alexdacxt 2022-04-04 05:14
I escaped the temple! Fun puzzle game! I think something like text, or a better indication of how much time is added or removed would help alot. Art is great!
Foon → Ludum Dare Explorer → LD50 → Chronos
By plixel
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 394 | 3.29 | 38 | |
| Fun | 387 | 3.18 | 38 | |
| Innovation | 306 | 3.30 | 38 | |
| Theme | 333 | 3.61 | 38 | |
| Graphics | 212 | 3.70 | 38 | |
| Mood | 402 | 3.02 | 37 |
I escaped the temple! Fun puzzle game! I think something like text, or a better indication of how much time is added or removed would help alot. Art is great!
Cool game overall. Graphics are cool, and there are some interesting mechanics in the levels. For some feedbacks: The levels are a bit too easy, and can be passed without much thinking. Also, some tiles are confusing, and I am not sure what they do even after completing the three levels. Still, thanks for the game!
A neat little puzzler and a good use of time mechanics, reminds me of portal reloaded a bit. Would love to see it fleshed out
Nice idea! I love the final level which character become young agian, that's emotion shock time! Hope would have some music in the game
Interesting concept. It caught me out a few times, like when I'd just figured out that the different clocks have different effects and I paused to think about my route only to have the tile I was on give way underneath me! I think if you were to continue this then some of the tiles would need to have their effects more clearly demonstrated through the level design. Overall, quite enjoyable.
Great graphics. Pleasant gameplay. Great work! :thumbsup:
Nice game. I liked the art and how the puzles introduced new mechanics, just hope you could have explored them more.
The game is really fun! I would've liked to play some more levels but I understand the time restraint.
Great design and concept. Challenging, but not too difficult. Well done
Cool design and concept! Nice for a jam entry! Well done
It took me a little bit to fully understand how the mechanics, but once i got them it was enjoyable. Could use some more levels, was a little bit too short.
Nice puzzle game! It's fun to figure out the different mechanics by trying, and the mechanics have a good potential to expand to more complicated puzzles. The pixel art is really good! Nice work!
Short but cool game. The puzzles kind of remind me of Helltaker (gameplay wise). The concept is neat and i can see the idea being expanded upon.
Well, i tried several time in second level to figure out that different clock have different effect, its too confusing as they all look same. But if it had been explained, the whole level would became meaningless. The third level make me feel amazing when i touch the send clock, although i pass it before i understand the rule``
Me sorprende que no tenga la categoría humor porque me pareció muy divertido ver como el monje envejece a cada paso. Por otra parte el tema escogido me encanta, con la mitología como trasfondo. Buen juego de puzzles y agradable visualmente. Me encantó el estilo y la idea.
end.PNG I liked it a lot! I think the puzzle could have been a little be more complicated but still, great game. The pixel art is really :)
good job!
Cool idea to use death as the inevitable. I like your take on that, making this into a puzzle game. I can imagine how hard it might was to design challenging levels. I like how it is in this state and i like your pixel art. I was intrigued by the tiles, couldn't really identify with the player sprite though. Thumbs up especially for the last level with those appearing vines!
I love the graphics!
There are not much feedback about what the different elements are doing and it seems like the clock collectible dont age the same amount of year every time. It makes the game very confusing and it becomes more a "die and retry" type of game than a puzzle.
The core concept is good, though. And this game have the potential to become a nice little puzzle just with minor adjustement to the gameplay and more levels.
Amazing pixel art! I like the game
Very nice graphics.. well basically my feedback is the same @thetatautau . Still a very nice idea that will turn out great with some polish. Well done!
Nice entry!
The pixel art was overall quite good. I do think they could have done a better job of signalling what different things did --- for instance, the blue and green clocks came in different "amounts," but it was impossible to tell how much it would age/de-age you until you ran into it. If you had the time for it, positioning the clock hands differently would have been a great way to show this subtly. I especially liked the patterned tiles and the tiles with Greek letters.
I also liked how the character visibly aged as you played. Obviously time is very limited for Compo, and adding graphics is competing with making levels and mechanics, but it would have been cool to have more phases than just "adult" and "old man."
The main mechanic was interesting and you spiced it up with some secondary mechanics like the falling tiles and the "push" tiles. The levels were generally designed in a way where it was difficult to get stuck, and you will definitely figure out how to solve it eventually. The game could have benefited from mechanics that could make slightly more complex puzzles that require more planning --- maybe teleports, locks and keys, a switch you could flip to make you age *backward,* etc. I think the mechanics you chose, while interesting, could have synergized better with the main mechanic of aging as you move.
Overall great work for a 48-hour jam and, as it seems to be your first one, I hope to see you around for more Ludum Dares in the future!
escaped the temple.PNG
Interesting concept, but I also struggled with the varying time changes for different watch items. If the age of the player were displayed on screen using a meter or something, I feel I would have understood it better. Knowing only the green clocks were good and grey clocks were bad, it was still a bit of a guessing game, as most levels resolve at the very last step before exceeding 100 years of age. That said, I really like the graphics here, the aging player sprite and environment tiles are well done. I found the tutorialization of the different elements to be clear and the levels get increasingly difficult.
Nice concept, but I would have loved a little bit more levels :stuck_out_tongue: Good job!
Fun game! It took a little experimenting to figure out the mechanics.
Neat puzzle! I really like the aging aspect, how the sprite changes as you get older. Great job!