The Phaser Machine by LeReveur 2022-10-16T17:03:37Z
Nice variation on a labyrinth puzzle. Could have used some generic music in the background or a bit smoother symbols though.
Foon → Ludum Dare Explorer → Users → JohnCoffee
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Lit Up! | jam | 572 | 3.36 | 3.27 | 2.34 | 2.51 | 3.74 | 2.51 | 3.31 | |
| 2025 | 58 | Collector | 👥 | Clam Jam | jam | 105 | 3.95 | 3.56 | 2.78 | 4.21 | 4.53 | 3.40 | 4.00 | |
| 2025 | 57 | Depths | 👥 | A Quest To Bear | jam | 135 | 3.96 | 3.81 | 3.33 | 3.13 | 4.33 | 2.81 | 3.93 | |
| 2024 | 56 | Tiny Creatures | 👥 | The Pasture | jam | 179 | 3.95 | 3.96 | 3.36 | 3.87 | 4.36 | 3.07 | 3.98 | |
| 2023 | 54 | Limited Space | 👥 | Greatest Sandwich | jam | 267 | 3.87 | 3.68 | 3.00 | 3.31 | 4.29 | 2.91 | 3.70 | |
| 2023 | 53 | Delivery | 👥 | Too Hot to Hendl | jam | 279 | 3.86 | 3.67 | 3.15 | 3.96 | 4.21 | 3.09 | 3.75 | |
| 2022 | 51 | Every 10 seconds | 👥 | Bake-o-mancer | jam | 466 | 3.62 | 3.66 | 3.58 | 3.89 | 3.97 | 3.47 | 3.41 | 3.21 |
Nice variation on a labyrinth puzzle. Could have used some generic music in the background or a bit smoother symbols though.
i a really nice game, it reminds me of something i played on windows 2000, in the best ways. I can't put a name on it though. Nice work :)
i kind of didn't get the point of the game, i played for about 15 minutes, but it kept repeating levels and no end in sight. Big Plus was the music, very good and relaxing loop.
really nice and simple concept, good work of the one man show variety. i like the trickery with 0s and 1s :)
it started out kind of nice, but the timer for wave spawn got stuck at 1s and only went from there, so no chance against wave 16 after only 16 seconds game :/
very complicated to go without an explanation of what is the goal or how to get there. Impressive Graphics tho, with the only caviate being that you can't zoom out or change view other than WASD
Good Look and very rounded game. Not a fan of the combination of typo-trainer stress and dating sim, but it is something i haven't seen yet. Good Job!
nice fun idea with a nice story concept, to bad it crashes a lot and the controlls seem kind of delayed.
great game. "New in the Old" is almost a theme of its own.
very well done, easy going simple rules. wishing for more :D
had a lot of fun, reminds me of bad north, which i sunk lots of hours into. a well rounded and polished game.
I had great fun playing this, went a few rounds, held on for about 90 seconds. The difficulty curve seems a bit steep to me and a few of the pixelated words were nearly unreadable. Other than that no problems and good execution.
nice perspective on this classic game. seems a bit on the harder side to me, but thats just alright. good execution of the game the menu and restart are a bit buggy and one tends to get stuck in restart.
Both scary and shocking to be caught. I don't get what the objective is, but it triggers the emotions of childhood fears.
Very good looks, a nice bit of fun, a job well done.
liked it, was short and fun. Mouse movement was like controlling a tank and running was at super speed. The game could have explained a few more things, like its goal or controlls. overall pretty good.
a bit weird and janky to play, but a bit fun. keep going making stuff :)
game is a bit glitchy and only on chrome, maybe engine fault, seems a lot of unity games struggle. Anyhow from comments i see that i got stuck sooner than the end and think it has potential. Pretty good prototype.
A bit much happening on the screen. Solid classic concept. You did a good job as a solo. to be fair about it, it is not really my kind of game.
a bit lengthy, a bit buggy, but it is a visual novel. good job :)
That is a great game, the theme is felt throughout the whole. I liked the programming reference at the end. It fits together really well as a small rounded out package.
Really good mood game. I am not a big fan of the art style. played it through in one sit, really nice. controls were janky at a point but the relaxing nature of the game fixes that. to bad i don't have more game and more time to spend with it. anyhow, great job
hey, solid implementation of a basic fun game. Was pretty fun up until i encountered a bug after my first run, where the UI starts growing and almost takes up all the screen space after the first time getting a score.
