FoonLudum Dare ExplorerLD50 → LOOP

LOOP

By jyumonji

View on ldjam.com

CategoryRankScoreCount
Overall3773.3124
Fun3863.1824
Innovation2213.5223
Theme6012.4324
Graphics1803.7724
Audio653.8624
Humor3692.5219
Mood2043.4722

Comments

artilor901z 2022-04-04 03:23

Awesome

bucketh3ad 2022-04-04 05:40

This looks like a really cool concept! Let me know if you find a way to get a web or linux build and I'll give it a try.

UPDATE: @jyumonji Good news: I got the Windows build working in Linux with Wine! Hopefully you aren't going too crazy trying to get other builds to work.

This lived up to the anticipation! What a neat little rhythm game! The game does a good job of communicating to the player through the UI elements directly. The only thing that I wish was clearer was the Listen! vs Your Turn! as perhaps a red recording light or other non-text element to more clearly indicate when it was my turn. Would love to see this expanded with procedural music eventually as you said was your plan. That would make for such a cool little coffee break game.

plixel 2022-04-04 06:27

Very interesting concept! I liked the idea, but couldn't really figure out how it worked. Also I love the artwork, but the menu screen made me dizzy. Overall unique take on it and I liked that it was a music game!

draconic-rabbit 2022-04-04 06:40

I loved the lo-fi ambient. Had a hard time understanding "How to play". IMO, SFXs have too low volume.

jibberwocky 2022-04-04 07:30

It's a really interesting concept and you did a great job communicating things to the player just through the UI, I agree with others and think a "how to play" section might be good to clarify but I got everything through the visuals.

jyumonji 2022-04-04 08:21

@bucketh3ad Thanks for your comment! I haven't solved yet... I have just spent several hours but the unity still doesn't work in packing... But I'll publish it once I solve!

jyumonji 2022-04-04 08:25

@plixel Thanks for comment! I tried to explain it but maybe the gameplay is still difficult to understand lol, and the animation should be slower and lighter. Thks for playing!

jyumonji 2022-04-04 08:28

@jibberwocky Thks a lot! I'm so glad to know that someone can understand my thought through UI. =)

jyumonji 2022-04-04 08:30

@draconic-rabbit Thks for comment! I forgot to normalize the audio, I'll notice it next time. Thank you!

zimennik 2022-04-04 09:49

To be honest, it was a little difficult to figure out the controls. But when I figured it out, I can't stop until I've completely finished the game! The music is quite relaxing and the idea is very interesting! I'm not sure if the theme fits very well, but overall I really liked it! Screenshot_421.png

jyumonji 2022-04-04 11:19

@zimennik Thank you sooooo much for your appreciation! I tried music game for the first time and there're so much to be improved. It's so happy to see someone playing my game! lol

jyumonji 2022-04-04 11:30

@bucketh3ad Thanks a lot for your appreciation and advice! I've just succeeded in packing the WebGL version. And it's so happy to see your efforts in running my game!

madr 2022-04-04 11:51

Very interesting game and concept. Love the visuals and audio of the game! I also found that spamming space did the job :D

jyumonji 2022-04-04 12:03

@madr Thanks for playing my game!

mikoziq 2022-04-04 21:24

Hey! Finally had time to ditch into the tunes!

Pros:

- I like the simple pixel art, very clear animation and design - Love the casette detail and it's low-key purpose - Nice tonnage with colors - Since it's a music-related game, music sounds exactly like you would expect for simple pixel-like art

Const:

- Oh my god don't even get me started with controls. So unintuitive. Not to mention the A and B didn't work for me - Repetitive music - Hard to understand objective. Essentially you would need someone to show you how to play it before putting you on it.

