2024-10-07 22:05
Let's gooooo!!! Herman's back! Can't keep Herman down. I'm excited to play this. Congrats, guys.
Foon → Ludum Dare Explorer → LD56 → SolarFactory
By larryseinfeld and zachary-granger
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 623 | 3.47 | 21 | |
| Fun | 587 | 3.34 | 21 | |
| Innovation | 235 | 3.68 | 21 | |
| Theme | 880 | 3.15 | 22 | |
| Graphics | 842 | 3.07 | 22 | |
| Audio | 577 | 3.00 | 21 | |
| Humor | 230 | 3.60 | 21 | |
| Mood | 606 | 3.45 | 22 |
Let's gooooo!!! Herman's back! Can't keep Herman down. I'm excited to play this. Congrats, guys.
Lol cute humor, interesting concept
The concept is neat, but it doesn't seem to work for me. The instructions say the planet needs to make one full rotation to win, but they don't appear to rotate. I like the idea of having to mix planets and moons to make a planet or moon that meets the alien's criteria.
@thechadrampage thanks for playing our game!
@tsaot oops - you need to press space to run the "simulation" and see the planets start their orbit. We'll update the description, thanks for leaving a comment!
Don't be so hard on yourselves. Now that I know the space bar starts and stops the simulation, the game is a solid puzzle solving game with good physics feel. I enjoyed playing it even though i wasn't smart enough to beat every level. It was nice that you could choose each level even if you didn't beat the previous one, so I tried them all :D
Cool concept, some of the mechanism was pretty hard to figure out.
a bit weird and janky to play, but a bit fun. keep going making stuff :)
Pretty fun game, got to level 5 but my IQ isn't there... I'm sure I will wake up in the middle of the night with the answer!
Don't know if it was me but if I put an alien on the planet and the planet was small I couldn't delete it.
Great job!
Cool idea! wish there was a web build -- i dont have a windows machine :(
Awesome little game. I had very much fun figuring out how to solve all the puzzles. I especially liked the way the mechanics of the different planets work. On the downside, I think you really have to stretch the theme to make it fit the game, and some further explanation of certain mechanics would be helpful. For example, in Level 4, I struggled to realize that planets could be reused multiple times, though that might be on me. Overall, I had a great time playing this game!
Took me a while to figure out how to play and actually place planets, but it was fun to play. I think a tutorial would help to understand how the planet influences each other's temperatures. I couldn't quite figure it out.
I liked playing around with the simulations. I almost wonder if this would be more enjoyable just as a sandbox simulator game - I kinda felt like I was just roughly guessing at the starting conditions that would bring about the goal, it was hard to connect causes to effects intuitively.
This is a pretty sick game, nice job
Made me think a lot, loved the idea and a lot of fun! Loved Herman.
Nice game,very interesting plot!!!!Nice job!!!!
Certainly not a bad game; with a little more work, it could be really good.
The game is really good but the UI/UX is pain. no play button on the screen and no reset planet buttons. If you place an alien, you can only reset by reading the prompt again. If you press the back button out of muscle memory to stop the simulation, back to the menu. if you press space during the level prompt, it start the simulation and doesn't let you place planets(easy fix if you get what is going on, but will keep you busy the first time you encounter the problem).
And I want to highlight that it is a really good game that I really liked, it is just that the UI/UX works against it.
A very interesting concept, it reminded me strongly of Spore but with its own characteristics, this could be expanded and with more polished mechanics it could be a game that I would love to play. I think what I liked the most was discovering how gravity and temperature work, I would just like to see my creatures enjoy the place I have built for them.