Hey @phyrocast , i am one of the 6 people that worked on this game, we are very glad to recive this constructive opinion on our game, on thing to note is that for 5 of us , its the first time we participated for a game jam(and the first ever game to made ) We really appreciate the feedback , we do know its not perfect even for game jams standarts , it was my goal to make this game have a steady progression and a ending, but we ran in difficulties in the end, and this isnt even the half of the game i projected it to be, we actually had a second charchter as a guide in mind, we had in mind multiple "zones" that you would navigate , every zone representing the different slimes of course, and the pen had to be upgradeble with every level ( as in , slimes you are able to defeat, but agian , didnt have time ) having 1 coder for the whole project was a lot of stress for us, but we cant thank em enough for the work he had put in , i do hope we as a team , can maybe try to work another week on this game and make it as intended , but we cant promise you guys anything , as this a school assigment we had to complete as 1st year students Anyways, I cant still thank enough for our team that took this 3 days by storm , us using a uni classroom as the work place for 10 hours everyday , 10 am - 8 pm , and i want to thank each and everyone of you , that left feedback on this game , negative or positive , 1 star or 5 star rating, we still thank you for choosing to play this game and took the time to give us ur impressions
With much love, Vlad & OctaBit Team <3