Plus: I'm not exactly sure how it fits the theme, but it would fit perfectly the `Stuck in the loop` theme

Howver, it's a very nice attempt, especially for your first time. Good job and keep up the good work!

yulotomorrow 2022-04-05 04:39

It's really a good idea and quite extendable gameplay! Art style is clean and looking good, gameplay is innovative, the only suggestion I can give is the audio balance is not so good and instrument sound is almost covered by the background music. Well done!

jyumonji 2022-04-05 05:38

@yulotomorrow Thank you and thanks for playing my game! I'll pay more attention to the audio attributes next time. =)

jyumonji 2022-04-05 05:44

@mikoziq Thanks a lot for your detailed comments on my game! Actually I didn't know that there's a previous topic 'Stuck in a loop'.=D I feel so regrettable that I missed that topic! Thank you again for your valuable advice!

dan-smith 2022-04-05 16:46

This is was really original and I love the aesthetic. For an audio based game, I'd pay more attention to how the sound is balanced, but other than that... Good work :)

jyumonji 2022-04-05 16:54

@dan-smith Thank you for playing my game and the valuable advice! =)

vidarn 2022-04-05 18:31

Great presentation. I loved the idea of a casette tape with A and B sides. I'm impressed with the idea of the game. The concept was really original, and quite interesting once I got the hang of it.

jyumonji 2022-04-06 01:46

@vidarn Thanks a lot! I'm glad you like it! =)

cookiezz 2022-04-06 06:00

Impressed by the concept and execution, art style is great and sound is wonderful. The controls were fairly unintuitive and hard to get the hang of. Once I figured out that A and B weren't related to the gameplay and it was just space I could start to enjoy what you have made.

jyumonji 2022-04-06 06:07

@cookiezz Thank you so much for your comment! I'm glad to see you playing my game. =)

justuspan 2022-04-06 07:14

Congratulations to your first game! I have spent some time to figure how to play this game, it seems that there will always be a "listen" stage but this stage is not so useful to help you win the following game. Maybe it was caused by the button timing issue or something. Anyway it's very good to make this game!

jyumonji 2022-04-06 09:32

@justuspan Thank you for your comment! I set a "listen" stage because I wanted to give the player some time to prepare for the next stage. So you can't beat in this stage and maybe you need to choose the ones to beat in your turn in your heart. It's still too slow now, maybe it'll help if the music go faster. =)

harmadillo 2022-04-06 15:55

Nice game. Took me a while to realise it was playing the tracks, with the background music so loud. Also took a while to figure out the controls. But has fun playing. I did not complete the second track.

jyumonji 2022-04-07 05:07

@harmadillo Thks for playing! =)

waiwaixi 2022-04-07 06:26

Nice game, I love the pixel art. It did take me a few minutes to understand the controls, but I've got a lot fun after I got started! And...I guess the triger may be a little bit smaller than icons (especially for the yellow ones), which brought some unnecessary obstacle in level B.

jyumonji 2022-04-07 15:11

@waiwaixi Thanks a lot for your playing! =D

lighty-the-light 2022-04-08 13:54

Nice little game!

More screenshots on the ldjam website would be better.

Well done!

kremlebot 2022-04-08 16:04

Polishing and pretty game for one person. Gameplay was some hard to me, but in's doesn't matter, just my finger growing out of the wrong place =)

projectaroid 2022-04-08 20:34

Nice work. The art, music, and concept work really well together.

jyumonji 2022-04-09 12:11

@lighty-the-light Thank you for your advice! I'll try! =)

jyumonji 2022-04-09 12:11

@kremlebot Thanks a lot! lol =D

jyumonji 2022-04-09 12:11

@projectaroid Thanks for appreciation!

avi 2022-04-13 12:05

Cool game! :D

alanblue 2022-04-14 15:14

What a great game, I love the ideas so much ...... The music is very touching and the overall retro art style is amazing. It took me a little while to figure out how to played, but I'd be happy if I could play more levels, it's a great game!

albertnez 2022-04-17 11:44

This was a nice game to play. At the beginning, I struggled to fully understand how the mechanics worked, and to see that the instrument slide, instead of getting a new set of instruments on each spacebar stroke. I never felt the time was tight, but on the B level, the instrument bar made it challenging! I felt that sometimes I lost unfairly, when I still had instruments to put on the board, but all those were already placed, so I had to waste them. Otherwise, it felt just nice. Well done!