Incredible art style and atmosphere! I loved the art direction and the world that you built. The grey midtones with the orange contrasted perfectly. Creature designs are on point too, I think the walking golems (or whatever they are) with trees on their head is now my favorite enemy design in any 2d platformer game. Honestly if this is tweaked a bit more and fleshed out fully I would buy this game. I do have a few gripes however. I felt less like the difficulty was increasing and more like the game was punishing me for playing which is not a good incentive. In fact I didn't even finish the game because as it went on the difficulty just became frustrating. I do feel like given enough time I could "get gud" but it doesn't quite seem balanced or fair. To this point, spoiler warning: after getting the first flower and losing the ability to attack, it seemed counterintuitive to the player. Also sometimes the controls would stop working, I would be unable to move or double jump anymore. I hope it doesn't seem like I'm bagging on this game because honestly I loved it! The music kicking up right when you past that first section was brilliant, the fact that there were multiple areas to explore, and the controls feeling very responsive are all wins in my book. I genuinely hope you continue on this project or a spiritual successor because this was incredible!