Foon → Ludum Dare Explorer → Users → Luis Priego Cuenca
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 👥 | 🥈 | 2023 | 53 | Delivery | Super Buffed Delivery Service | jam | Humor | 4.79 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | The Governor's Will | jam | 133 | 4.01 | 4.00 | 3.14 | 4.45 | 4.30 | 4.18 | 3.98 | 3.92 |
| 2024 | 55 | Summoning | 👥 | Fall of the Ritual | jam | 485 | 3.65 | 3.73 | 3.38 | 3.68 | 3.70 | 3.55 | 3.46 | 3.50 |
| 2023 | 53 | Delivery | 👥 | Super Buffed Delivery Service | jam | 236 | 3.91 | 3.93 | 3.56 | 4.51 | 4.17 | 4.15 | 4.79 | 4.31 |
| 2022 | 50 | Delay the inevitable | 👥 | Strangling | jam | 63 | 4.14 | 3.70 | 4.00 | 3.74 | 4.61 | 4.57 |
Una autentica maravilla, lo mejor que he jugado hasta ahora. Desde la música, gráficos y lo divertida que es la premisa. Lo rejugue varias veces.
Muy, muy divertido. Pase un buen rato ya no solo con el juego y sus mecánicas sino con los comentarios. Gráficamente aporta ese toque de humor, muy buena música y efectos de sonido.
Me sorprende que no tenga la categorÃa humor porque me pareció muy divertido ver como el monje envejece a cada paso. Por otra parte el tema escogido me encanta, con la mitologÃa como trasfondo. Buen juego de puzzles y agradable visualmente. Me encantó el estilo y la idea.
ADORO el control de este juego. Se me hizo mas adictivo conforme iba superando niveles y la parte en la que aceleras por varios niveles simplemente increÃble. Buen control, cuesta de manejar al principio pero se le coge el gusto. Música rara, psicodélica, que ayuda con la atmosfera del juego. Me encantó.
Muy buen arte, relajante. Mecánicas agradables de jugar e incluso incentiva el factor riesgo, recompensa al tener que recolectar las mariposas del mismo color. Música increÃble y efectos de sonido que lo completan. Pase un buen rato jugándolo.
bastante pulido y entretenido, juego arcade con unos muy buenos modelos 3D y escenario. Si bien los fantasmas no terminan de darle el toque espeluznante si lo hace la musica. Dure alrededor de 3 minutos. Buen juego, mas aun teniendo en cuenta el poco tiempo disponible.
I like the concept of the game, if it is exploited with more visual resources it could be something quite striking, the premise goes a long way.
Very good, I enjoyed the movement, the action and the music, I only wished that the character died when I fell down instead of having to restart, otherwise it has everything I like about a 3D platform game, good job.
The graphics are so good, the music and the sound effects too. I like the amount of levels, it certainly contributes to the feeling of progression, only sometimes the package disappeared when hitting a wall, forcing me to restart the level.
Very fun game, I really started to enjoy when I understand all the mechanics, its a little tricky but sure is enjoyable. I laughed every time the baby falls whith the music.
This was really funny, I like the mechanics, the art and the premise.
Mi favourite of this Jam, without a doubt. I really love this concept of RPG, and the amazing world full of histories you created. I am very surprised.
Amazing art, backgrounds and animations, I only wish to have a secoundary mechanic that complete the elaboration of the cocktails, also good concept, I liked so much.
Metal gear package delivery, I liked so much this game, especially the final levels, when it starts to anihilate you. Very cool design with polished mechanics.
I love the idea of a kingdom map being the background for the game, the hand-drawn graphics are very cool, and I enjoyed so much the story.
I'm blown away by the amount of narrative, backgrounds and characters in the game, it is quite rare to find such a developed story in a jam, great job.
@usenrame, you can rate now, I don't know how it happened but the option "get me op-out of rating" was activated, now it is already deactivated, sorry for the inconvenient
A great platformer that oozes charisma in its tutorial, presented in the form of a character. Good twist on Navi's character. Although sometimes the mechanics are difficult, especially for me who is somewhat clumsy with the keyboard, they are very well integrated and original. The art is fantastic and I see a substantial improvement year after year, not only in the graphics but also in the music. I still haven't been able to get over it, but it won't be for lack of desire.
Great game with personality and mechanics that made me laugh. The art is minimalist but very effective when it comes to communicating, it seems like an incredible job for one person. The only thing that doesn't stand out as much is the illustration at the end and the animation of the goblin at the beginning of the game. An idea with a lot of potential and a lot of humor.
A fun turret game, with an interesting twist to the concept. Minimalist but effective graphics, I like the idea of having summoners in the center, who serve as a health bar and at the same time are part of the main mechanics, that concept is very well integrated within the game and with the proposed theme.
Very simple but very fun, I like the graphics despite being so schematic, I think it works very well. At first I thought I was being attacked by cockroaches until the truth was revealed to me at the end of the game, it just feels so good to kill the goblins.
A wonderful game, I loved it from the premise, the art, the music and the sound effects, all of which convey a fresh and fun atmosphere. Doing missions for the fish and frogs and being able to explore the pond has been the icing on the cake.
A very interesting concept, it reminded me strongly of Spore but with its own characteristics, this could be expanded and with more polished mechanics it could be a game that I would love to play. I think what I liked the most was discovering how gravity and temperature work, I would just like to see my creatures enjoy the place I have built for them.
An interesting narrative concept, I liked seeing how the ecosystem developed, especially at the beginning. I would like to have more visual feedback on what I'm doing, I think that with some more mechanics or resources the atmosphere you've created would be reinforced.
Simple and straightforward, I like the way this guy runs his office. All three minigames made me laugh out loud, congratulations on your work.
Better late than never, I've finally been able to play your game and I really loved it. It's true that it's much shorter and a more reduced experience than the previous edition, but other than that, every year I've seen improvements in your quality and personality, which I would say is the most important thing. Your games, despite being simpler, have more and more charisma, you know that I'm looking forward to us collaborating again in some jam, let's see what comes out of it.
At first I had trouble collecting food, I think because of the hitbox of the clods, but then I got used to the controls and had fun killing hornets. A game with an interesting premise and nice visuals that could be expanded with more ants and mechanics.
A short but fun game, I liked the mechanics of attracting or scaring away the bugs. Mixing colors was interesting, I would also have liked to see the result of what I was creating on a visual level, apart from that the game has a very good atmosphere, graphics and visual effects very well cared for.