.LinuxDisplay.setTitle(LinuxDisplay.java:760)
at org.lwjgl.opengl.Display.setTitle(Display.java:541)
at org.lwjgl.opengl.Display.createWindow(Display.java:312)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at com.ironlionchefs.ludumdare.src.Main.createNonAppDisplay(Main.java:147)
at com.ironlionchefs.ludumdare.src.Main.access$2(Main.java:142)
at com.ironlionchefs.ludumdare.src.Main$1.run(Main.java:64)


java version "1.7.0_21"
OpenJDK Runtime Environment (IcedTea 2.3.9) (7u21-2.3.9-5)
OpenJDK 64-Bit Server VM (build 23.7-b01, mixed mode)

Time Flies Straight by mrspeaker 2013-09-15T11:00:00

Vision distortion giving headache.
But good entry.

Army of Botz by imef 2013-09-15T08:44:00

Good old Programming games :D

Ascension Switch by Nehmulos 2013-08-28T21:25:00

"Hectic" as you already said.
But so far so good.

LD29 — Beneath the Surface

Mycorrhiza by Urfoex 2014-05-05T19:11:00

Hey guys!
Thanks for all the nice comments.

We are still working on this game… but while porting and learning a new engine progress is slow. Once we have it running satisfactory it should also get versions for Mac, Windows and Android (? and iOS?).

LD56 — Tiny Creatures

My tiny friend and I went on a puzzle adventure in the forest... by thristhart 2024-10-14T18:55:35Z

Nice little puzzle game πŸ‘ Nice characters with unique features on each.

I Have Put The Creature Into My Gun by Jezzamon 2024-10-23T12:51:34Z

YOU_WIN Very nice little entry!

I jumped over the first creature. The next section counts for 10 tiny creatures to pass, which then is not possible. The lines between the tiles are flickering, which is a little ...

Pest Quest by ruthiepee 2024-10-23T13:08:32Z

Pest Quest.png

Made me smile 😁 Nice entry 😁

Antsy for Food! by fractalsunrise 2024-10-14T19:37:36Z

Happy ants are eating and bringing food home. So nice to see πŸ‘ Yippi! Yippi! Wohoooo! πŸ˜„

Crazy Hive by Luk3 2024-10-14T18:14:25Z

Nice drawing.

Little bee feels very quickly exhausted πŸ˜… Very relatable πŸ˜‚

Mutation Machinations by slay a stone 2024-10-14T17:31:51Z

Could use a little better explanation on how to play. I clicked a card and "end turn" and was confused while nothing seemed to happen. Took me a bit to figure out to click the rat πŸ˜… But else: solid entry πŸ‘

Xemaverse by dp3rucha 2024-10-23T13:18:05Z

Nice entry!

Tutorial Text is hard to read .

Like A Moth To A Podiatrist by Verbante 2024-10-14T18:07:51Z

Really nice πŸ‘

I didn't do anything in the first two levels and enough moths found their ways to finish XD

Long Live Dacha! by mremmele 2024-10-14T17:42:39Z

Little fast start, little time to chose and place your buildings in the first try. And missing some explanation on the different buildings and their effects. Would like to use the fridge, but it seems too weak for the given levels. Really nice to have the progress saved! All in all: solid πŸ‘

Critter Mayhem by MachWerx 2024-10-14T18:28:01Z

Nice entry.

Would be nice to have a little indicator, where the next thing is. I flew out too far and didn't find back πŸ™ˆ

Pigatomic by sami822 2024-10-14T19:26:32Z

Felt a little hard to control to eat and transform. So I made a bunch of black goo ^^

With reading a bit more here, the second time it's more clear.

The goo ate electrons!

Meep Mayhem by Kristian Kurktchiev 2024-10-14T18:00:44Z

Hail the Meep!

Couldn't give "Super Food" to my Meep. Didn't know why. Maybe it was fully fed? Clicked "Start Combat" and nothing happened. Clicked around, and something happened. Would be nice to have a little hint, that the fight has started and is going on. Also missed a way of checking my Meeps.

But lots of content for the short time πŸ‘

Deck Derby: Sluglord's Speedway by Baconeta 2024-10-14T19:32:38Z

Aaaahhhh, that tight corner πŸ˜‚

Interesting idea, nice entry πŸ‘

Planet Maxim by danielkozlov 2024-10-14T18:24:14Z

Poor little creatures ^^

Fallen Angel: A Larry Chin Mystery by Tobius 2024-10-14T18:40:51Z

Nice entry.

Cute concept art

Mystic Mites by Yeris 2024-10-14T18:04:40Z

Tap! Tap! Tap! Tap! Tap!

Nice tapping.

Some seemed to have gotten stuck in a little mosh-pit.

Wizard | Spec Ops by badbons 2024-10-23T13:44:56Z

Good job! Water feels best / most powerful. Swoosh tiny ones away ^^

Cheese Siege by Snorps 2024-10-23T13:00:05Z

Solid entry. Feels a little hard to put tanks in the right direction.

Drinlan Madness by Drinlan 2024-10-23T12:29:50Z

Nice little beat'm'up. My current key set up makes it a little hard to control. Just upper-cut and keep them in the air πŸ’ͺ✊✊✊✊✊

Amoebalize by Big Nose 2024-10-23T13:38:45Z

Good entry. But feels like there is a problem with enemy hit box or appearance. Passing over them seems not to trigger them, while bottom triggers them from far away.

Meticulous Microbes by Aspeon 2024-10-15T06:41:11Z

Really nice puzzle!

Mightosis by Machinic 2024-10-14T19:49:05Z

Interesting concept. πŸ‘

Gramlins by matchaberi 2024-10-23T13:30:12Z

Gramlins by matchaberi.png

Coffeeeeeeeee!!! Those addicted little creatures...

Nice entry!

Turtle Shepard by Tsaot 2024-10-15T06:56:47Z

Luckily turtles can lay many eggs πŸ˜… Solid little entry πŸ‘

Don't get lost by milu raien 2024-10-14T19:07:40Z

Nice character art.

Got stuck at leafs and stem. Could maybe need a little differentiation on where one can pass.

Spud Customs by Lost Rabbit Digital 2024-10-14T07:21:35Z

Solid entry. Took me a little while to figure out, how to stamp. Just pushing right click, as instructed, didn't work. The constant changing laws were a bit much. Would be nicer to have them stay same for a day or so. It would also be nice to see, what was wrong, because I was confused a few times, thought I did it right.