Very nice, clever start and enjoyable play
Beautiful graphics but buggy as hell if you do not have 1080p resolution. first started on my 32:9 screen, menu didnt work, on 1440p wide it sometimes went all blue from the water, but inbetween it was a lot of fun. kind of feel like i didnt get a part of the game because coin progress was really slow.
this game could use a tutorial :D , lot of fun, well done. I like the intentional clankyness (?) of the controls, like they shouldnt be easy on purpose. I did not get 20 kills by far in like 10-15 runs.
i think this is the most fun i had this rating season. very well done. Sometimes the controlls glitch out when fast turning and the diver swims backward, but thats ok in the timeframe.
mechanically very challenging, not everybody's cup of tea at this rate. Game doesn't tell you when you "die" except pizza is empty and then it doesn't reset, just runs through time. Had a lot of fun for like 5 tries. well done.
this game bugged on me quite a lot. sometimes it zooms out to only see grey until you die. sometimes i fall through tiles. but it was a lot of fun and looks really impressive. not that much into voxel but i can appreciate the detail you put in. good job, fix bugs.
Nice game, impressive graphics, but horrible loading time, i think due to shading. Still impressive game. controlls were very good.
Great game. Quite unusual to see a game with this kind of playspan in a game jam, but i gave it a few tries. Reminds me a bit of Civ. Good job, well done
Could do with a bit of music, got really monotonuse after a short time. Overall good job, no bugs, well done.
good job, i enjoyed playing very much, but kind of got nowhere near the 100 rounds. Huge Combos seem to be the way to go, hope you intended that, it is not really explained.
a very good kind of wtf. genre wombo combo of naughified homages. very well done.
Quite a frustrating little puzzle game. i liked it, but i think 5 levels is enough :D well done
it had me laughing for a bit. too bad it glitched out a lot (frame rate dropped to between 0 and 1).
This game gives me very much the creeps, will recommend. how do i gain energy back?
Nice Strategy interpretation, hard to understand, good job altogether, sad that you missed compo deadline iirc. keep making stuff.
Tutorial is a bit confusing, but i think i got the hang of it. Either the progression is to slow for the movespeed or the movespeed is to high :D Overall good game, make more.
Game audio to kill ones ears, but a fun ride for a few minutes. Would replay with alternate/customizable dog skin :D
Good Job, not my cup of tea, but has a lot of complexity to respect.
Good Game. The morse code is a bit intense as a sound so often in a game. Would be cool if configurable. Great Job, be proud.
this game is easily frustrating. The idea is very much on point with the theme and cleanly implemented, but there is no room for error and almost no room for you to improve, since you don't see the word at the end. Btw my first Word was like 9 letters and all after it were 4-5, is that supposed to happen?
hey i really liked the game, very nice polish. Interface could be scroll-less. I had a lot of fun, reminds me a lot of a helicopter game from my child hood and this has a base building idea on top. great job.
Nice game idea, i like the set of features. I don't think it is a good idea to both use a coding AI, crowbar first person from half-life and a Dalek from Doctor Who in your game. It might give the impression you are primarily based on other peoples work, which is kind of the antithesis to ldjam.
Nice idle game, the upgrade sections could be clearer. Had a good 10 minutes of fun. good job. Signal is a bit far ;)
Very nice game, a bit hard though. The mousewheel interaction is novel but that makes it really hard to get used to. Blue is really hard to activate within the charge time. It has a lot of features for the timeframe. Reminds me of a lot of browser games back in the flash games era. cheers.
This game needs explaining. I got the first treasure i think, but the rest i was not able to find or felt like i was not told how. Impressive effort with a boat on water in 3d, in a jam game. Good job.
very nice game with a bit of polish. i think you can finish every interaction with giving them just all the dog/cat parts. I enjoyed the minutes i played it. Well done.
very hard game, timing detection was a bit off for me, which made it quite hard. but a very nice idea, with good effort in execution. Great Job.
I think i did not understand the game completly, but i like the combination of flair, idea and music. Also the interpretation of signal is something i haven't seen yet today.
very nice game, feels like from a totally different era. good idea about the theme. A bit frustrating pacing of the saves. Great Job, keeping going with it.
i just ouldnt figure out the first level :(