pimping 2024-10-07 20:59
Good graphics, good matching with theme, but lagging in browser
Foon → Ludum Dare Explorer → LD56 → Mystic Mites
By DahliaInosensu and yeris
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 343 | 3.74 | 29 | |
| Fun | 643 | 3.27 | 29 | |
| Innovation | 90 | 3.96 | 30 | |
| Theme | 71 | 4.28 | 30 | |
| Graphics | 292 | 4.05 | 30 | |
| Humor | 365 | 3.36 | 28 | |
| Mood | 440 | 3.63 | 29 |
Good graphics, good matching with theme, but lagging in browser
>No mites were harmed during the development!
But a lot of mites got killed in the process of playing, whoops, my bad :) It's a very fun game, the controls are really cool. Would love to play more levels!
i like it!
I feel like a killer of mites :sos: I didn't immediately understand what I needed to do. But then it became clearer, only I killed a lot of mites :skull:
it is fun , but very confusing.. and a lot of mites have been killed in the process of playing...
So cute creatures! I love them! Unfortunately, I am not sensitive to the colors. The delivere colors I made are always so different from the goal. But the decision is loose, which is a good news to me :v: (BTW, I also have a Jam work, and if you can leave some suggestions to us, we would be very grateful :hearts: thx! :smile: )
An interesting idea, overall a very good style. Cool game!
Love the quirkiness and visuals (cursor/hand art in particular). Getting what the game wants me to do on my own was also pretty fun! My only issue was that colors of mite spawners, request/deliver lamps and target portal all seemed a little bit inconsistent - same color value in all those places looks different I think? But not sure. Otherwise, being a mite wizard sure sounds tempting :heart:
mites.png
I like the idea, but I could even finish the last level because for some reason, all the mites stacked together about the center of the level, and I couldn't get them go away. It could also be more clear what the clics actually do. But it is still a nice game, and a good experience :)
I don't think I've figured out how to properly win this game, but I did well 3 out of 4 times, so :) I wish there were more different things and tasks in this game, but the idea itself is unique and I like it. I'll also note that it looks and sounds very nice!
lagged a bit for me, but it was very pleasing to the eye upon initial playing. good job!
I would have liked a bit more clear instruction on how to play and what to do. But overall is game looking great and I had fun trying it. Well done.
I really love the visual choices for most of the game's elements. Maybe I'm just bad at color logic, but I couldn't figure out how to mix lighter colors out of the mites.
points for the dungeon keeper style hand for smiting! The objective was a little confusing and spawning lots of mites just makes a pile of them migrate to the middle and spin around. But still nicely put together!
Wow! The game is truly underrated. It's one of the most beautiful games I've seen. My eyes enjoyed every moment. As for the mechanics—it's simple and engaging from the very first seconds. It’s a bit challenging to catch the mite when they start moving in small circles (I click on them with the mouse, but there's no effect), but that doesn’t detract from the seductive gameplay. I really enjoyed it!
Tap! Tap! Tap! Tap! Tap!
Nice tapping.
Some seemed to have gotten stuck in a little mosh-pit.
This was a really fun concept! I love the simple mechanics of guiding and mixing the little mites together to match the colors; the wizard theming to it as well really sold on the concept! Great work!
"-Fixed Mites doing a moshpit in the play space"
That sounds like the opposite of a fix.
Instead of commenting what everyone else already did, I want to praise the scope of this game. The last few games I played clearly cut corners in UI/UX because they overscoped the game, this one feels like it just does what it promises and then spends makes sure presentation is intuitive and feels good. Thank you.
A short but fun game, I liked the mechanics of attracting or scaring away the bugs. Mixing colors was interesting, I would also have liked to see the result of what I was creating on a visual level, apart from that the game has a very good atmosphere, graphics and visual effects very well cared for.
Very interesting mechanic! It was fun ~~squashing~~ mixing creatures to achieve different colors, I think some RGB meter wouldn't hurt though. Thank you for bringing the game to the stream :)
https://youtu.be/mSxYViIz8b4
~XpMonster
A lovely little concept, but I was chomping at the bit for more requests and immediate feedback instead of afterwards.